package-info upd- I mean 1.9.4 update

These are now "required" thanks to Mojang giving us some annotations. Yay..?
This commit is contained in:
Nicholas Ignoffo 2016-05-19 17:43:33 -07:00
parent cb05e643a3
commit de5e23e6c4
132 changed files with 1174 additions and 67 deletions

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@ -64,7 +64,7 @@ public class HarvestHandlerPlantable implements IHarvestHandler
if (foundSeed)
{
world.setBlockState(pos, blockStack.getBlock().getDefaultState());
world.playAuxSFX(2001, pos, Block.getIdFromBlock(blockStack.getBlock()) + (blockStack.getMeta() << 12));
world.destroyBlock(pos, false);
for (ItemStack stack : drops)
{
if (!world.isRemote)

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@ -0,0 +1,7 @@
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
package WayofTime.bloodmagic.ritual.harvest;
import mcp.MethodsReturnNonnullByDefault;
import javax.annotation.ParametersAreNonnullByDefault;

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@ -0,0 +1,7 @@
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
package WayofTime.bloodmagic.ritual.imperfect;
import mcp.MethodsReturnNonnullByDefault;
import javax.annotation.ParametersAreNonnullByDefault;

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@ -0,0 +1,7 @@
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
package WayofTime.bloodmagic.ritual;
import mcp.MethodsReturnNonnullByDefault;
import javax.annotation.ParametersAreNonnullByDefault;

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@ -61,7 +61,7 @@ public class Teleports
player.setPositionAndUpdate(x + 0.5, y + 0.5, z + 0.5);
player.worldObj.updateEntityWithOptionalForce(player, false);
player.playerNetServerHandler.sendPacket(new SPacketUpdateHealth(player.getHealth(), player.getFoodStats().getFoodLevel(), player.getFoodStats().getSaturationLevel()));
player.connection.sendPacket(new SPacketUpdateHealth(player.getHealth(), player.getFoodStats().getFoodLevel(), player.getFoodStats().getSaturationLevel()));
player.timeUntilPortal = 150;
player.worldObj.playSound(x, y, z, SoundEvents.ENTITY_ENDERMEN_TELEPORT, SoundCategory.AMBIENT, 1.0F, 1.0F, false);
@ -148,7 +148,7 @@ public class Teleports
// server.getConfigurationManager().transferPlayerToDimension(player, newWorldID, new TeleporterBloodMagic(newWorldServer));
player.setPositionAndUpdate(x + 0.5, y + 0.5, z + 0.5);
player.worldObj.updateEntityWithOptionalForce(player, false);
player.playerNetServerHandler.sendPacket(new SPacketUpdateHealth(player.getHealth(), player.getFoodStats().getFoodLevel(), player.getFoodStats().getSaturationLevel()));
player.connection.sendPacket(new SPacketUpdateHealth(player.getHealth(), player.getFoodStats().getFoodLevel(), player.getFoodStats().getSaturationLevel()));
MinecraftForge.EVENT_BUS.post(new TeleposeEvent.Ent.Post(entity, entity.worldObj, entity.getPosition(), newWorldServer, new BlockPos(x, y, z)));
}

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@ -0,0 +1,7 @@
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
package WayofTime.bloodmagic.ritual.portal;
import mcp.MethodsReturnNonnullByDefault;
import javax.annotation.ParametersAreNonnullByDefault;