Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
This commit is contained in:
parent
8601e9faff
commit
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304 changed files with 3941 additions and 5108 deletions
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@ -1,26 +1,17 @@
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package WayofTime.alchemicalWizardry.common.entity.mob;
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import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.ModItems;
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import net.minecraft.block.BlockColored;
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import net.minecraft.client.model.ModelIronGolem;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityAgeable;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.EntityAIAttackOnCollide;
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import net.minecraft.entity.ai.EntityAIFollowOwner;
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import net.minecraft.entity.ai.EntityAIHurtByTarget;
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import net.minecraft.entity.ai.EntityAILookIdle;
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import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
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import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
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import net.minecraft.entity.ai.EntityAISwimming;
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import net.minecraft.entity.ai.EntityAIWander;
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import net.minecraft.entity.ai.EntityAIWatchClosest;
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import net.minecraft.entity.ai.*;
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import net.minecraft.entity.monster.EntityCreeper;
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import net.minecraft.entity.monster.EntityGhast;
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import net.minecraft.entity.passive.EntityAnimal;
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import net.minecraft.entity.passive.EntityHorse;
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import net.minecraft.entity.passive.EntityTameable;
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import net.minecraft.entity.passive.EntityWolf;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.projectile.EntityArrow;
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@ -32,8 +23,7 @@ import net.minecraft.pathfinding.PathEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public class EntityBileDemon extends EntityDemon
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{
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public class EntityBileDemon extends EntityDemon {
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private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
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private static float maxTamedHealth = 100.0F;
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@ -75,8 +65,7 @@ public class EntityBileDemon extends EntityDemon
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if (this.isTamed())
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{
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxTamedHealth);
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}
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else
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} else
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{
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxUntamedHealth);
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}
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@ -102,8 +91,7 @@ public class EntityBileDemon extends EntityDemon
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if (par1EntityLivingBase == null)
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{
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this.setAngry(false);
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}
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else if (!this.isTamed())
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} else if (!this.isTamed())
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{
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this.setAngry(true);
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}
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@ -121,8 +109,8 @@ public class EntityBileDemon extends EntityDemon
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{
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super.entityInit();
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this.dataWatcher.addObject(18, new Float(this.getHealth()));
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this.dataWatcher.addObject(19, new Byte((byte)0));
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this.dataWatcher.addObject(20, new Byte((byte)BlockColored.getBlockFromDye(1)));
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this.dataWatcher.addObject(19, new Byte((byte) 0));
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this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
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}
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/**
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@ -140,8 +128,8 @@ public class EntityBileDemon extends EntityDemon
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{
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super.writeEntityToNBT(par1NBTTagCompound);
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par1NBTTagCompound.setBoolean("Angry", this.isAngry());
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par1NBTTagCompound.setByte("CollarColor", (byte)this.getCollarColor());
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par1NBTTagCompound.setByte("attackTimer", (byte)attackTimer);
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par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
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par1NBTTagCompound.setByte("attackTimer", (byte) attackTimer);
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}
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/**
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@ -249,8 +237,7 @@ public class EntityBileDemon extends EntityDemon
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if (this.isEntityInvulnerable())
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{
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return false;
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}
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else
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} else
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{
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Entity entity = par1DamageSource.getEntity();
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this.aiSit.setSitting(false);
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@ -267,8 +254,8 @@ public class EntityBileDemon extends EntityDemon
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public boolean attackEntityAsMob(Entity par1Entity)
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{
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this.attackTimer = 10;
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this.worldObj.setEntityState(this, (byte)4);
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boolean flag = par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float)(7 + this.rand.nextInt(15)));
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this.worldObj.setEntityState(this, (byte) 4);
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boolean flag = par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) (7 + this.rand.nextInt(15)));
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if (flag)
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{
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@ -286,8 +273,7 @@ public class EntityBileDemon extends EntityDemon
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if (par1)
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{
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxTamedHealth);
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}
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else
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} else
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{
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxUntamedHealth);
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}
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@ -306,7 +292,7 @@ public class EntityBileDemon extends EntityDemon
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{
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if (Item.itemsList[itemstack.itemID] instanceof ItemFood)
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{
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ItemFood itemfood = (ItemFood)Item.itemsList[itemstack.itemID];
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ItemFood itemfood = (ItemFood) Item.itemsList[itemstack.itemID];
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if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < this.maxTamedHealth)
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{
