Implemented RitualDiviner

Finished fully implementing the Ritual Diviner item. Changed the `cycleDirection` method to occur when the player does not sneak + right clicks, because the method for when a player left clicks with an item seems to have dissapeared.
This commit is contained in:
WayofTime 2020-10-25 10:55:38 -04:00
parent 85e47dbfa8
commit e254287a5e
9 changed files with 78 additions and 50 deletions

View file

@ -109,6 +109,7 @@ public class BloodMagicItems
public static final RegistryObject<Item> DUSK_INSCRIPTION_TOOL = BASICITEMS.register("duskscribetool", () -> new ItemInscriptionTool(EnumRuneType.DUSK));
public static final RegistryObject<Item> BASE_RITUAL_DIVINER = BASICITEMS.register("ritualdiviner", () -> new ItemRitualDiviner(0));
public static final RegistryObject<Item> DUSK_RITUAL_DIVINER = BASICITEMS.register("ritualdivinerdusk", () -> new ItemRitualDiviner(1));
// Reagents used to make the Sigils
public static final RegistryObject<Item> REAGENT_WATER = BASICITEMS.register("reagentwater", () -> new ItemBase());