Added a bunch of the dungeon blocks to the mod.

Mainly only the "Raw" variants right now. No recipes have been added yet.
This commit is contained in:
WayofTime 2020-11-14 16:15:26 -05:00
parent cb2db9bc50
commit ddadbef425
117 changed files with 2547 additions and 4 deletions

View file

@ -0,0 +1,80 @@
{
"variants": {
"facing=north,in_wall=false,open=false": {
"model": "bloodmagic:block/dungeon_brick_gate",
"y": 180,
"uvlock": true
},
"facing=south,in_wall=false,open=false": {
"model": "bloodmagic:block/dungeon_brick_gate",
"uvlock": true
},
"facing=west,in_wall=false,open=false": {
"model": "bloodmagic:block/dungeon_brick_gate",
"y": 90,
"uvlock": true
},
"facing=east,in_wall=false,open=false": {
"model": "bloodmagic:block/dungeon_brick_gate",
"y": 270,
"uvlock": true
},
"facing=north,in_wall=true,open=false": {
"model": "bloodmagic:block/dungeon_brick_gate_wall",
"y": 180,
"uvlock": true
},
"facing=south,in_wall=true,open=false": {
"model": "bloodmagic:block/dungeon_brick_gate_wall",
"uvlock": true
},
"facing=west,in_wall=true,open=false": {
"model": "bloodmagic:block/dungeon_brick_gate_wall",
"y": 90,
"uvlock": true
},
"facing=east,in_wall=true,open=false": {
"model": "bloodmagic:block/dungeon_brick_gate_wall",
"y": 270,
"uvlock": true
},
"facing=north,in_wall=false,open=true": {
"model": "bloodmagic:block/dungeon_brick_gate_open",
"y": 180,
"uvlock": true
},
"facing=south,in_wall=false,open=true": {
"model": "bloodmagic:block/dungeon_brick_gate_open",
"uvlock": true
},
"facing=west,in_wall=false,open=true": {
"model": "bloodmagic:block/dungeon_brick_gate_open",
"y": 90,
"uvlock": true
},
"facing=east,in_wall=false,open=true": {
"model": "bloodmagic:block/dungeon_brick_gate_open",
"y": 270,
"uvlock": true
},
"facing=north,in_wall=true,open=true": {
"model": "bloodmagic:block/dungeon_brick_gate_wall_open",
"y": 180,
"uvlock": true
},
"facing=south,in_wall=true,open=true": {
"model": "bloodmagic:block/dungeon_brick_gate_wall_open",
"uvlock": true
},
"facing=west,in_wall=true,open=true": {
"model": "bloodmagic:block/dungeon_brick_gate_wall_open",
"y": 90,
"uvlock": true
},
"facing=east,in_wall=true,open=true": {
"model": "bloodmagic:block/dungeon_brick_gate_wall_open",
"y": 270,
"uvlock": true
}
}
}