Anti-comments sweep!
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454 changed files with 23594 additions and 26739 deletions
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@ -1,11 +1,11 @@
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package WayofTime.alchemicalWizardry.common.entity.projectile;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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public class WindGustProjectile extends EnergyBlastProjectile
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{
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@ -48,19 +48,6 @@ public class WindGustProjectile extends EnergyBlastProjectile
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this.onImpact(mop.entityHit);
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} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
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{
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// for(int i=-1;i<=1;i++)
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// {
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// for(int j=-1;j<=1;j++)
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// {
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// for(int k=-1;k<=1;k++)
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// {
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// if(worldObj.isAirBlock((int)this.posX+i, (int)this.posY+j, (int)this.posZ+k))
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// {
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// worldObj.setBlock( (int)this.posX+i, (int)this.posY+j, (int)this.posZ+k,Block.fire.blockID);
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// }
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// }
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// }
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// }
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}
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this.setDead();
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@ -71,30 +58,15 @@ public class WindGustProjectile extends EnergyBlastProjectile
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{
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if (mop == shootingEntity && ticksInAir > 3)
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{
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//shootingEntity.attackEntityFrom(DamageSource.causePlayerDamage(shootingEntity), 1);
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this.setDead();
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} else
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{
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//doDamage(8 + d6(), mop);
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if (mop instanceof EntityLivingBase)
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{
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//((EntityLivingBase)mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60,2));
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//((EntityLivingBase)mop).setFire(50);
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//((EntityLivingBase)mop).setRevengeTarget(shootingEntity);
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// if(((EntityLivingBase)mop).isEntityUndead())
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// {
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// doDamage((int)(projectileDamage*2),mop);
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// }else
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// {
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// doDamage(projectileDamage, mop);
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// }
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((EntityLivingBase) mop).motionX = this.motionX * 2;
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((EntityLivingBase) mop).motionY = 1.5;
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((EntityLivingBase) mop).motionZ = this.motionZ * 2;
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//((EntityLivingBase)mop).setVelocity(this.motionX*2, ((EntityLivingBase)mop).motionY+1.5, this.motionZ*2);
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}
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//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
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}
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spawnHitParticles("magicCrit", 8);
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