Massive rework of configs, items and blocks.

I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
This commit is contained in:
Fenn 2014-01-17 21:05:38 +00:00
parent 8601e9faff
commit e3644f2d2b
304 changed files with 3941 additions and 5108 deletions

View file

@ -1,26 +1,17 @@
package WayofTime.alchemicalWizardry.common.entity.mob;
import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.ModItems;
import net.minecraft.block.BlockColored;
import net.minecraft.client.model.ModelIronGolem;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIFollowOwner;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.ai.*;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.monster.EntityGhast;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.passive.EntityHorse;
import net.minecraft.entity.passive.EntityTameable;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
@ -32,8 +23,7 @@ import net.minecraft.pathfinding.PathEntity;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
public class EntityBileDemon extends EntityDemon
{
public class EntityBileDemon extends EntityDemon {
private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
private static float maxTamedHealth = 100.0F;
@ -75,8 +65,7 @@ public class EntityBileDemon extends EntityDemon
if (this.isTamed())
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxTamedHealth);
}
else
} else
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxUntamedHealth);
}
@ -102,8 +91,7 @@ public class EntityBileDemon extends EntityDemon
if (par1EntityLivingBase == null)
{
this.setAngry(false);
}
else if (!this.isTamed())
} else if (!this.isTamed())
{
this.setAngry(true);
}
@ -121,8 +109,8 @@ public class EntityBileDemon extends EntityDemon
{
super.entityInit();
this.dataWatcher.addObject(18, new Float(this.getHealth()));
this.dataWatcher.addObject(19, new Byte((byte)0));
this.dataWatcher.addObject(20, new Byte((byte)BlockColored.getBlockFromDye(1)));
this.dataWatcher.addObject(19, new Byte((byte) 0));
this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
}
/**
@ -140,8 +128,8 @@ public class EntityBileDemon extends EntityDemon
{
super.writeEntityToNBT(par1NBTTagCompound);
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
par1NBTTagCompound.setByte("CollarColor", (byte)this.getCollarColor());
par1NBTTagCompound.setByte("attackTimer", (byte)attackTimer);
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
par1NBTTagCompound.setByte("attackTimer", (byte) attackTimer);
}
/**
@ -249,8 +237,7 @@ public class EntityBileDemon extends EntityDemon
if (this.isEntityInvulnerable())
{
return false;
}
else
} else
{
Entity entity = par1DamageSource.getEntity();
this.aiSit.setSitting(false);
@ -267,8 +254,8 @@ public class EntityBileDemon extends EntityDemon
public boolean attackEntityAsMob(Entity par1Entity)
{
this.attackTimer = 10;
this.worldObj.setEntityState(this, (byte)4);
boolean flag = par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float)(7 + this.rand.nextInt(15)));
this.worldObj.setEntityState(this, (byte) 4);
boolean flag = par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) (7 + this.rand.nextInt(15)));
if (flag)
{
@ -286,8 +273,7 @@ public class EntityBileDemon extends EntityDemon
if (par1)
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxTamedHealth);
}
else
} else
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxUntamedHealth);
}
@ -306,7 +292,7 @@ public class EntityBileDemon extends EntityDemon
{
if (Item.itemsList[itemstack.itemID] instanceof ItemFood)
{
ItemFood itemfood = (ItemFood)Item.itemsList[itemstack.itemID];
ItemFood itemfood = (ItemFood) Item.itemsList[itemstack.itemID];
if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < this.maxTamedHealth)
{
@ -315,11 +301,11 @@ public class EntityBileDemon extends EntityDemon
--itemstack.stackSize;
}
this.heal((float)itemfood.getHealAmount());
this.heal((float) itemfood.getHealAmount());
if (itemstack.stackSize <= 0)
{
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null);
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
}
return true;
@ -327,21 +313,20 @@ public class EntityBileDemon extends EntityDemon
}
}
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
{
if (!this.worldObj.isRemote)
{
this.aiSit.setSitting(!this.isSitting());
this.isJumping = false;
this.setPathToEntity((PathEntity)null);
this.setTarget((Entity)null);
this.setAttackTarget((EntityLivingBase)null);
this.setPathToEntity((PathEntity) null);
this.setTarget((Entity) null);
this.setAttackTarget((EntityLivingBase) null);
}
this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
}
}
else if (itemstack != null && itemstack.itemID == AlchemicalWizardry.weakBloodOrb.itemID && !this.isAngry())
} else if (itemstack != null && itemstack.itemID == ModItems.weakBloodOrb.itemID && !this.isAngry())
{
if (!par1EntityPlayer.capabilities.isCreativeMode)
{
@ -350,7 +335,7 @@ public class EntityBileDemon extends EntityDemon
if (itemstack.stackSize <= 0)
{
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null);
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
}
if (!this.worldObj.isRemote)
@ -358,18 +343,17 @@ public class EntityBileDemon extends EntityDemon
if (this.rand.nextInt(1) == 0)
{
this.setTamed(true);
this.setPathToEntity((PathEntity)null);
this.setAttackTarget((EntityLivingBase)null);
this.setPathToEntity((PathEntity) null);
this.setAttackTarget((EntityLivingBase) null);
this.aiSit.setSitting(true);
this.setHealth(this.maxTamedHealth);
this.setOwner(par1EntityPlayer.getCommandSenderName());
this.playTameEffect(true);
this.worldObj.setEntityState(this, (byte)7);
}
else
this.worldObj.setEntityState(this, (byte) 7);
} else
{
this.playTameEffect(false);
this.worldObj.setEntityState(this, (byte)6);
this.worldObj.setEntityState(this, (byte) 6);
}
}
@ -406,11 +390,10 @@ public class EntityBileDemon extends EntityDemon
if (par1)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 2)));
}
else
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
} else
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -3)));
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
}
}
@ -427,7 +410,7 @@ public class EntityBileDemon extends EntityDemon
*/
public void setCollarColor(int par1)
{
this.dataWatcher.updateObject(20, Byte.valueOf((byte)(par1 & 15)));
this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
}
/**
@ -442,11 +425,10 @@ public class EntityBileDemon extends EntityDemon
{
if (par1)
{
this.dataWatcher.updateObject(19, Byte.valueOf((byte)1));
}
else
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
} else
{
this.dataWatcher.updateObject(19, Byte.valueOf((byte)0));
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
}
}
@ -478,7 +460,7 @@ public class EntityBileDemon extends EntityDemon
{
if (par1EntityLivingBase instanceof EntityBileDemon)
{
EntityBileDemon entitywolf = (EntityBileDemon)par1EntityLivingBase;
EntityBileDemon entitywolf = (EntityBileDemon) par1EntityLivingBase;
if (entitywolf.isTamed() && entitywolf.func_130012_q() == par2EntityLivingBase)
{
@ -486,9 +468,8 @@ public class EntityBileDemon extends EntityDemon
}
}
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer)par2EntityLivingBase).canAttackPlayer((EntityPlayer)par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse)par1EntityLivingBase).isTame();
}
else
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
} else
{
return false;
}