Implemented RitualDiviner
Finished fully implementing the Ritual Diviner item. Changed the `cycleDirection` method to occur when the player does not sneak + right clicks, because the method for when a player left clicks with an item seems to have dissapeared.
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9 changed files with 78 additions and 50 deletions
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@ -109,6 +109,7 @@ public class BloodMagicItems
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public static final RegistryObject<Item> DUSK_INSCRIPTION_TOOL = BASICITEMS.register("duskscribetool", () -> new ItemInscriptionTool(EnumRuneType.DUSK));
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public static final RegistryObject<Item> BASE_RITUAL_DIVINER = BASICITEMS.register("ritualdiviner", () -> new ItemRitualDiviner(0));
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public static final RegistryObject<Item> DUSK_RITUAL_DIVINER = BASICITEMS.register("ritualdivinerdusk", () -> new ItemRitualDiviner(1));
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// Reagents used to make the Sigils
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public static final RegistryObject<Item> REAGENT_WATER = BASICITEMS.register("reagentwater", () -> new ItemBase());
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