Swap the API packages
The new one is now built for the api jar and the old one is now internal. It will slowly be moved around to sane places within the internal code. Most of the features provided in the old "api" are addon specific features which will generally rely on the main jar anyways. The new API will be specific to compatibility features, such as blacklists, recipes, and value modification.
This commit is contained in:
parent
4fbcac6aa2
commit
ddaadfbe52
421 changed files with 1006 additions and 999 deletions
|
@ -1,12 +1,12 @@
|
|||
package WayofTime.bloodmagic.item;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.api.iface.IActivatable;
|
||||
import WayofTime.bloodmagic.api.iface.IBindable;
|
||||
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
|
||||
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
|
||||
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
|
||||
import WayofTime.bloodmagic.apibutnotreally.Constants;
|
||||
import WayofTime.bloodmagic.apibutnotreally.iface.IActivatable;
|
||||
import WayofTime.bloodmagic.apibutnotreally.iface.IBindable;
|
||||
import WayofTime.bloodmagic.apibutnotreally.util.helper.NBTHelper;
|
||||
import WayofTime.bloodmagic.apibutnotreally.util.helper.NetworkHelper;
|
||||
import WayofTime.bloodmagic.apibutnotreally.util.helper.PlayerHelper;
|
||||
import WayofTime.bloodmagic.client.IMeshProvider;
|
||||
import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable;
|
||||
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue