Anti-comments sweep!

This commit is contained in:
Tombenpotter 2014-10-13 22:33:20 +02:00
parent e6a10f3f06
commit dea1f87078
454 changed files with 23594 additions and 26739 deletions

View file

@ -1,13 +1,14 @@
package WayofTime.alchemicalWizardry.client.renderer;
import java.util.List;
/**
* This class is a utility class that was created by bspkrs.
* https://github.com/bspkrs/bspkrsCore/blob/master/src/main/java/bspkrs/client/util/ColorThreshold.java
*/
public class ColourThreshold implements Comparable<ColourThreshold>
{
public int threshold;
public int threshold;
public String colorCode;
public ColourThreshold(int t, String c)

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@ -1,38 +1,36 @@
package WayofTime.alchemicalWizardry.client.renderer;
import WayofTime.alchemicalWizardry.BloodMagicConfiguration;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.item.ItemStack;
import org.lwjgl.opengl.GL11;
import WayofTime.alchemicalWizardry.BloodMagicConfiguration;
public class HUDElement
{
public final ItemStack itemStack;
public final int iconW;
public final int iconH;
public final int padW;
public final int iconW;
public final int iconH;
public final int padW;
public final int value;
private int elementW;
private int elementH;
private String itemName = "";
private int itemNameW;
private String itemDamage = "";
private int itemDamageW;
private Minecraft mc = Minecraft.getMinecraft();
private int elementW;
private int elementH;
private String itemName = "";
private int itemNameW;
private String itemDamage = "";
private int itemDamageW;
private Minecraft mc = Minecraft.getMinecraft();
private static final int offset = 5;
public boolean enableItemName = false;
public boolean showValue = true;
public boolean showDamageOverlay = false;
public boolean showItemCount = false;
static RenderItem itemRenderer = new RenderItem();
static RenderItem itemRenderer = new RenderItem();
public HUDElement(ItemStack itemStack, int iconW, int iconH, int padW, int value)
{
this.itemStack = itemStack;
@ -40,48 +38,47 @@ public class HUDElement
this.iconH = iconH;
this.padW = padW;
this.value = value;
initSize();
}
public int width()
{
return elementW;
}
public int height()
{
return elementH;
}
private void initSize()
{
elementH = enableItemName ? Math.max(Minecraft.getMinecraft().fontRenderer.FONT_HEIGHT * 2, iconH) :
Math.max(mc.fontRenderer.FONT_HEIGHT, iconH);
if (itemStack != null)
{
int damage = 1;
int maxDamage = 1;
if (showValue)
{
maxDamage = itemStack.getMaxDamage() + 1;
damage = maxDamage - itemStack.getItemDamageForDisplay();
boolean showSpecialValue = true;
boolean showValue = false;
boolean showPercent = false;
boolean showMaxDamage = true;
boolean thresholdPercent = true;
if(showSpecialValue)
if (showSpecialValue)
{
itemDamage = "\247" + ColourThreshold.getColorCode(BloodMagicConfiguration.colorList,
itemDamage = "\247" + ColourThreshold.getColorCode(BloodMagicConfiguration.colorList,
(thresholdPercent ? damage * 100 / maxDamage : damage)) + this.value;
}
else if (showValue)
} else if (showValue)
itemDamage = "\247" + ColourThreshold.getColorCode(BloodMagicConfiguration.colorList,
(thresholdPercent ? damage * 100 / maxDamage : damage)) + damage +
(showMaxDamage ? "/" + maxDamage : "");
@ -90,21 +87,21 @@ public class HUDElement
(thresholdPercent ? damage * 100 / maxDamage : damage)) +
(damage * 100 / maxDamage) + "%";
}
itemDamageW = mc.fontRenderer.getStringWidth(HUDUtils.stripCtrl(itemDamage));
elementW = padW + iconW + padW + itemDamageW + offset;
if (enableItemName)
{
itemName = itemStack.getDisplayName();
elementW = padW + iconW + padW +
Math.max(mc.fontRenderer.getStringWidth(HUDUtils.stripCtrl(itemName)), itemDamageW);
}
itemNameW = mc.fontRenderer.getStringWidth(HUDUtils.stripCtrl(itemName));
}
}
public void renderToHud(int x, int y)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
@ -112,31 +109,30 @@ public class HUDElement
RenderHelper.enableStandardItemLighting();
RenderHelper.enableGUIStandardItemLighting();
itemRenderer.zLevel = 200.0F;
//if (ArmorStatusHUD.alignMode.toLowerCase().contains("right"))
boolean toRight = true;
if(toRight)
if (toRight)
{
itemRenderer.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.getTextureManager(), itemStack, x - (iconW + padW), y);
HUDUtils.renderItemOverlayIntoGUI(mc.fontRenderer, itemStack, x - (iconW + padW), y, showDamageOverlay, showItemCount);
RenderHelper.disableStandardItemLighting();
GL11.glDisable(32826 /* GL_RESCALE_NORMAL_EXT */);
GL11.glDisable(GL11.GL_BLEND);
mc.fontRenderer.drawStringWithShadow(itemName + "\247r", x - (padW + iconW + padW) - itemNameW, y, 0xffffff);
mc.fontRenderer.drawStringWithShadow(itemDamage + "\247r", x - (padW + iconW + padW) - itemDamageW,
y + (enableItemName ? elementH / 2 : elementH / 4), 0xffffff);
}
else
} else
{
itemRenderer.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.getTextureManager(), itemStack, x, y);
HUDUtils.renderItemOverlayIntoGUI(mc.fontRenderer, itemStack, x, y, showDamageOverlay, showItemCount);
RenderHelper.disableStandardItemLighting();
GL11.glDisable(32826 /* GL_RESCALE_NORMAL_EXT */);
GL11.glDisable(GL11.GL_BLEND);
mc.fontRenderer.drawStringWithShadow(itemName + "\247r", x + iconW + padW, y, 0xffffff);
mc.fontRenderer.drawStringWithShadow(itemDamage + "\247r", x + iconW + padW,
y + (enableItemName ? elementH / 2 : elementH / 4), 0xffffff);

View file

@ -9,7 +9,6 @@ import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
/**
@ -18,113 +17,113 @@ import org.lwjgl.opengl.GL11;
*/
public final class HUDUtils
{
private static int[] colorCodes = new int[] { 0, 170, 43520, 43690, 11141120, 11141290, 16755200, 11184810, 5592405, 5592575, 5635925, 5636095, 16733525, 16733695, 16777045, 16777215,
0, 42, 10752, 10794, 2752512, 2752554, 2763264, 2763306, 1381653, 1381695, 1392405, 1392447, 4134165, 4134207, 4144917, 4144959 };
private static int[] colorCodes = new int[]{0, 170, 43520, 43690, 11141120, 11141290, 16755200, 11184810, 5592405, 5592575, 5635925, 5636095, 16733525, 16733695, 16777045, 16777215,
0, 42, 10752, 10794, 2752512, 2752554, 2763264, 2763306, 1381653, 1381695, 1392405, 1392447, 4134165, 4134207, 4144917, 4144959};
public static int getColorCode(char c, boolean isLighter)
{
return colorCodes[isLighter ? "0123456789abcdef".indexOf(c) : "0123456789abcdef".indexOf(c) + 16];
}
/**
* Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
* and filler. It is assumed that the desired texture ResourceLocation object has been bound using
* Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).
*
* @param x x axis offset
* @param y y axis offset
* @param u bound resource location image x offset
* @param v bound resource location image y offset
* @param width the desired box width
* @param height the desired box height
* @param textureWidth the width of the box texture in the resource location image
*
* @param x x axis offset
* @param y y axis offset
* @param u bound resource location image x offset
* @param v bound resource location image y offset
* @param width the desired box width
* @param height the desired box height
* @param textureWidth the width of the box texture in the resource location image
* @param textureHeight the height of the box texture in the resource location image
* @param borderSize the size of the box's borders
* @param zLevel the zLevel to draw at
* @param borderSize the size of the box's borders
* @param zLevel the zLevel to draw at
*/
public static void drawContinuousTexturedBox(int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight,
int borderSize, float zLevel)
int borderSize, float zLevel)
{
drawContinuousTexturedBox(x, y, u, v, width, height, textureWidth, textureHeight, borderSize, borderSize, borderSize, borderSize, zLevel);
}
/**
* Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
* and filler. The provided ResourceLocation object will be bound using
* Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).
*
* @param res the ResourceLocation object that contains the desired image
* @param x x axis offset
* @param y y axis offset
* @param u bound resource location image x offset
* @param v bound resource location image y offset
* @param width the desired box width
* @param height the desired box height
* @param textureWidth the width of the box texture in the resource location image
*
* @param res the ResourceLocation object that contains the desired image
* @param x x axis offset
* @param y y axis offset
* @param u bound resource location image x offset
* @param v bound resource location image y offset
* @param width the desired box width
* @param height the desired box height
* @param textureWidth the width of the box texture in the resource location image
* @param textureHeight the height of the box texture in the resource location image
* @param borderSize the size of the box's borders
* @param zLevel the zLevel to draw at
* @param borderSize the size of the box's borders
* @param zLevel the zLevel to draw at
*/
public static void drawContinuousTexturedBox(ResourceLocation res, int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight,
int borderSize, float zLevel)
int borderSize, float zLevel)
{
drawContinuousTexturedBox(res, x, y, u, v, width, height, textureWidth, textureHeight, borderSize, borderSize, borderSize, borderSize, zLevel);
}
/**
* Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
* and filler. The provided ResourceLocation object will be bound using
* Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).
*
* @param res the ResourceLocation object that contains the desired image
* @param x x axis offset
* @param y y axis offset
* @param u bound resource location image x offset
* @param v bound resource location image y offset
* @param width the desired box width
* @param height the desired box height
* @param textureWidth the width of the box texture in the resource location image
*
* @param res the ResourceLocation object that contains the desired image
* @param x x axis offset
* @param y y axis offset
* @param u bound resource location image x offset
* @param v bound resource location image y offset
* @param width the desired box width
* @param height the desired box height
* @param textureWidth the width of the box texture in the resource location image
* @param textureHeight the height of the box texture in the resource location image
* @param topBorder the size of the box's top border
* @param bottomBorder the size of the box's bottom border
* @param leftBorder the size of the box's left border
* @param rightBorder the size of the box's right border
* @param zLevel the zLevel to draw at
* @param topBorder the size of the box's top border
* @param bottomBorder the size of the box's bottom border
* @param leftBorder the size of the box's left border
* @param rightBorder the size of the box's right border
* @param zLevel the zLevel to draw at
*/
public static void drawContinuousTexturedBox(ResourceLocation res, int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight,
int topBorder, int bottomBorder, int leftBorder, int rightBorder, float zLevel)
int topBorder, int bottomBorder, int leftBorder, int rightBorder, float zLevel)
{
Minecraft.getMinecraft().getTextureManager().bindTexture(res);
drawContinuousTexturedBox(x, y, u, v, width, height, textureWidth, textureHeight, topBorder, bottomBorder, leftBorder, rightBorder, zLevel);
}
/**
* Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
* and filler. It is assumed that the desired texture ResourceLocation object has been bound using
* Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).
*
* @param x x axis offset
* @param y y axis offset
* @param u bound resource location image x offset
* @param v bound resource location image y offset
* @param width the desired box width
* @param height the desired box height
* @param textureWidth the width of the box texture in the resource location image
*
* @param x x axis offset
* @param y y axis offset
* @param u bound resource location image x offset
* @param v bound resource location image y offset
* @param width the desired box width
* @param height the desired box height
* @param textureWidth the width of the box texture in the resource location image
* @param textureHeight the height of the box texture in the resource location image
* @param topBorder the size of the box's top border
* @param bottomBorder the size of the box's bottom border
* @param leftBorder the size of the box's left border
* @param rightBorder the size of the box's right border
* @param zLevel the zLevel to draw at
* @param topBorder the size of the box's top border
* @param bottomBorder the size of the box's bottom border
* @param leftBorder the size of the box's left border
* @param rightBorder the size of the box's right border
* @param zLevel the zLevel to draw at
*/
public static void drawContinuousTexturedBox(int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight,
int topBorder, int bottomBorder, int leftBorder, int rightBorder, float zLevel)
int topBorder, int bottomBorder, int leftBorder, int rightBorder, float zLevel)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glEnable(GL11.GL_BLEND);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
int fillerWidth = textureWidth - leftBorder - rightBorder;
int fillerHeight = textureHeight - topBorder - bottomBorder;
int canvasWidth = width - leftBorder - rightBorder;
@ -133,7 +132,7 @@ public final class HUDUtils
int remainderWidth = canvasWidth % fillerWidth;
int yPasses = canvasHeight / fillerHeight;
int remainderHeight = canvasHeight % fillerHeight;
// Draw Border
// Top Left
drawTexturedModalRect(x, y, u, v, leftBorder, topBorder, zLevel);
@ -143,19 +142,19 @@ public final class HUDUtils
drawTexturedModalRect(x, y + topBorder + canvasHeight, u, v + topBorder + fillerHeight, leftBorder, bottomBorder, zLevel);
// Bottom Right
drawTexturedModalRect(x + leftBorder + canvasWidth, y + topBorder + canvasHeight, u + leftBorder + fillerWidth, v + topBorder + fillerHeight, rightBorder, bottomBorder, zLevel);
for (int i = 0; i < xPasses + (remainderWidth > 0 ? 1 : 0); i++)
{
// Top Border
drawTexturedModalRect(x + leftBorder + (i * fillerWidth), y, u + leftBorder, v, (i == xPasses ? remainderWidth : fillerWidth), topBorder, zLevel);
// Bottom Border
drawTexturedModalRect(x + leftBorder + (i * fillerWidth), y + topBorder + canvasHeight, u + leftBorder, v + topBorder + fillerHeight, (i == xPasses ? remainderWidth : fillerWidth), bottomBorder, zLevel);
// Throw in some filler for good measure
for (int j = 0; j < yPasses + (remainderHeight > 0 ? 1 : 0); j++)
drawTexturedModalRect(x + leftBorder + (i * fillerWidth), y + topBorder + (j * fillerHeight), u + leftBorder, v + topBorder, (i == xPasses ? remainderWidth : fillerWidth), (j == yPasses ? remainderHeight : fillerHeight), zLevel);
}
// Side Borders
for (int j = 0; j < yPasses + (remainderHeight > 0 ? 1 : 0); j++)
{
@ -165,7 +164,7 @@ public final class HUDUtils
drawTexturedModalRect(x + leftBorder + canvasWidth, y + topBorder + (j * fillerHeight), u + leftBorder + fillerWidth, v + topBorder, rightBorder, (j == yPasses ? remainderHeight : fillerHeight), zLevel);
}
}
public static void drawTexturedModalRect(int x, int y, int u, int v, int width, int height, float zLevel)
{
float var7 = 0.00390625F;
@ -178,7 +177,7 @@ public final class HUDUtils
tessellator.addVertexWithUV((x + 0), (y + 0), zLevel, ((u + 0) * var7), ((v + 0) * var8));
tessellator.draw();
}
/**
* Renders the item's overlay information. Examples being stack count or damage on top of the item's image at the specified position.
*/
@ -186,7 +185,7 @@ public final class HUDUtils
{
renderItemOverlayIntoGUI(fontRenderer, itemStack, x, y, true, true);
}
/**
* Renders the item's overlay information. Examples being stack count or damage on top of the item's image at the specified position.
*/
@ -212,16 +211,16 @@ public final class HUDUtils
GL11.glEnable(GL11.GL_DEPTH_TEST);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
if (showCount)
{
int count = 0;
if (itemStack.getMaxStackSize() > 1)
count = HUDUtils.countInInventory(Minecraft.getMinecraft().thePlayer, itemStack.getItem(), itemStack.getItemDamage());
else if (itemStack.getItem().equals(Items.bow))
count = HUDUtils.countInInventory(Minecraft.getMinecraft().thePlayer, Items.arrow);
if (count > 1)
{
String var6 = "" + count;
@ -234,7 +233,7 @@ public final class HUDUtils
}
}
}
/**
* Adds a quad to the tesselator at the specified position with the set width and height and color. Args: tessellator, x, y, width,
* height, color
@ -249,12 +248,12 @@ public final class HUDUtils
tessellator.addVertex((x + width), (y + 0), 0.0D);
tessellator.draw();
}
public static int countInInventory(EntityPlayer player, Item item)
{
return countInInventory(player, item, -1);
}
public static int countInInventory(EntityPlayer player, Item item, int md)
{
int count = 0;
@ -263,7 +262,7 @@ public final class HUDUtils
count += player.inventory.mainInventory[i].stackSize;
return count;
}
public static String stripCtrl(String s)
{
return s.replaceAll("(?i)\247[0-9a-fklmnor]", "");

View file

@ -1,121 +1,117 @@
package WayofTime.alchemicalWizardry.client.renderer;
import java.util.ArrayList;
import java.util.List;
import WayofTime.alchemicalWizardry.api.alchemy.energy.IReagentHandler;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentContainerInfo;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiChat;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import org.lwjgl.opengl.GL11;
import WayofTime.alchemicalWizardry.api.alchemy.energy.IAlchemyGoggles;
import WayofTime.alchemicalWizardry.api.alchemy.energy.IReagentHandler;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentContainerInfo;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import java.util.ArrayList;
import java.util.List;
public class RenderHelper
public class RenderHelper
{
public static boolean showEquippedItem = true;
public static boolean enableItemName = false;
public static boolean enabled = true;
public static boolean showInChat = true;
private static int xOffsetDefault = +50;
public static int xOffset = xOffsetDefault;
private static int yOffsetDefault = 2;
public static int yOffset = yOffsetDefault;
private static int yOffsetBottomCenterDefault = 41;
public static int yOffsetBottomCenter = yOffsetBottomCenterDefault;
private static boolean applyXOffsetToCenterDefault = true;
public static boolean applyXOffsetToCenter = applyXOffsetToCenterDefault;
private static boolean applyYOffsetToMiddleDefault = false;
public static boolean applyYOffsetToMiddle = applyYOffsetToMiddleDefault;
public static String listMode = "horizontal";
public static String alignMode = "bottomcenter";
private static ScaledResolution scaledResolution;
public static boolean showEquippedItem = true;
public static boolean enableItemName = false;
public static boolean enabled = true;
public static boolean showInChat = true;
private static int xOffsetDefault = +50;
public static int xOffset = xOffsetDefault;
private static int yOffsetDefault = 2;
public static int yOffset = yOffsetDefault;
private static int yOffsetBottomCenterDefault = 41;
public static int yOffsetBottomCenter = yOffsetBottomCenterDefault;
private static boolean applyXOffsetToCenterDefault = true;
public static boolean applyXOffsetToCenter = applyXOffsetToCenterDefault;
private static boolean applyYOffsetToMiddleDefault = false;
public static boolean applyYOffsetToMiddle = applyYOffsetToMiddleDefault;
public static String listMode = "horizontal";
public static String alignMode = "bottomcenter";
private static ScaledResolution scaledResolution;
public static boolean onTickInGame(Minecraft mc)
{
if (enabled && (mc.inGameHasFocus || mc.currentScreen == null || (mc.currentScreen instanceof GuiChat && showInChat))
&& !mc.gameSettings.showDebugInfo)
{
EntityPlayer player = mc.thePlayer;
World world = mc.theWorld;
if(SpellHelper.canPlayerSeeAlchemy(player))
{
GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
EntityPlayer player = mc.thePlayer;
World world = mc.theWorld;
if (SpellHelper.canPlayerSeeAlchemy(player))
{
GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
scaledResolution = new ScaledResolution(mc, mc.displayWidth, mc.displayHeight);
displayArmorStatus(mc);
GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
}
}
}
return true;
}
private static List<HUDElement> getHUDElements(Minecraft mc)
private static List<HUDElement> getHUDElements(Minecraft mc)
{
List<HUDElement> elements = new ArrayList();
MovingObjectPosition movingobjectposition = mc.objectMouseOver;
World world = mc.theWorld;
List<HUDElement> elements = new ArrayList();
MovingObjectPosition movingobjectposition = mc.objectMouseOver;
World world = mc.theWorld;
if (movingobjectposition == null)
{
return elements;
return elements;
} else
{
if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
{
int x = movingobjectposition.blockX;
int y = movingobjectposition.blockY;
int z = movingobjectposition.blockZ;
TileEntity tile = world.getTileEntity(x, y, z);
if(!(tile instanceof IReagentHandler))
if (!(tile instanceof IReagentHandler))
{
return elements;
return elements;
}
IReagentHandler relay = (IReagentHandler)tile;
IReagentHandler relay = (IReagentHandler) tile;
ReagentContainerInfo[] infos = relay.getContainerInfo(ForgeDirection.getOrientation(movingobjectposition.sideHit));
if(infos != null)
if (infos != null)
{
for(ReagentContainerInfo info : infos)
{
if(info == null || info.reagent == null || info.reagent.reagent == null)
{
continue;
}
ItemStack itemStack = ReagentRegistry.getItemForReagent(info.reagent.reagent);
for (ReagentContainerInfo info : infos)
{
if (info == null || info.reagent == null || info.reagent.reagent == null)
{
continue;
}
ItemStack itemStack = ReagentRegistry.getItemForReagent(info.reagent.reagent);
if (itemStack != null)
elements.add(new HUDElement(itemStack, 16, 16, 2, info.reagent.amount));
}
}
}
}
}
return elements;
}
private static int getX(int width)
private static int getX(int width)
{
if (alignMode.toLowerCase().contains("center"))
return scaledResolution.getScaledWidth() / 2 - width / 2 + (applyXOffsetToCenter ? xOffset : 0);
@ -124,7 +120,7 @@ public class RenderHelper
else
return xOffset;
}
private static int getY(int rowCount, int height)
{
if (alignMode.toLowerCase().contains("middle"))
@ -136,49 +132,48 @@ public class RenderHelper
else
return yOffset;
}
private static int getElementsWidth(List<HUDElement> elements)
private static int getElementsWidth(List<HUDElement> elements)
{
int r = 0;
for (HUDElement he : elements)
r += he.width();
return r;
}
private static void displayArmorStatus(Minecraft mc)
{
List<HUDElement> elements = getHUDElements(mc);
if (elements.size() > 0)
{
int yOffset = enableItemName ? 18 : 16;
if (listMode.equalsIgnoreCase("vertical"))
{
int yBase = getY(elements.size(), yOffset);
for (HUDElement e : elements)
{
e.renderToHud((alignMode.toLowerCase().contains("right") ? getX(0) : getX(e.width())), yBase);
yBase += yOffset;
}
}
else if (listMode.equalsIgnoreCase("horizontal"))
} else if (listMode.equalsIgnoreCase("horizontal"))
{
int totalWidth = getElementsWidth(elements);
int yBase = getY(1, yOffset);
int xBase = getX(totalWidth);
int prevX = 0;
for (HUDElement e : elements)
{
e.renderToHud(xBase + prevX + (alignMode.toLowerCase().contains("right") ? e.width() : 0), yBase);
prevX += (e.width());
}
}else if(listMode.equalsIgnoreCase("compound"))
} else if (listMode.equalsIgnoreCase("compound"))
{
//TODO
//TODO
}
}
}