From e3261357fe1ceaf926b066026cc9d53b5f8ed4db Mon Sep 17 00:00:00 2001
From: Nicholas Ignoffo <speedynutty68@gmail.com>
Date: Sat, 25 Jun 2016 15:26:50 -0700
Subject: [PATCH] Only render holding HUD if it's our sigil

---
 .../WayofTime/bloodmagic/client/hud/HUDElementHolding.java   | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/HUDElementHolding.java b/src/main/java/WayofTime/bloodmagic/client/hud/HUDElementHolding.java
index 66c840b5..3ca88cb4 100644
--- a/src/main/java/WayofTime/bloodmagic/client/hud/HUDElementHolding.java
+++ b/src/main/java/WayofTime/bloodmagic/client/hud/HUDElementHolding.java
@@ -2,6 +2,7 @@ package WayofTime.bloodmagic.client.hud;
 
 import WayofTime.bloodmagic.api.Constants;
 import WayofTime.bloodmagic.item.sigil.ItemSigilHolding;
+import WayofTime.bloodmagic.registry.ModItems;
 import net.minecraft.client.Minecraft;
 import net.minecraft.client.gui.Gui;
 import net.minecraft.client.gui.ScaledResolution;
@@ -30,12 +31,12 @@ public class HUDElementHolding extends HUDElement
         // Check mainhand for Sigil of Holding
         if (sigilHolding == null)
             return;
-        if (!(sigilHolding.getItem() instanceof ItemSigilHolding))
+        if (!(sigilHolding.getItem() == ModItems.sigilHolding))
             sigilHolding = minecraft.thePlayer.getHeldItemOffhand();
         // Check offhand for Sigil of Holding
         if (sigilHolding == null)
             return;
-        if (!(sigilHolding.getItem() instanceof ItemSigilHolding))
+        if (!(sigilHolding.getItem() == ModItems.sigilHolding))
             return;
 
         Gui ingameGui = minecraft.ingameGUI;