Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
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8601e9faff
commit
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304 changed files with 3941 additions and 5108 deletions
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@ -2,30 +2,17 @@ package WayofTime.alchemicalWizardry.common.entity.mob;
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import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.EntityAITargetAggro;
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import WayofTime.alchemicalWizardry.common.ModItems;
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import net.minecraft.block.BlockColored;
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import net.minecraft.client.model.ModelIronGolem;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityAgeable;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.IRangedAttackMob;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.EntityAIArrowAttack;
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import net.minecraft.entity.ai.EntityAIAttackOnCollide;
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import net.minecraft.entity.ai.EntityAIFollowOwner;
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import net.minecraft.entity.ai.EntityAIHurtByTarget;
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import net.minecraft.entity.ai.EntityAILookIdle;
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import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
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import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
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import net.minecraft.entity.ai.EntityAISwimming;
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import net.minecraft.entity.ai.EntityAITargetNonTamed;
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import net.minecraft.entity.ai.EntityAIWander;
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import net.minecraft.entity.ai.EntityAIWatchClosest;
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import net.minecraft.entity.ai.*;
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import net.minecraft.entity.monster.EntityCreeper;
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import net.minecraft.entity.monster.EntityGhast;
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import net.minecraft.entity.passive.EntityAnimal;
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import net.minecraft.entity.passive.EntityHorse;
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import net.minecraft.entity.passive.EntitySheep;
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import net.minecraft.entity.passive.EntityTameable;
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import net.minecraft.entity.passive.EntityWolf;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.projectile.EntityArrow;
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@ -36,10 +23,8 @@ import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.pathfinding.PathEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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import cpw.mods.fml.common.network.Player;
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public class EntityLowerGuardian extends EntityDemon
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{
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public class EntityLowerGuardian extends EntityDemon {
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private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
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private static float maxTamedHealth = 50.0F;
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@ -84,8 +69,7 @@ public class EntityLowerGuardian extends EntityDemon
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if (this.isTamed())
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{
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxTamedHealth);
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}
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else
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} else
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{
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxUntamedHealth);
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}
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@ -111,8 +95,7 @@ public class EntityLowerGuardian extends EntityDemon
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if (par1EntityLivingBase == null)
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{
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this.setAngry(false);
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}
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else if (!this.isTamed())
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} else if (!this.isTamed())
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{
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this.setAngry(true);
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}
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@ -130,8 +113,8 @@ public class EntityLowerGuardian extends EntityDemon
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{
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super.entityInit();
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this.dataWatcher.addObject(18, new Float(this.getHealth()));
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this.dataWatcher.addObject(19, new Byte((byte)0));
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this.dataWatcher.addObject(20, new Byte((byte)BlockColored.getBlockFromDye(1)));
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this.dataWatcher.addObject(19, new Byte((byte) 0));
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this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
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}
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/**
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@ -149,8 +132,8 @@ public class EntityLowerGuardian extends EntityDemon
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{
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super.writeEntityToNBT(par1NBTTagCompound);
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par1NBTTagCompound.setBoolean("Angry", this.isAngry());
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par1NBTTagCompound.setByte("CollarColor", (byte)this.getCollarColor());
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par1NBTTagCompound.setByte("attackTimer", (byte)attackTimer);
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par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
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par1NBTTagCompound.setByte("attackTimer", (byte) attackTimer);
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par1NBTTagCompound.setBoolean("isAggro", this.isAggro());
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}
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@ -260,8 +243,7 @@ public class EntityLowerGuardian extends EntityDemon
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if (this.isEntityInvulnerable())
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{
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return false;
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}
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else
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} else
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{
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Entity entity = par1DamageSource.getEntity();
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this.aiSit.setSitting(false);
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@ -278,8 +260,8 @@ public class EntityLowerGuardian extends EntityDemon
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public boolean attackEntityAsMob(Entity par1Entity)
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{
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this.attackTimer = 10;
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this.worldObj.setEntityState(this, (byte)4);
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boolean flag = par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float)(7 + this.rand.nextInt(15)));
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this.worldObj.setEntityState(this, (byte) 4);
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boolean flag = par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) (7 + this.rand.nextInt(15)));
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if (flag)
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{
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@ -297,8 +279,7 @@ public class EntityLowerGuardian extends EntityDemon
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if (par1)
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{
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxTamedHealth);
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}
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else
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} else
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{
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxUntamedHealth);
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}
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@ -317,7 +298,7 @@ public class EntityLowerGuardian extends EntityDemon
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{
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if (Item.itemsList[itemstack.itemID] instanceof ItemFood)
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{
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ItemFood itemfood = (ItemFood)Item.itemsList[itemstack.itemID];
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ItemFood itemfood = (ItemFood) Item.itemsList[itemstack.itemID];
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if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectInt(18) < this.maxTamedHealth)
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{
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@ -326,11 +307,11 @@ public class EntityLowerGuardian extends EntityDemon
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--itemstack.stackSize;
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}
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this.heal((float)itemfood.getHealAmount());
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this.heal((float) itemfood.getHealAmount());
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if (itemstack.stackSize <= 0)
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{
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par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null);
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par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
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}
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return true;
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@ -344,15 +325,14 @@ public class EntityLowerGuardian extends EntityDemon
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{
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this.aiSit.setSitting(!this.isSitting());
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this.isJumping = false;
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this.setPathToEntity((PathEntity)null);
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this.setTarget((Entity)null);
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this.setAttackTarget((EntityLivingBase)null);
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this.setPathToEntity((PathEntity) null);
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this.setTarget((Entity) null);
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this.setAttackTarget((EntityLivingBase) null);
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}
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this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
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}
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}
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else if (itemstack != null && itemstack.itemID == AlchemicalWizardry.weakBloodOrb.itemID && !this.isAngry() && !this.isAggro())
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} else if (itemstack != null && itemstack.itemID == ModItems.weakBloodOrb.itemID && !this.isAngry() && !this.isAggro())
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{
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if (!par1EntityPlayer.capabilities.isCreativeMode)
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{
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@ -361,7 +341,7 @@ public class EntityLowerGuardian extends EntityDemon
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if (itemstack.stackSize <= 0)
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{
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par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null);
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par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
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}
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if (!this.worldObj.isRemote)
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@ -369,18 +349,17 @@ public class EntityLowerGuardian extends EntityDemon
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if (this.rand.nextInt(1) == 0)
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{
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this.setTamed(true);
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this.setPathToEntity((PathEntity)null);
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this.setAttackTarget((EntityLivingBase)null);
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this.setPathToEntity((PathEntity) null);
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this.setAttackTarget((EntityLivingBase) null);
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this.aiSit.setSitting(true);
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this.setHealth(this.maxTamedHealth);
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this.setOwner(par1EntityPlayer.getCommandSenderName());
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this.playTameEffect(true);
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this.worldObj.setEntityState(this, (byte)7);
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}
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else
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this.worldObj.setEntityState(this, (byte) 7);
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} else
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{
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this.playTameEffect(false);
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this.worldObj.setEntityState(this, (byte)6);
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this.worldObj.setEntityState(this, (byte) 6);
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}
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}
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@ -417,11 +396,10 @@ public class EntityLowerGuardian extends EntityDemon
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if (par1)
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{
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this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 2)));
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}
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else
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this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
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} else
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{
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this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -3)));
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this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
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}
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}
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@ -438,7 +416,7 @@ public class EntityLowerGuardian extends EntityDemon
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*/
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public void setCollarColor(int par1)
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{
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this.dataWatcher.updateObject(20, Byte.valueOf((byte)(par1 & 15)));
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this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
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}
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/**
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@ -453,11 +431,10 @@ public class EntityLowerGuardian extends EntityDemon
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{
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if (par1)
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{
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this.dataWatcher.updateObject(19, Byte.valueOf((byte)1));
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}
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else
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this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
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} else
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{
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this.dataWatcher.updateObject(19, Byte.valueOf((byte)0));
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this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
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}
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}
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@ -489,7 +466,7 @@ public class EntityLowerGuardian extends EntityDemon
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{
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if (par1EntityLivingBase instanceof EntityLowerGuardian)
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{
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EntityLowerGuardian entitywolf = (EntityLowerGuardian)par1EntityLivingBase;
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EntityLowerGuardian entitywolf = (EntityLowerGuardian) par1EntityLivingBase;
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if (entitywolf.isTamed() && entitywolf.func_130012_q() == par2EntityLivingBase)
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{
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}
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}
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return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer)par2EntityLivingBase).canAttackPlayer((EntityPlayer)par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse)par1EntityLivingBase).isTame();
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}
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else
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return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
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} else
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{
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return false;
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}
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