Anti-comments sweep!
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454 changed files with 23594 additions and 26739 deletions
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@ -1,9 +1,14 @@
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package WayofTime.alchemicalWizardry.common.rituals;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
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import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
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import WayofTime.alchemicalWizardry.common.items.EnergyItems;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import WayofTime.alchemicalWizardry.common.spell.simple.SpellTeleport;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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@ -11,31 +16,22 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.living.EnderTeleportEvent;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
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import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
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import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
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import WayofTime.alchemicalWizardry.common.items.EnergyItems;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import WayofTime.alchemicalWizardry.common.spell.simple.SpellTeleport;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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public class RitualEffectExpulsion extends RitualEffect
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{
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public static final int virtusDrain = 10;
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public static final int potentiaDrain = 10;
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public static final int tennebraeDrain = 5;
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public static final int virtusDrain = 10;
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public static final int potentiaDrain = 10;
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public static final int tennebraeDrain = 5;
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@Override
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public void performEffect(IMasterRitualStone ritualStone)
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{
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@ -52,99 +48,93 @@ public class RitualEffectExpulsion extends RitualEffect
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SoulNetworkHandler.causeNauseaToPlayer(owner);
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} else
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{
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boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
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boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
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int teleportDistance = hasVirtus ? 300 : 100;
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boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
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boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
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int teleportDistance = hasVirtus ? 300 : 100;
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int range = hasPotentia ? 50 : 25;
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List<EntityPlayer> playerList = SpellHelper.getPlayersInRange(world, x + 0.5, y + 0.5, z + 0.5, range, range);
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boolean flag = false;
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TileEntity tile = world.getTileEntity(x, y+1, z);
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TileEntity tile = world.getTileEntity(x, y + 1, z);
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IInventory inventoryTile = null;
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if(tile instanceof IInventory)
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if (tile instanceof IInventory)
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{
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inventoryTile = (IInventory)tile;
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inventoryTile = (IInventory) tile;
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}
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for(EntityPlayer entityplayer : playerList)
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for (EntityPlayer entityplayer : playerList)
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{
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String playerString = SpellHelper.getUsername(entityplayer);
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String playerString = SpellHelper.getUsername(entityplayer);
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if (!playerString.equals(owner))
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{
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if(inventoryTile != null)
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{
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for(int i=0; i<inventoryTile.getSizeInventory(); i++)
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{
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ItemStack stack = inventoryTile.getStackInSlot(i);
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if(stack != null && stack.getItem() instanceof IBindable && EnergyItems.getOwnerName(stack).equals(playerString))
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{
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continue;
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}
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}
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}
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// if(entityplayer.isPotionActive(AlchemicalWizardry.customPotionPlanarBinding)||entityplayer.capabilities.isCreativeMode)
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// {
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// continue;
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// }
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if (inventoryTile != null)
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{
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for (int i = 0; i < inventoryTile.getSizeInventory(); i++)
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{
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ItemStack stack = inventoryTile.getStackInSlot(i);
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if (stack != null && stack.getItem() instanceof IBindable && EnergyItems.getOwnerName(stack).equals(playerString))
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{
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continue;
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}
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}
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}
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flag = teleportRandomly(entityplayer, teleportDistance) || flag;
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}
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}
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if (flag)
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{
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if(hasVirtus)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
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}
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if(hasPotentia)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);
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}
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if (hasVirtus)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
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}
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if (hasPotentia)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);
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}
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SoulNetworkHandler.syphonFromNetwork(owner, getCostPerRefresh());
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}
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}
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boolean hasTennebrae = this.canDrainReagent(ritualStone, ReagentRegistry.tenebraeReagent, tennebraeDrain, false);
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if(hasTennebrae && SoulNetworkHandler.canSyphonFromOnlyNetwork(owner, 1000))
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if (hasTennebrae && SoulNetworkHandler.canSyphonFromOnlyNetwork(owner, 1000))
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{
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boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
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boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
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int teleportDistance = hasVirtus ? 300 : 100;
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boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
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boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
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int teleportDistance = hasVirtus ? 300 : 100;
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int range = hasPotentia ? 50 : 25;
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List<EntityLivingBase> livingList = SpellHelper.getLivingEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, range, range);
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boolean flag = false;
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for(EntityLivingBase livingEntity : livingList)
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for (EntityLivingBase livingEntity : livingList)
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{
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if(livingEntity instanceof EntityPlayer)
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{
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continue;
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}
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flag = teleportRandomly(livingEntity, teleportDistance) || flag;
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if (livingEntity instanceof EntityPlayer)
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{
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continue;
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}
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flag = teleportRandomly(livingEntity, teleportDistance) || flag;
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}
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if(flag)
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if (flag)
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{
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if(hasVirtus)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
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}
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if(hasPotentia)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);
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}
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this.canDrainReagent(ritualStone, ReagentRegistry.tenebraeReagent, tennebraeDrain, true);
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SoulNetworkHandler.syphonFromNetwork(owner, 1000);
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if (hasVirtus)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
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}
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if (hasPotentia)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);
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}
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this.canDrainReagent(ritualStone, ReagentRegistry.tenebraeReagent, tennebraeDrain, true);
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SoulNetworkHandler.syphonFromNetwork(owner, 1000);
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}
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}
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}
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{
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return 1000;
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}
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public boolean teleportRandomly(EntityLivingBase entityLiving, double distance)
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{
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double x = entityLiving.posX;
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}
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return true;
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//return SpellTeleport.teleportTo(entityLiving, d0, d1, d2,x,y,z);
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}
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public boolean teleportTo(EntityLivingBase entityLiving, double par1, double par3, double par5, double lastX, double lastY, double lastZ)
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double d9 = d5 + (entityLiving.posZ - d5) * d6 + (entityLiving.worldObj.rand.nextDouble() - 0.5D) * (double) entityLiving.width * 2.0D;
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entityLiving.worldObj.spawnParticle("portal", d7, d8, d9, (double) f, (double) f1, (double) f2);
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}
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// this.worldObj.playSoundEffect(d3, d4, d5, "mob.endermen.portal", 1.0F, 1.0F);
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// this.playSound("mob.endermen.portal", 1.0F, 1.0F);
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return true;
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}
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}
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{
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entityLiving.mountEntity((Entity) null);
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}
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entityLiving.setPositionAndUpdate(event.targetX, event.targetY, event.targetZ);
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// this.getThrower().fallDistance = 0.0F;
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// this.getThrower().attackEntityFrom(DamageSource.fall, event.attackDamage);
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}
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}
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}
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}
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}
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@Override
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public List<RitualComponent> getRitualComponentList()
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{
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ArrayList<RitualComponent> expulsionRitual = new ArrayList();
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expulsionRitual.add(new RitualComponent(2,0,2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(2,0,1, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(1,0,2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(2,0,-2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(2,0,-1, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-1,0,2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-2,0,2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-2,0,1, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(1,0,-2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-2,0,-2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-2,0,-1, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-1,0,-2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(4,0,2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(5,0,2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(4,0,-2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(5,0,-2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-4,0,2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-5,0,2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-4,0,-2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-5,0,-2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(2,0,4, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(2,0,5, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-2,0,4, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-2,0,5, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(2,0,-4, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(2,0,-5, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-2,0,-4, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-2,0,-5, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(0,0,6, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(0,0,-6, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(6,0,0, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-6,0,0, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-5,0,0, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(-6,0,1, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(-6,0,-1, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(5,0,0, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(6,0,1, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(6,0,-1, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(0,0,5, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(1,0,6, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(-1,0,6, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(0,0,-5, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(1,0,-6, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(-1,0,-6, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(4,0,4, RitualComponent.FIRE));
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expulsionRitual.add(new RitualComponent(4,0,-4, RitualComponent.FIRE));
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expulsionRitual.add(new RitualComponent(-4,0,4, RitualComponent.FIRE));
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expulsionRitual.add(new RitualComponent(-4,0,-4, RitualComponent.FIRE));
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@Override
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public List<RitualComponent> getRitualComponentList()
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{
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ArrayList<RitualComponent> expulsionRitual = new ArrayList();
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expulsionRitual.add(new RitualComponent(2, 0, 2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(2, 0, 1, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(1, 0, 2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(2, 0, -2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(2, 0, -1, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(1, 0, -2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(4, 0, 2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(5, 0, 2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(4, 0, -2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(5, 0, -2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-4, 0, 2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-5, 0, 2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-4, 0, -2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-5, 0, -2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(2, 0, 4, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(2, 0, 5, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-2, 0, 4, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-2, 0, 5, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(2, 0, -4, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(2, 0, -5, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-2, 0, -4, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-2, 0, -5, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(0, 0, 6, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(0, 0, -6, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(6, 0, 0, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-6, 0, 0, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-5, 0, 0, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(-6, 0, 1, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(-6, 0, -1, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(5, 0, 0, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(6, 0, 1, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(6, 0, -1, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(0, 0, 5, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(1, 0, 6, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(-1, 0, 6, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(0, 0, -5, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(1, 0, -6, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(-1, 0, -6, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(4, 0, 4, RitualComponent.FIRE));
|
||||
expulsionRitual.add(new RitualComponent(4, 0, -4, RitualComponent.FIRE));
|
||||
expulsionRitual.add(new RitualComponent(-4, 0, 4, RitualComponent.FIRE));
|
||||
expulsionRitual.add(new RitualComponent(-4, 0, -4, RitualComponent.FIRE));
|
||||
return expulsionRitual;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue