Anti-comments sweep!
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454 changed files with 23594 additions and 26739 deletions
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@ -1,5 +1,7 @@
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package WayofTime.alchemicalWizardry.common.renderer.block;
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import WayofTime.alchemicalWizardry.common.renderer.model.ModelBloodAltar;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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@ -8,12 +10,8 @@ import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.util.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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import WayofTime.alchemicalWizardry.common.renderer.model.ModelBloodAltar;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
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public class TEAltarRenderer extends TileEntitySpecialRenderer
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{
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private ModelBloodAltar modelBloodAltar = new ModelBloodAltar();
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@ -42,10 +40,6 @@ public class TEAltarRenderer extends TileEntitySpecialRenderer
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{
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TEAltar tileAltar = (TEAltar) tileEntity;
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GL11.glDisable(GL11.GL_LIGHTING);
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// GL11.glDisable(GL11.GL_CULL_FACE);
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/**
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* Render the ghost item inside of the Altar, slowly spinning
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*/
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GL11.glPushMatrix();
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if (tileAltar.getStackInSlot(0) != null)
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@ -55,7 +49,6 @@ public class TEAltarRenderer extends TileEntitySpecialRenderer
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EntityItem ghostEntityItem = new EntityItem(tileAltar.getWorldObj());
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ghostEntityItem.hoverStart = 0.0F;
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ghostEntityItem.setEntityItemStack(tileAltar.getStackInSlot(0));
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//translateGhostItemByOrientation(ghostEntityItem.getEntityItem(), d0, d1, d2, ForgeDirection.DOWN);
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float displacement = 0.2F;
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if (ghostEntityItem.getEntityItem().getItem() instanceof ItemBlock)
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@ -65,8 +58,6 @@ public class TEAltarRenderer extends TileEntitySpecialRenderer
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{
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GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + displacement + 0.6F, (float) d2 + 0.5F);
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}
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//GL11.glTranslatef((float) tileAltar.xCoord + 0.5F, (float) tileAltar.yCoord + 2.7F, (float) tileAltar.zCoord + 0.5F);
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GL11.glScalef(scaleFactor, scaleFactor, scaleFactor);
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GL11.glRotatef(rotationAngle, 0.0F, 1.0F, 0.0F);
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customRenderItem.doRender(ghostEntityItem, 0, 0, 0, 0, 0);
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@ -86,7 +77,7 @@ public class TEAltarRenderer extends TileEntitySpecialRenderer
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{
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if (itemStack.getItem() instanceof ItemBlock)
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{
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switch (customRenderItem.getMiniBlockCount(itemStack,(byte)1))
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switch (customRenderItem.getMiniBlockCount(itemStack, (byte) 1))
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{
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case 1:
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return 0.90F;
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@ -108,7 +99,7 @@ public class TEAltarRenderer extends TileEntitySpecialRenderer
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}
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} else
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{
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switch (customRenderItem.getMiniItemCount(itemStack,(byte)1))
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switch (customRenderItem.getMiniItemCount(itemStack, (byte) 1))
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{
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case 1:
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return 0.65F;
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