Remove pointless if statement
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141fb78feb
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dd041f0842
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@ -563,8 +563,6 @@ public class TEAltar extends TEInventory implements IFluidTank, IFluidHandler, I
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return;
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}
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if (worldTime % 1 == 0)
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{
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if (!canBeFilled)
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{
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if (fluid != null && fluid.amount >= 1)
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@ -655,7 +653,6 @@ public class TEAltar extends TEInventory implements IFluidTank, IFluidHandler, I
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
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}
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}
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}
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public void setActive()
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{
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