Anti-comments sweep!
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454 changed files with 23594 additions and 26739 deletions
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@ -1,8 +1,12 @@
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package WayofTime.alchemicalWizardry.common.rituals;
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import java.util.ArrayList;
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import java.util.List;
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import WayofTime.alchemicalWizardry.ModBlocks;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import net.minecraft.block.Block;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.init.Blocks;
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@ -10,26 +14,20 @@ import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.ModBlocks;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
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import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import java.util.ArrayList;
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import java.util.List;
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public class RitualEffectCrushing extends RitualEffect
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{
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public static final int crystallosDrain = 10;
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public static final int orbisTerraeDrain = 10;
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public static final int potentiaDrain = 10;
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public static final int virtusDrain = 10;
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public static final int incendiumDrain = 10;
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public static final int crystallosDrain = 10;
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public static final int orbisTerraeDrain = 10;
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public static final int potentiaDrain = 10;
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public static final int virtusDrain = 10;
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public static final int incendiumDrain = 10;
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@Override
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public void performEffect(IMasterRitualStone ritualStone)
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{
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@ -62,39 +60,47 @@ public class RitualEffectCrushing extends RitualEffect
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return;
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}
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boolean hasRoom = false;
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for(int i=0; i<tileEntity.getSizeInventory(); i++)
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{
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if(tileEntity.getStackInSlot(i) == null)
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{
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hasRoom = true;
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break;
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}
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}
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if(!hasRoom)
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{
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return; //Prevents overflow
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}
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boolean hasRoom = false;
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for (int i = 0; i < tileEntity.getSizeInventory(); i++)
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{
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if (tileEntity.getStackInSlot(i) == null)
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{
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hasRoom = true;
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break;
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}
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}
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if (!hasRoom)
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{
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return; //Prevents overflow
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}
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boolean hasCrystallos = this.canDrainReagent(ritualStone, ReagentRegistry.crystallosReagent, crystallosDrain, false);
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boolean hasOrbisTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, false);
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boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
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boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
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boolean hasIncendium = this.canDrainReagent(ritualStone, ReagentRegistry.incendiumReagent, incendiumDrain, false);
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boolean hasCrystallos = this.canDrainReagent(ritualStone, ReagentRegistry.crystallosReagent, crystallosDrain, false);
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boolean hasOrbisTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, false);
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boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
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boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
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boolean hasIncendium = this.canDrainReagent(ritualStone, ReagentRegistry.incendiumReagent, incendiumDrain, false);
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boolean isSilkTouch = hasCrystallos;
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int fortuneLevel = 0;
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if(hasOrbisTerrae){fortuneLevel++;}
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if(hasPotentia){fortuneLevel++;}
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if(hasVirtus){fortuneLevel++;}
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int fortuneLevel = 0;
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if (hasOrbisTerrae)
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{
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fortuneLevel++;
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}
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if (hasPotentia)
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{
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fortuneLevel++;
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}
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if (hasVirtus)
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{
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fortuneLevel++;
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}
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if (currentEssence < this.getCostPerRefresh())
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{
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SoulNetworkHandler.causeNauseaToPlayer(owner);
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} else
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{
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//boolean flag = false;
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for (int j = -3; j < 0; j++)
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{
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for (int i = -1; i <= 1; i++)
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@ -111,100 +117,67 @@ public class RitualEffectCrushing extends RitualEffect
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continue;
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}
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if(isSilkTouch && block.canSilkHarvest(world, null, x + i, y + j, z + k, meta))
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if (isSilkTouch && block.canSilkHarvest(world, null, x + i, y + j, z + k, meta))
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{
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//int invSize = tileEntity.getSizeInventory();
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ItemStack item = new ItemStack(block,1,meta);
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ItemStack item = new ItemStack(block, 1, meta);
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ItemStack copyStack = item.copyItemStack(item);
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SpellHelper.insertStackIntoInventory(copyStack, tileEntity);
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if (copyStack.stackSize > 0)
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{
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world.spawnEntityInWorld(new EntityItem(world, x + 0.4, y + 2, z + 0.5, copyStack));
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//flag=true;
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}
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if(hasCrystallos)
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if (hasCrystallos)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.crystallosReagent, crystallosDrain, true);
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this.canDrainReagent(ritualStone, ReagentRegistry.crystallosReagent, crystallosDrain, true);
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}
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} else
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{
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ArrayList<ItemStack> itemDropList = block.getDrops(world, x + i, y + j, z + k, meta, fortuneLevel);
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if (itemDropList != null)
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{
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int invSize = tileEntity.getSizeInventory();
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for (ItemStack item : itemDropList)
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{
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hasIncendium = hasIncendium && this.canDrainReagent(ritualStone, ReagentRegistry.incendiumReagent, incendiumDrain, false);
