Anti-comments sweep!
This commit is contained in:
parent
e6a10f3f06
commit
dea1f87078
454 changed files with 23594 additions and 26739 deletions
|
@ -14,16 +14,7 @@ public class ContainerTeleposer extends Container
|
|||
public ContainerTeleposer(InventoryPlayer inventoryPlayer, TETeleposer te)
|
||||
{
|
||||
tileEntity = te;
|
||||
//the Slot constructor takes the IInventory and the slot number in that it binds to
|
||||
//and the x-y coordinates it resides on-screen
|
||||
// addSlotToContainer(new Slot(tileEntity, 0, 152, 110));
|
||||
// addSlotToContainer(new Slot(tileEntity, 1, 80, 18));
|
||||
// addSlotToContainer(new Slot(tileEntity, 2, 33, 52));
|
||||
// addSlotToContainer(new Slot(tileEntity, 3, 51, 110));
|
||||
// addSlotToContainer(new Slot(tileEntity, 4, 109, 110));
|
||||
// addSlotToContainer(new Slot(tileEntity, 5, 127, 52));
|
||||
addSlotToContainer(new Slot(tileEntity, 0, 80, 67));
|
||||
//commonly used vanilla code that adds the player's inventory
|
||||
bindPlayerInventory(inventoryPlayer);
|
||||
}
|
||||
|
||||
|
@ -54,8 +45,6 @@ public class ContainerTeleposer extends Container
|
|||
{
|
||||
ItemStack stack = null;
|
||||
Slot slotObject = (Slot) inventorySlots.get(slot);
|
||||
|
||||
//null checks and checks if the item can be stacked (maxStackSize > 1)
|
||||
if (slotObject != null && slotObject.getHasStack())
|
||||
{
|
||||
ItemStack stackInSlot = slotObject.getStack();
|
||||
|
@ -70,8 +59,6 @@ public class ContainerTeleposer extends Container
|
|||
|
||||
slotObject.onSlotChange(stackInSlot, stack);
|
||||
}
|
||||
|
||||
//merges the item into player inventory since its in the tileEntity
|
||||
if (slot < 1)
|
||||
{
|
||||
if (!this.mergeItemStack(stackInSlot, 7, 35, true))
|
||||
|
@ -79,7 +66,6 @@ public class ContainerTeleposer extends Container
|
|||
return null;
|
||||
}
|
||||
}
|
||||
//places it into the tileEntity is possible since its in the player inventory
|
||||
else if (!this.mergeItemStack(stackInSlot, 0, 0, false))
|
||||
{
|
||||
return null;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue