Swap the API packages

The new one is now built for the api jar and the old one is now internal.
It will slowly be moved around to sane places within the internal code. Most
of the features provided in the old "api" are addon specific features which
will generally rely on the main jar anyways. The new API will be specific
to compatibility features, such as blacklists, recipes, and value modification.
This commit is contained in:
Nicholas Ignoffo 2018-02-05 17:04:38 -08:00
parent 4fbcac6aa2
commit ddaadfbe52
421 changed files with 1006 additions and 999 deletions

View file

@ -0,0 +1,122 @@
package WayofTime.bloodmagic.apibutnotreally.altar;
public class AltarUpgrade {
private int speedCount;
private int efficiencyCount;
private int sacrificeCount;
private int selfSacrificeCount;
private int displacementCount;
private int capacityCount;
private int orbCapacityCount;
private int betterCapacityCount;
private int accelerationCount;
private int chargingCount;
public AltarUpgrade(int speedCount, int efficiencyCount, int sacrificeCount, int selfSacrificeCount, int displacementCount, int capacityCount, int orbCapacityCount, int betterCapacityCount, int accelerationCount, int chargingCount) {
this.speedCount = speedCount;
this.efficiencyCount = efficiencyCount;
this.sacrificeCount = sacrificeCount;
this.selfSacrificeCount = selfSacrificeCount;
this.displacementCount = displacementCount;
this.capacityCount = capacityCount;
this.orbCapacityCount = orbCapacityCount;
this.betterCapacityCount = betterCapacityCount;
this.accelerationCount = accelerationCount;
this.chargingCount = chargingCount;
}
public AltarUpgrade() {
}
// Adders
public AltarUpgrade addSpeed() {
speedCount++;
return this;
}
public AltarUpgrade addEfficiency() {
efficiencyCount++;
return this;
}
public AltarUpgrade addSacrifice() {
sacrificeCount++;
return this;
}
public AltarUpgrade addSelfSacrifice() {
selfSacrificeCount++;
return this;
}
public AltarUpgrade addDisplacement() {
displacementCount++;
return this;
}
public AltarUpgrade addCapacity() {
capacityCount++;
return this;
}
public AltarUpgrade addOrbCapacity() {
orbCapacityCount++;
return this;
}
public AltarUpgrade addBetterCapacity() {
betterCapacityCount++;
return this;
}
public AltarUpgrade addAcceleration() {
accelerationCount++;
return this;
}
public AltarUpgrade addCharging() {
chargingCount++;
return this;
}
public int getSpeedCount() {
return speedCount;
}
public int getEfficiencyCount() {
return efficiencyCount;
}
public int getSacrificeCount() {
return sacrificeCount;
}
public int getSelfSacrificeCount() {
return selfSacrificeCount;
}
public int getDisplacementCount() {
return displacementCount;
}
public int getCapacityCount() {
return capacityCount;
}
public int getOrbCapacityCount() {
return orbCapacityCount;
}
public int getBetterCapacityCount() {
return betterCapacityCount;
}
public int getAccelerationCount() {
return accelerationCount;
}
public int getChargingCount() {
return chargingCount;
}
}