From e3261357fe1ceaf926b066026cc9d53b5f8ed4db Mon Sep 17 00:00:00 2001 From: Nicholas Ignoffo <speedynutty68@gmail.com> Date: Sat, 25 Jun 2016 15:26:50 -0700 Subject: [PATCH] Only render holding HUD if it's our sigil --- .../WayofTime/bloodmagic/client/hud/HUDElementHolding.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/HUDElementHolding.java b/src/main/java/WayofTime/bloodmagic/client/hud/HUDElementHolding.java index 66c840b5..3ca88cb4 100644 --- a/src/main/java/WayofTime/bloodmagic/client/hud/HUDElementHolding.java +++ b/src/main/java/WayofTime/bloodmagic/client/hud/HUDElementHolding.java @@ -2,6 +2,7 @@ package WayofTime.bloodmagic.client.hud; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.item.sigil.ItemSigilHolding; +import WayofTime.bloodmagic.registry.ModItems; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.Gui; import net.minecraft.client.gui.ScaledResolution; @@ -30,12 +31,12 @@ public class HUDElementHolding extends HUDElement // Check mainhand for Sigil of Holding if (sigilHolding == null) return; - if (!(sigilHolding.getItem() instanceof ItemSigilHolding)) + if (!(sigilHolding.getItem() == ModItems.sigilHolding)) sigilHolding = minecraft.thePlayer.getHeldItemOffhand(); // Check offhand for Sigil of Holding if (sigilHolding == null) return; - if (!(sigilHolding.getItem() instanceof ItemSigilHolding)) + if (!(sigilHolding.getItem() == ModItems.sigilHolding)) return; Gui ingameGui = minecraft.ingameGUI;