Anti-comments sweep!

This commit is contained in:
Tombenpotter 2014-10-13 22:33:20 +02:00
parent e6a10f3f06
commit dea1f87078
454 changed files with 23594 additions and 26739 deletions

View file

@ -1,8 +1,11 @@
package WayofTime.alchemicalWizardry.common.items.sigil;
import java.util.ArrayList;
import java.util.List;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.ModItems;
import WayofTime.alchemicalWizardry.api.items.interfaces.IHolding;
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
@ -13,12 +16,9 @@ import net.minecraft.nbt.NBTTagList;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.common.util.Constants;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.ModItems;
import WayofTime.alchemicalWizardry.api.items.interfaces.IHolding;
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.ArrayList;
import java.util.List;
public class SigilOfHolding extends EnergyItems
{
@ -30,7 +30,6 @@ public class SigilOfHolding extends EnergyItems
{
super();
this.maxStackSize = 1;
//setEnergyUsed(100);
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
}
@ -72,7 +71,6 @@ public class SigilOfHolding extends EnergyItems
if (!(par1ItemStack.stackTagCompound == null))
{
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
// par3List.add("Current slot: " + par1ItemStack.stackTagCompound.getInteger("selectedSlot"));
ItemStack[] inv = getInternalInventory(par1ItemStack);
if (inv == null)
@ -101,8 +99,6 @@ public class SigilOfHolding extends EnergyItems
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
//TODO Might be a good idea to have this item need to be in the player's first slot
//for it to search and consume sigils on right click. Might avoid confusion? At least
//will avoid the need to add a button just for it...
this.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
@ -306,13 +302,13 @@ public class SigilOfHolding extends EnergyItems
return false;
}
if(addedItemStack.getItem() instanceof IHolding)
if (addedItemStack.getItem() instanceof IHolding)
{
inv[candidateSlot] = addedItemStack;
inv[candidateSlot] = addedItemStack;
saveInternalInventory(sigilItemStack, inv);
return true;
}
for (ItemStack i : allowedSigils)
{
if (i != null && i.getItem() == item)
@ -335,7 +331,6 @@ public class SigilOfHolding extends EnergyItems
if (this.hasAddedToInventory(sigilItemStack, playerInventory[i]))
{
player.inventory.consumeInventoryItem(playerInventory[i].getItem());
//playerInventory[i].stackSize--;
return true;
}
}