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ItemStack copyStack = item.copyItemStack(item);
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if (this.usesIncendium(copyStack))
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{
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copyStack = this.transformToNewItem(copyStack, hasIncendium, false);
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this.canDrainReagent(ritualStone, ReagentRegistry.incendiumReagent, incendiumDrain, true);
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}
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SpellHelper.insertStackIntoInventory(copyStack, tileEntity);
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if (copyStack.stackSize > 0)
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{
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world.spawnEntityInWorld(new EntityItem(world, x + 0.4, y + 2, z + 0.5, copyStack));
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}
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if (hasOrbisTerrae)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, true);
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}
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if (hasPotentia)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);
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}
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if (hasVirtus)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
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}
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}
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}
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}
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else
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{
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ArrayList<ItemStack> itemDropList = block.getDrops(world, x + i, y + j, z + k, meta, fortuneLevel);
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if (itemDropList != null)
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{
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int invSize = tileEntity.getSizeInventory();
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for (ItemStack item : itemDropList)
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{
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hasIncendium = hasIncendium && this.canDrainReagent(ritualStone, ReagentRegistry.incendiumReagent, incendiumDrain, false);
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ItemStack copyStack = item.copyItemStack(item);
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if(this.usesIncendium(copyStack))
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{
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copyStack = this.transformToNewItem(copyStack, hasIncendium, false);
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this.canDrainReagent(ritualStone, ReagentRegistry.incendiumReagent, incendiumDrain, true);
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}
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SpellHelper.insertStackIntoInventory(copyStack, tileEntity);
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// for (int n = 0; n < invSize; n++)
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// {
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// if (tileEntity.isItemValidForSlot(n, copyStack) && copyStack.stackSize != 0)
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// {
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// ItemStack itemStack = tileEntity.getStackInSlot(n);
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//
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// if (itemStack == null)
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// {
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// tileEntity.setInventorySlotContents(n, item);
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// copyStack.stackSize = 0;
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// } else
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// {
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// if (itemStack.getItem().equals(copyStack.getItem()) && itemStack.getItemDamage() == copyStack.getItemDamage())
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// {
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// int itemSize = itemStack.stackSize;
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// int copySize = copyStack.stackSize;
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// int maxSize = itemStack.getMaxStackSize();
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//
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// if (copySize + itemSize < maxSize)
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// {
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// copyStack.stackSize = 0;
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// itemStack.stackSize = itemSize + copySize;
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// tileEntity.setInventorySlotContents(n, itemStack);
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// } else
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// {
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// copyStack.stackSize = itemSize + copySize - maxSize;
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// itemStack.stackSize = maxSize;
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// }
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// }
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// }
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// }
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// }
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if (copyStack.stackSize > 0)
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{
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world.spawnEntityInWorld(new EntityItem(world, x + 0.4, y + 2, z + 0.5, copyStack));
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//flag=true;
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}
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if(hasOrbisTerrae){this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, true);}
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if(hasPotentia){this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);}
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if(hasVirtus){this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);}
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}
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}
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}
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//if(flag)
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world.setBlockToAir(x + i, y + j, z + k);
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world.playSoundEffect(x + i, y + j, z + k, "mob.endermen.portal", 1.0F, 1.0F);
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SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
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return;
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}
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}
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@ -212,114 +185,114 @@ public class RitualEffectCrushing extends RitualEffect
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}
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}
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}
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private boolean usesIncendium(ItemStack stack)
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{
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if(stack != null)
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{
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Item item = stack.getItem();
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if(item instanceof ItemBlock)
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{
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Block block = ((ItemBlock)item).field_150939_a;
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if (stack != null)
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{
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Item item = stack.getItem();
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if (item instanceof ItemBlock)
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{
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Block block = ((ItemBlock) item).field_150939_a;
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if(block == Blocks.cobblestone || block == Blocks.stone)
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{
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return true;
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}
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}else
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{
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}
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}
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return false;
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if (block == Blocks.cobblestone || block == Blocks.stone)
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{
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return true;
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}
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} else
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{
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}
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}
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return false;
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}
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private ItemStack transformToNewItem(ItemStack stack, boolean hasIncendium, boolean hasCrepitous)
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{
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if(stack != null)
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{
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ItemStack copyStack = ItemStack.copyItemStack(stack);
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int stackSize = copyStack.stackSize;
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Item item = stack.getItem();
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if(item instanceof ItemBlock)
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{
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Block block = ((ItemBlock)item).field_150939_a;
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if(hasIncendium)
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{
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if(block == Blocks.cobblestone || block == Blocks.stone)
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{
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copyStack = new ItemStack(Blocks.netherrack, stackSize, 0);
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}
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}
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}else
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{
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}
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return copyStack;
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}
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return stack;
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if (stack != null)
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{
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ItemStack copyStack = ItemStack.copyItemStack(stack);
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int stackSize = copyStack.stackSize;
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Item item = stack.getItem();
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if (item instanceof ItemBlock)
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{
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Block block = ((ItemBlock) item).field_150939_a;
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if (hasIncendium)
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{
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if (block == Blocks.cobblestone || block == Blocks.stone)
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{
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copyStack = new ItemStack(Blocks.netherrack, stackSize, 0);
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}
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}
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} else
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{
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}
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return copyStack;
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}
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return stack;
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}
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public boolean isSilkTouch(World world, int x, int y, int z)
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{
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int index = 0;
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for(int i=-2; i<=2; i++)
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{
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for(int j=-2; j<=2; j++)
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{
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int index1 = Math.abs(i);
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int index2 = Math.abs(j);
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if((index1 == 2 && (index2 == 2 || index2 == 1)) || (index1 == 1 && index2 == 2))
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{
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Block block = world.getBlock(x + i, y + 1, z + j);
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if(block == Blocks.gold_block)
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int index = 0;
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for (int i = -2; i <= 2; i++)
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{
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for (int j = -2; j <= 2; j++)
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{
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int index1 = Math.abs(i);
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int index2 = Math.abs(j);
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if ((index1 == 2 && (index2 == 2 || index2 == 1)) || (index1 == 1 && index2 == 2))
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{
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Block block = world.getBlock(x + i, y + 1, z + j);
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if (block == Blocks.gold_block)
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{
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index++;
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index++;
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}
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}
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}
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}
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return index>=12;
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}
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}
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}
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return index >= 12;
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}
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public int getFortuneLevel(World world, int x, int y, int z)
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{
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int index = 0;
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for(int i=-2; i<=2; i++)
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{
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for(int j=-2; j<=2; j++)
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{
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int index1 = Math.abs(i);
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int index2 = Math.abs(j);
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if((index1 == 2 && (index2 == 2 || index2 == 1)) || (index1 == 1 && index2 == 2))
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{
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Block block = world.getBlock(x + i, y + 1, z + j);
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if(block == Blocks.emerald_block || block == Blocks.diamond_block)
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int index = 0;
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for (int i = -2; i <= 2; i++)
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{
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for (int j = -2; j <= 2; j++)
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{
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int index1 = Math.abs(i);
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int index2 = Math.abs(j);
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if ((index1 == 2 && (index2 == 2 || index2 == 1)) || (index1 == 1 && index2 == 2))
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{
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Block block = world.getBlock(x + i, y + 1, z + j);
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if (block == Blocks.emerald_block || block == Blocks.diamond_block)
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{
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index++;
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index++;
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}
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}
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}
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}
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if(index>=12)
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{
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return 3;
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}else if(index>=8)
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{
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return 2;
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}else if(index>=4)
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{
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return 1;
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}
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return 0;
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}
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}
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}
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if (index >= 12)
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{
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return 3;
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} else if (index >= 8)
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{
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return 2;
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} else if (index >= 4)
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{
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return 1;
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}
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return 0;
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}
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@Override
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@ -329,9 +302,9 @@ public class RitualEffectCrushing extends RitualEffect
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}
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@Override
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public List<RitualComponent> getRitualComponentList()
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{
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ArrayList<RitualComponent> crushingRitual = new ArrayList();
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public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> crushingRitual = new ArrayList();
|
||||
crushingRitual.add(new RitualComponent(0, 0, 1, RitualComponent.EARTH));
|
||||
crushingRitual.add(new RitualComponent(1, 0, 0, RitualComponent.EARTH));
|
||||
crushingRitual.add(new RitualComponent(0, 0, -1, RitualComponent.EARTH));
|
||||
|
@ -349,5 +322,5 @@ public class RitualEffectCrushing extends RitualEffect
|
|||
crushingRitual.add(new RitualComponent(0, 1, 2, RitualComponent.AIR));
|
||||
crushingRitual.add(new RitualComponent(0, 1, -2, RitualComponent.AIR));
|
||||
return crushingRitual;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue