Anti-comments sweep!

This commit is contained in:
Tombenpotter 2014-10-13 22:33:20 +02:00
parent e6a10f3f06
commit dea1f87078
454 changed files with 23594 additions and 26739 deletions

View file

@ -1,21 +1,18 @@
package WayofTime.alchemicalWizardry.common.tileEntity.gui;
import WayofTime.alchemicalWizardry.common.tileEntity.TETeleposer;
import WayofTime.alchemicalWizardry.common.tileEntity.container.ContainerTeleposer;
import net.minecraft.client.gui.inventory.GuiBrewingStand;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;
import WayofTime.alchemicalWizardry.common.tileEntity.TETeleposer;
import WayofTime.alchemicalWizardry.common.tileEntity.container.ContainerTeleposer;
public class GuiTeleposer extends GuiContainer
{
public GuiTeleposer(InventoryPlayer inventoryPlayer, TETeleposer tileEntity)
{
//the container is instanciated and passed to the superclass for handling
super(new ContainerTeleposer(inventoryPlayer, tileEntity));
xSize = 176;
ySize = 222;
@ -24,7 +21,6 @@ public class GuiTeleposer extends GuiContainer
@Override
protected void drawGuiContainerForegroundLayer(int param1, int param2)
{
//draw text and stuff here
//the parameters for drawString are: string, x, y, color
fontRendererObj.drawString("Teleposer", 8, 6, 4210752);
//draws "Inventory" or your regional equivalent
@ -35,7 +31,6 @@ public class GuiTeleposer extends GuiContainer
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
//draw your Gui here, only thing you need to change is the path
//ResourceLocation texture = mc.renderEngine.getTexture("/gui/trap.png");
ResourceLocation test = new ResourceLocation("alchemicalwizardry", "gui/Teleposer.png");
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.getTextureManager().bindTexture(test);

View file

@ -13,7 +13,6 @@ public class GuiWritingTable extends GuiContainer
{
public GuiWritingTable(InventoryPlayer inventoryPlayer, TEWritingTable tileEntity)
{
//the container is instanciated and passed to the superclass for handling
super(new ContainerWritingTable(inventoryPlayer, tileEntity));
xSize = 176;
ySize = 222;
@ -33,7 +32,6 @@ public class GuiWritingTable extends GuiContainer
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
//draw your Gui here, only thing you need to change is the path
//ResourceLocation texture = mc.renderEngine.getTexture("/gui/trap.png");
ResourceLocation test = new ResourceLocation("alchemicalwizardry", "gui/WritingTable.png");
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.getTextureManager().bindTexture(test);