Swap the API packages

The new one is now built for the api jar and the old one is now internal.
It will slowly be moved around to sane places within the internal code. Most
of the features provided in the old "api" are addon specific features which
will generally rely on the main jar anyways. The new API will be specific
to compatibility features, such as blacklists, recipes, and value modification.
This commit is contained in:
Nicholas Ignoffo 2018-02-05 17:04:38 -08:00
parent 4fbcac6aa2
commit ddaadfbe52
421 changed files with 1006 additions and 999 deletions

View file

@ -1,39 +0,0 @@
package WayofTime.bloodmagic.api.iface;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
/**
* Implement this interface on any Item that can be bound to a player.
*/
public interface IBindable {
/**
* Gets the username of the Item's owner. Usually for display, such as in
* the tooltip.
* <p>
* If the item is not bound, this will be null.
*
* @param stack - The owned ItemStack
* @return - The username of the Item's owner
*/
String getOwnerName(ItemStack stack);
/**
* Gets the UUID of the Item's owner.
* <p>
* If the item is not bound, this will be null.
*
* @param stack - The owned ItemStack
* @return - The UUID of the Item's owner
*/
String getOwnerUUID(ItemStack stack);
/**
* Called when the player attempts to bind the item.
*
* @param player - The Player attempting to bind the item
* @param stack - The ItemStack to attempt binding
* @return If binding was successful.
*/
boolean onBind(EntityPlayer player, ItemStack stack);
}