Added a bunch of the dungeon blocks to the mod.
Mainly only the "Raw" variants right now. No recipes have been added yet.
This commit is contained in:
parent
cb2db9bc50
commit
ddadbef425
117 changed files with 2547 additions and 4 deletions
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{
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"variants": {
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"": {
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"model": "bloodmagic:block/dungeon_brick1"
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}
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}
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}
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{
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"variants": {
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"": {
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"model": "bloodmagic:block/dungeon_brick2"
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}
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}
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}
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{
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"variants": {
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"": {
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"model": "bloodmagic:block/dungeon_brick3"
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}
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}
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}
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{
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"variants": {
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"": [
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{
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"model": "bloodmagic:block/dungeon_brick1"
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},
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{
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"model": "bloodmagic:block/dungeon_brick2"
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},
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{
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"model": "bloodmagic:block/dungeon_brick3"
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}
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]
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}
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}
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{
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"variants": {
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"facing=north,in_wall=false,open=false": {
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"model": "bloodmagic:block/dungeon_brick_gate",
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"y": 180,
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"uvlock": true
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},
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"facing=south,in_wall=false,open=false": {
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"model": "bloodmagic:block/dungeon_brick_gate",
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"uvlock": true
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},
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"facing=west,in_wall=false,open=false": {
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"model": "bloodmagic:block/dungeon_brick_gate",
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"y": 90,
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"uvlock": true
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},
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"facing=east,in_wall=false,open=false": {
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"model": "bloodmagic:block/dungeon_brick_gate",
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"y": 270,
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"uvlock": true
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},
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"facing=north,in_wall=true,open=false": {
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"model": "bloodmagic:block/dungeon_brick_gate_wall",
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"y": 180,
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"uvlock": true
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},
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"facing=south,in_wall=true,open=false": {
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"model": "bloodmagic:block/dungeon_brick_gate_wall",
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"uvlock": true
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},
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"facing=west,in_wall=true,open=false": {
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"model": "bloodmagic:block/dungeon_brick_gate_wall",
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"y": 90,
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"uvlock": true
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},
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"facing=east,in_wall=true,open=false": {
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"model": "bloodmagic:block/dungeon_brick_gate_wall",
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"y": 270,
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"uvlock": true
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},
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"facing=north,in_wall=false,open=true": {
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"model": "bloodmagic:block/dungeon_brick_gate_open",
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"y": 180,
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"uvlock": true
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},
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"facing=south,in_wall=false,open=true": {
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"model": "bloodmagic:block/dungeon_brick_gate_open",
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"uvlock": true
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},
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"facing=west,in_wall=false,open=true": {
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"model": "bloodmagic:block/dungeon_brick_gate_open",
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"y": 90,
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"uvlock": true
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},
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"facing=east,in_wall=false,open=true": {
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"model": "bloodmagic:block/dungeon_brick_gate_open",
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"y": 270,
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"uvlock": true
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},
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"facing=north,in_wall=true,open=true": {
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"model": "bloodmagic:block/dungeon_brick_gate_wall_open",
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"y": 180,
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"uvlock": true
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},
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"facing=south,in_wall=true,open=true": {
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"model": "bloodmagic:block/dungeon_brick_gate_wall_open",
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"uvlock": true
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},
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"facing=west,in_wall=true,open=true": {
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"model": "bloodmagic:block/dungeon_brick_gate_wall_open",
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"y": 90,
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"uvlock": true
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},
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"facing=east,in_wall=true,open=true": {
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"model": "bloodmagic:block/dungeon_brick_gate_wall_open",
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"y": 270,
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"uvlock": true
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}
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}
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}
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{
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"variants": {
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"facing=north,half=top,shape=straight": {
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"model": "bloodmagic:block/dungeon_brick_stairs",
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"x": 180,
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"y": 270,
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"uvlock": true
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},
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"facing=south,half=top,shape=straight": {
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"model": "bloodmagic:block/dungeon_brick_stairs",
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"x": 180,
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"y": 90,
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"uvlock": true
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},
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"facing=west,half=top,shape=straight": {
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"model": "bloodmagic:block/dungeon_brick_stairs",
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"x": 180,
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"y": 180,
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"uvlock": true
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},
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"facing=east,half=top,shape=straight": {
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"model": "bloodmagic:block/dungeon_brick_stairs",
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"x": 180,
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"uvlock": true
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},
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"facing=north,half=bottom,shape=straight": {
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"model": "bloodmagic:block/dungeon_brick_stairs",
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"y": 270,
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"uvlock": true
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},
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"facing=south,half=bottom,shape=straight": {
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"model": "bloodmagic:block/dungeon_brick_stairs",
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"y": 90,
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"uvlock": true
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},
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"facing=west,half=bottom,shape=straight": {
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"model": "bloodmagic:block/dungeon_brick_stairs",
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"y": 180,
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"uvlock": true
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},
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"facing=east,half=bottom,shape=straight": {
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"model": "bloodmagic:block/dungeon_brick_stairs"
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},
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"facing=north,half=top,shape=inner_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner",
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"x": 180,
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"y": 270,
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"uvlock": true
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},
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"facing=south,half=top,shape=inner_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner",
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"x": 180,
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"y": 90,
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"uvlock": true
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},
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"facing=west,half=top,shape=inner_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner",
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"x": 180,
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"y": 180,
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"uvlock": true
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},
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"facing=east,half=top,shape=inner_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner",
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"x": 180,
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"uvlock": true
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},
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"facing=north,half=bottom,shape=inner_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner",
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"y": 180,
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"uvlock": true
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},
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"facing=south,half=bottom,shape=inner_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner"
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},
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"facing=west,half=bottom,shape=inner_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner",
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"y": 90,
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"uvlock": true
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},
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"facing=east,half=bottom,shape=inner_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner",
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"y": 270,
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"uvlock": true
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},
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"facing=north,half=top,shape=inner_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner",
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"x": 180,
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"uvlock": true
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},
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"facing=south,half=top,shape=inner_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner",
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"x": 180,
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"y": 180,
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"uvlock": true
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},
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"facing=west,half=top,shape=inner_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner",
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"x": 180,
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"y": 270,
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"uvlock": true
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},
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"facing=east,half=top,shape=inner_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner",
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"x": 180,
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"y": 90,
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"uvlock": true
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},
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"facing=north,half=bottom,shape=inner_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner",
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"y": 270,
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"uvlock": true
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},
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"facing=south,half=bottom,shape=inner_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner",
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"y": 90,
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"uvlock": true
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},
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"facing=west,half=bottom,shape=inner_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner",
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"y": 180,
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"uvlock": true
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},
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"facing=east,half=bottom,shape=inner_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_inner"
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},
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"facing=north,half=top,shape=outer_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer",
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"x": 180,
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"y": 270,
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"uvlock": true
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},
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"facing=south,half=top,shape=outer_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer",
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"x": 180,
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"y": 90,
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"uvlock": true
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},
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"facing=west,half=top,shape=outer_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer",
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"x": 180,
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"y": 180,
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"uvlock": true
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},
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"facing=east,half=top,shape=outer_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer",
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"x": 180,
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"uvlock": true
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},
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"facing=north,half=bottom,shape=outer_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer",
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"y": 180,
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"uvlock": true
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},
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"facing=south,half=bottom,shape=outer_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer"
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},
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"facing=west,half=bottom,shape=outer_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer",
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"y": 90,
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"uvlock": true
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},
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"facing=east,half=bottom,shape=outer_left": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer",
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"y": 270,
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"uvlock": true
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},
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"facing=north,half=top,shape=outer_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer",
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"x": 180,
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"uvlock": true
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},
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"facing=south,half=top,shape=outer_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer",
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"x": 180,
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"y": 180,
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"uvlock": true
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},
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"facing=west,half=top,shape=outer_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer",
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"x": 180,
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"y": 270,
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"uvlock": true
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},
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"facing=east,half=top,shape=outer_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer",
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"x": 180,
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"y": 90,
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"uvlock": true
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},
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"facing=north,half=bottom,shape=outer_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer",
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"y": 270,
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"uvlock": true
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},
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"facing=south,half=bottom,shape=outer_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer",
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"y": 90,
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"uvlock": true
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},
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"facing=west,half=bottom,shape=outer_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer",
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"y": 180,
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"uvlock": true
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},
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"facing=east,half=bottom,shape=outer_right": {
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"model": "bloodmagic:block/dungeon_brick_stairs_outer"
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}
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}
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}
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{
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"multipart": [
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{
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"when": {
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"up": "true"
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},
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"apply": {
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"model": "bloodmagic:block/dungeon_brick_wall_post"
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}
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},
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{
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"when": {
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"east": "low"
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},
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"apply": {
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"model": "bloodmagic:block/dungeon_brick_wall_side",
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"y": 90,
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"uvlock": true
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}
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},
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{
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"when": {
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"east": "tall"
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},
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"apply": {
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"model": "bloodmagic:block/dungeon_brick_wall_side_tall",
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"y": 90,
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"uvlock": true
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}
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},
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{
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"when": {
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"north": "low"
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},
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"apply": {
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"model": "bloodmagic:block/dungeon_brick_wall_side",
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"uvlock": true
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}
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},
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{
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"when": {
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"north": "tall"
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},
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"apply": {
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"model": "bloodmagic:block/dungeon_brick_wall_side_tall",
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"uvlock": true
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}
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},
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{
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"when": {
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"south": "low"
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},
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"apply": {
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"model": "bloodmagic:block/dungeon_brick_wall_side",
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"y": 180,
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"uvlock": true
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}
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},
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{
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"when": {
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"south": "tall"
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},
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"apply": {
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"model": "bloodmagic:block/dungeon_brick_wall_side_tall",
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"y": 180,
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"uvlock": true
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}
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},
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{
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"when": {
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"west": "low"
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},
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"apply": {
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"model": "bloodmagic:block/dungeon_brick_wall_side",
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"y": 270,
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"uvlock": true
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}
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},
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{
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"when": {
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"west": "tall"
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},
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"apply": {
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"model": "bloodmagic:block/dungeon_brick_wall_side_tall",
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"y": 270,
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"uvlock": true
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}
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}
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]
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}
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{
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"variants": {
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"": {
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"model": "bloodmagic:block/dungeon_eye"
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}
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}
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}
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{
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"variants": {
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"facing=down": {
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"model": "bloodmagic:block/dungeon_pillar_cap_down"
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},
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"facing=up": {
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"model": "bloodmagic:block/dungeon_pillar_cap"
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},
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"facing=north": {
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"model": "bloodmagic:block/dungeon_pillar_cap_north"
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},
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"facing=south": {
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"model": "bloodmagic:block/dungeon_pillar_cap_south"
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},
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"facing=west": {
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"model": "bloodmagic:block/dungeon_pillar_cap_west"
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},
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"facing=east": {
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"model": "bloodmagic:block/dungeon_pillar_cap_east"
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}
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}
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}
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{
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"variants": {
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"axis=x": {
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"model": "bloodmagic:block/dungeon_pillar_center_x"
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},
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"axis=y": {
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"model": "bloodmagic:block/dungeon_pillar_center"
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},
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"axis=z": {
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"model": "bloodmagic:block/dungeon_pillar_center_z"
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}
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}
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}
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{
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"variants": {
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"axis=x": {
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"model": "bloodmagic:block/dungeon_pillar_special_x"
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},
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"axis=y": {
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"model": "bloodmagic:block/dungeon_pillar_special"
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},
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"axis=z": {
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"model": "bloodmagic:block/dungeon_pillar_special_z"
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}
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}
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}
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{
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"variants": {
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"": {
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"model": "bloodmagic:block/dungeon_polished"
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}
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||||
}
|
||||
}
|
|
@ -0,0 +1,80 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=north,in_wall=false,open=false": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate",
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=south,in_wall=false,open=false": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate",
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=west,in_wall=false,open=false": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate",
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=east,in_wall=false,open=false": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate",
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=north,in_wall=true,open=false": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate_wall",
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=south,in_wall=true,open=false": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate_wall",
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=west,in_wall=true,open=false": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate_wall",
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=east,in_wall=true,open=false": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate_wall",
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=north,in_wall=false,open=true": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate_open",
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=south,in_wall=false,open=true": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate_open",
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=west,in_wall=false,open=true": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate_open",
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=east,in_wall=false,open=true": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate_open",
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=north,in_wall=true,open=true": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate_wall_open",
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=south,in_wall=true,open=true": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate_wall_open",
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=west,in_wall=true,open=true": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate_wall_open",
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=east,in_wall=true,open=true": {
|
||||
"model": "bloodmagic:block/dungeon_polished_gate_wall_open",
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,209 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=north,half=top,shape=straight": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs",
|
||||
"x": 180,
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=south,half=top,shape=straight": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs",
|
||||
"x": 180,
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=west,half=top,shape=straight": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs",
|
||||
"x": 180,
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=east,half=top,shape=straight": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs",
|
||||
"x": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=north,half=bottom,shape=straight": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs",
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=south,half=bottom,shape=straight": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs",
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=west,half=bottom,shape=straight": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs",
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=east,half=bottom,shape=straight": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs"
|
||||
},
|
||||
"facing=north,half=top,shape=inner_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner",
|
||||
"x": 180,
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=south,half=top,shape=inner_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner",
|
||||
"x": 180,
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=west,half=top,shape=inner_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner",
|
||||
"x": 180,
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=east,half=top,shape=inner_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner",
|
||||
"x": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=north,half=bottom,shape=inner_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner",
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=south,half=bottom,shape=inner_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner"
|
||||
},
|
||||
"facing=west,half=bottom,shape=inner_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner",
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=east,half=bottom,shape=inner_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner",
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=north,half=top,shape=inner_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner",
|
||||
"x": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=south,half=top,shape=inner_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner",
|
||||
"x": 180,
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=west,half=top,shape=inner_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner",
|
||||
"x": 180,
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=east,half=top,shape=inner_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner",
|
||||
"x": 180,
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=north,half=bottom,shape=inner_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner",
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=south,half=bottom,shape=inner_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner",
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=west,half=bottom,shape=inner_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner",
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=east,half=bottom,shape=inner_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_inner"
|
||||
},
|
||||
"facing=north,half=top,shape=outer_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer",
|
||||
"x": 180,
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=south,half=top,shape=outer_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer",
|
||||
"x": 180,
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=west,half=top,shape=outer_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer",
|
||||
"x": 180,
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=east,half=top,shape=outer_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer",
|
||||
"x": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=north,half=bottom,shape=outer_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer",
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=south,half=bottom,shape=outer_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer"
|
||||
},
|
||||
"facing=west,half=bottom,shape=outer_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer",
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=east,half=bottom,shape=outer_left": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer",
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=north,half=top,shape=outer_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer",
|
||||
"x": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=south,half=top,shape=outer_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer",
|
||||
"x": 180,
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=west,half=top,shape=outer_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer",
|
||||
"x": 180,
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=east,half=top,shape=outer_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer",
|
||||
"x": 180,
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=north,half=bottom,shape=outer_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer",
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=south,half=bottom,shape=outer_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer",
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=west,half=bottom,shape=outer_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer",
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"facing=east,half=bottom,shape=outer_right": {
|
||||
"model": "bloodmagic:block/dungeon_polished_stairs_outer"
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,90 @@
|
|||
{
|
||||
"multipart": [
|
||||
{
|
||||
"when": {
|
||||
"up": "true"
|
||||
},
|
||||
"apply": {
|
||||
"model": "bloodmagic:block/dungeon_polished_wall_post"
|
||||
}
|
||||
},
|
||||
{
|
||||
"when": {
|
||||
"east": "low"
|
||||
},
|
||||
"apply": {
|
||||
"model": "bloodmagic:block/dungeon_polished_wall_side",
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"when": {
|
||||
"east": "tall"
|
||||
},
|
||||
"apply": {
|
||||
"model": "bloodmagic:block/dungeon_polished_wall_side_tall",
|
||||
"y": 90,
|
||||
"uvlock": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"when": {
|
||||
"north": "low"
|
||||
},
|
||||
"apply": {
|
||||
"model": "bloodmagic:block/dungeon_polished_wall_side",
|
||||
"uvlock": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"when": {
|
||||
"north": "tall"
|
||||
},
|
||||
"apply": {
|
||||
"model": "bloodmagic:block/dungeon_polished_wall_side_tall",
|
||||
"uvlock": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"when": {
|
||||
"south": "low"
|
||||
},
|
||||
"apply": {
|
||||
"model": "bloodmagic:block/dungeon_polished_wall_side",
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"when": {
|
||||
"south": "tall"
|
||||
},
|
||||
"apply": {
|
||||
"model": "bloodmagic:block/dungeon_polished_wall_side_tall",
|
||||
"y": 180,
|
||||
"uvlock": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"when": {
|
||||
"west": "low"
|
||||
},
|
||||
"apply": {
|
||||
"model": "bloodmagic:block/dungeon_polished_wall_side",
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"when": {
|
||||
"west": "tall"
|
||||
},
|
||||
"apply": {
|
||||
"model": "bloodmagic:block/dungeon_polished_wall_side_tall",
|
||||
"y": 270,
|
||||
"uvlock": true
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "bloodmagic:block/dungeon_smallbrick"
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
{
|
||||
"variants": {
|
||||
"": [
|
||||
{
|
||||
"model": "bloodmagic:block/dungeon_stone"
|
||||
},
|
||||
{
|
||||
"model": "bloodmagic:block/dungeon_stone_mirrored"
|
||||
},
|
||||
{
|
||||
"model": "bloodmagic:block/dungeon_stone",
|
||||
"y": 180
|
||||
},
|
||||
{
|
||||
"model": "bloodmagic:block/dungeon_stone_mirrored",
|
||||
"y": 180
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "bloodmagic:block/dungeon_tile"
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "bloodmagic:block/dungeon_tilespecial"
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue