Swap the API packages
The new one is now built for the api jar and the old one is now internal. It will slowly be moved around to sane places within the internal code. Most of the features provided in the old "api" are addon specific features which will generally rely on the main jar anyways. The new API will be specific to compatibility features, such as blacklists, recipes, and value modification.
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package WayofTime.bloodmagic.apibutnotreally.altar;
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public class AltarUpgrade {
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private int speedCount;
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private int efficiencyCount;
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private int sacrificeCount;
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private int selfSacrificeCount;
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private int displacementCount;
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private int capacityCount;
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private int orbCapacityCount;
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private int betterCapacityCount;
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private int accelerationCount;
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private int chargingCount;
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public AltarUpgrade(int speedCount, int efficiencyCount, int sacrificeCount, int selfSacrificeCount, int displacementCount, int capacityCount, int orbCapacityCount, int betterCapacityCount, int accelerationCount, int chargingCount) {
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this.speedCount = speedCount;
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this.efficiencyCount = efficiencyCount;
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this.sacrificeCount = sacrificeCount;
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this.selfSacrificeCount = selfSacrificeCount;
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this.displacementCount = displacementCount;
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this.capacityCount = capacityCount;
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this.orbCapacityCount = orbCapacityCount;
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this.betterCapacityCount = betterCapacityCount;
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this.accelerationCount = accelerationCount;
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this.chargingCount = chargingCount;
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}
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public AltarUpgrade() {
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}
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// Adders
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public AltarUpgrade addSpeed() {
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speedCount++;
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return this;
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}
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public AltarUpgrade addEfficiency() {
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efficiencyCount++;
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return this;
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}
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public AltarUpgrade addSacrifice() {
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sacrificeCount++;
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return this;
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}
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public AltarUpgrade addSelfSacrifice() {
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selfSacrificeCount++;
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return this;
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}
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public AltarUpgrade addDisplacement() {
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displacementCount++;
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return this;
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}
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public AltarUpgrade addCapacity() {
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capacityCount++;
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return this;
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}
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public AltarUpgrade addOrbCapacity() {
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orbCapacityCount++;
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return this;
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}
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public AltarUpgrade addBetterCapacity() {
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betterCapacityCount++;
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return this;
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}
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public AltarUpgrade addAcceleration() {
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accelerationCount++;
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return this;
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}
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public AltarUpgrade addCharging() {
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chargingCount++;
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return this;
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}
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public int getSpeedCount() {
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return speedCount;
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}
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public int getEfficiencyCount() {
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return efficiencyCount;
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}
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public int getSacrificeCount() {
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return sacrificeCount;
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}
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public int getSelfSacrificeCount() {
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return selfSacrificeCount;
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}
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public int getDisplacementCount() {
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return displacementCount;
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}
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public int getCapacityCount() {
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return capacityCount;
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}
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public int getOrbCapacityCount() {
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return orbCapacityCount;
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}
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public int getBetterCapacityCount() {
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return betterCapacityCount;
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}
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public int getAccelerationCount() {
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return accelerationCount;
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}
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public int getChargingCount() {
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return chargingCount;
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}
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}
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