Anti-comments sweep!

This commit is contained in:
Tombenpotter 2014-10-13 22:33:20 +02:00
parent e6a10f3f06
commit dea1f87078
454 changed files with 23594 additions and 26739 deletions

View file

@ -1,30 +1,26 @@
package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
import java.util.ArrayList;
import java.util.List;
public class RitualEffectHealing extends RitualEffect
{
public static final int reductusDrain = 10;
public static final int virtusDrain = 10;
public static final int praesidiumDrain = 2;
public static final int reductusDrain = 10;
public static final int virtusDrain = 10;
public static final int praesidiumDrain = 2;
@Override
public void performEffect(IMasterRitualStone ritualStone)
{
@ -37,22 +33,22 @@ public class RitualEffectHealing extends RitualEffect
int z = ritualStone.getZCoord();
int timeDelay = 50;
if (world.getWorldTime() % timeDelay != 0)
{
return;
}
boolean hasPraesidium = this.canDrainReagent(ritualStone, ReagentRegistry.praesidiumReagent, praesidiumDrain, false);
int range = 15 * (hasPraesidium ? 3 : 1);
int vertRange = 15 * (hasPraesidium ? 3 : 1);
List<EntityLivingBase> list = SpellHelper.getLivingEntitiesInRange(world, x+0.5, y+0.5, z+0.5, range, vertRange);
List<EntityLivingBase> list = SpellHelper.getLivingEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, range, vertRange);
int entityCount = 0;
boolean flag = false;
for(EntityLivingBase livingEntity : list)
for (EntityLivingBase livingEntity : list)
{
if (livingEntity instanceof EntityPlayer)
{
@ -62,64 +58,64 @@ public class RitualEffectHealing extends RitualEffect
entityCount++;
}
}
boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
int cost = this.getCostPerRefresh() * (hasVirtus ? 3 : 1);
int potency = hasVirtus ? 1 : 0;
int potency = hasVirtus ? 1 : 0;
if (currentEssence < cost * entityCount)
{
SoulNetworkHandler.causeNauseaToPlayer(owner);
} else
{
entityCount = 0;
boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
for(EntityLivingBase livingEntity : list)
entityCount = 0;
boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
for (EntityLivingBase livingEntity : list)
{
hasReductus = hasReductus && this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
if(hasReductus && !(livingEntity instanceof EntityPlayer))
{
continue;
}
hasReductus = hasReductus && this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
if (hasReductus && !(livingEntity instanceof EntityPlayer))
{
continue;
}
if (livingEntity.getHealth() + 0.1f < livingEntity.getMaxHealth())
{
PotionEffect effect = livingEntity.getActivePotionEffect(Potion.regeneration);
if(effect == null || (effect != null && effect.getAmplifier() <= potency && effect.getDuration() <= timeDelay))
{
if(!hasVirtus || (this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false)))
{
livingEntity.addPotionEffect(new PotionEffect(Potion.regeneration.id, timeDelay + 2, potency));
if(hasReductus)
{
this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true);
}
if(hasVirtus)
{
this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
}
if (livingEntity instanceof EntityPlayer)
PotionEffect effect = livingEntity.getActivePotionEffect(Potion.regeneration);
if (effect == null || (effect != null && effect.getAmplifier() <= potency && effect.getDuration() <= timeDelay))
{
if (!hasVirtus || (this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false)))
{
livingEntity.addPotionEffect(new PotionEffect(Potion.regeneration.id, timeDelay + 2, potency));
if (hasReductus)
{
this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true);
}
if (hasVirtus)
{
this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
}
if (livingEntity instanceof EntityPlayer)
{
entityCount += 10;
} else
{
entityCount++;
}
}
}
}
}
}
}
if(entityCount > 0)
if (entityCount > 0)
{
if(hasPraesidium)
{
this.canDrainReagent(ritualStone, ReagentRegistry.praesidiumReagent, praesidiumDrain, true);
}
if (hasPraesidium)
{
this.canDrainReagent(ritualStone, ReagentRegistry.praesidiumReagent, praesidiumDrain, true);
}
SoulNetworkHandler.syphonFromNetwork(owner, cost * entityCount);
}
}
@ -128,14 +124,13 @@ public class RitualEffectHealing extends RitualEffect
@Override
public int getCostPerRefresh()
{
// TODO Auto-generated method stub
return 20;
}
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> healingRitual = new ArrayList();
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> healingRitual = new ArrayList();
healingRitual.add(new RitualComponent(4, 0, 0, RitualComponent.AIR));
healingRitual.add(new RitualComponent(5, 0, -1, RitualComponent.AIR));
healingRitual.add(new RitualComponent(5, 0, 1, RitualComponent.AIR));
@ -181,5 +176,5 @@ public class RitualEffectHealing extends RitualEffect
healingRitual.add(new RitualComponent(-5, -1, -4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-5, 0, -5, RitualComponent.EARTH));
return healingRitual;
}
}
}