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@ -315,11 +301,11 @@ public class EntityBileDemon extends EntityDemon
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--itemstack.stackSize;
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}
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this.heal((float)itemfood.getHealAmount());
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this.heal((float) itemfood.getHealAmount());
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if (itemstack.stackSize <= 0)
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{
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par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null);
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par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
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}
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return true;
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@ -327,21 +313,20 @@ public class EntityBileDemon extends EntityDemon
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}
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}
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if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
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if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
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{
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if (!this.worldObj.isRemote)
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{
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this.aiSit.setSitting(!this.isSitting());
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this.isJumping = false;
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this.setPathToEntity((PathEntity)null);
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this.setTarget((Entity)null);
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this.setAttackTarget((EntityLivingBase)null);
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this.setPathToEntity((PathEntity) null);
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this.setTarget((Entity) null);
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this.setAttackTarget((EntityLivingBase) null);
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}
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this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
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}
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}
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else if (itemstack != null && itemstack.itemID == AlchemicalWizardry.weakBloodOrb.itemID && !this.isAngry())
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} else if (itemstack != null && itemstack.itemID == ModItems.weakBloodOrb.itemID && !this.isAngry())
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{
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if (!par1EntityPlayer.capabilities.isCreativeMode)
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{
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@ -350,7 +335,7 @@ public class EntityBileDemon extends EntityDemon
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if (itemstack.stackSize <= 0)
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{
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par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null);
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par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
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}
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if (!this.worldObj.isRemote)
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if (this.rand.nextInt(1) == 0)
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{
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this.setTamed(true);
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this.setPathToEntity((PathEntity)null);
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this.setAttackTarget((EntityLivingBase)null);
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this.setPathToEntity((PathEntity) null);
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this.setAttackTarget((EntityLivingBase) null);
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this.aiSit.setSitting(true);
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this.setHealth(this.maxTamedHealth);
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this.setOwner(par1EntityPlayer.getCommandSenderName());
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this.playTameEffect(true);
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this.worldObj.setEntityState(this, (byte)7);
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}
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else
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this.worldObj.setEntityState(this, (byte) 7);
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} else
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{
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this.playTameEffect(false);
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this.worldObj.setEntityState(this, (byte)6);
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this.worldObj.setEntityState(this, (byte) 6);
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}
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}
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@ -406,11 +390,10 @@ public class EntityBileDemon extends EntityDemon
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if (par1)
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{
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this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 2)));
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}
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else
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this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
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} else
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{
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this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -3)));
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this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
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}
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}
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*/
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public void setCollarColor(int par1)
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{
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this.dataWatcher.updateObject(20, Byte.valueOf((byte)(par1 & 15)));
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this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
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}
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/**
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{
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if (par1)
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{
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this.dataWatcher.updateObject(19, Byte.valueOf((byte)1));
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}
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else
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this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
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} else
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{
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this.dataWatcher.updateObject(19, Byte.valueOf((byte)0));
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this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
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}
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}
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{
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if (par1EntityLivingBase instanceof EntityBileDemon)
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{
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EntityBileDemon entitywolf = (EntityBileDemon)par1EntityLivingBase;
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EntityBileDemon entitywolf = (EntityBileDemon) par1EntityLivingBase;
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if (entitywolf.isTamed() && entitywolf.func_130012_q() == par2EntityLivingBase)
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{
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}
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}
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return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer)par2EntityLivingBase).canAttackPlayer((EntityPlayer)par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse)par1EntityLivingBase).isTame();
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}
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else
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return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
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} else
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{
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return false;
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}
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