Anti-comments sweep!
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454 changed files with 23594 additions and 26739 deletions
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@ -1,7 +1,9 @@
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package WayofTime.alchemicalWizardry.common.block;
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import java.util.Random;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEPlinth;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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@ -16,10 +18,8 @@ import net.minecraft.util.IIcon;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEPlinth;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import java.util.Random;
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public class BlockPlinth extends BlockContainer
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{
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@ -39,7 +39,6 @@ public class BlockPlinth extends BlockContainer
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setResistance(5.0F);
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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this.setBlockName("bloodPlinth");
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//func_111022_d("AlchemicalWizardry:blocks");
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}
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@Override
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@ -60,14 +59,8 @@ public class BlockPlinth extends BlockContainer
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{
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case 0:
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return bottomIcon;
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case 1:
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return topIcon;
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//case 2: return sideIcon1;
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//case 3: return sideIcon1;
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//case 4: return sideIcon2;
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//case 5: return sideIcon2;
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default:
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return sideIcon2;
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}
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@ -93,18 +86,11 @@ public class BlockPlinth extends BlockContainer
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tileEntity.setInventorySlotContents(0, newItem);
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} else if (tileEntity.getStackInSlot(0) != null && playerItem == null)
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{
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/**stub method
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* Add the item that is in the slot to the player's inventory, and
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* then set the slot to null.
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*/
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player.inventory.addItemStackToInventory(tileEntity.getStackInSlot(0));
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tileEntity.setInventorySlotContents(0, null);
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tileEntity.setActive();
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}
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world.markBlockForUpdate(x, y, z);
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//player.openGui(AlchemicalWizardry.instance, 0, world, x, y, z);
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//PacketDispatcher.sendPacketToServer(tileEntity.getDescriptionPacket());
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return true;
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}
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