ModItems and random imports (114 errors)

This commit is contained in:
WayofTime 2016-03-18 16:08:06 -04:00
parent 1bcc4e47e0
commit dcbc1c0bc4
6 changed files with 96 additions and 91 deletions

View file

@ -16,6 +16,7 @@ import WayofTime.bloodmagic.item.sigil.*;
import WayofTime.bloodmagic.item.soul.*;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelperV2;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.util.EnumHelper;
@ -170,15 +171,15 @@ public class ModItems
bloodShard = registerItem(new ItemBloodShard());
livingArmourHelmet = registerItem(new ItemLivingArmour(0), "ItemLivingArmourHelmet");
livingArmourChest = registerItem(new ItemLivingArmour(1), "ItemLivingArmourChest");
livingArmourLegs = registerItem(new ItemLivingArmour(2), "ItemLivingArmourLegs");
livingArmourBoots = registerItem(new ItemLivingArmour(3), "ItemLivingArmourBoots");
livingArmourHelmet = registerItem(new ItemLivingArmour(EntityEquipmentSlot.HEAD), "ItemLivingArmourHelmet");
livingArmourChest = registerItem(new ItemLivingArmour(EntityEquipmentSlot.CHEST), "ItemLivingArmourChest");
livingArmourLegs = registerItem(new ItemLivingArmour(EntityEquipmentSlot.LEGS), "ItemLivingArmourLegs");
livingArmourBoots = registerItem(new ItemLivingArmour(EntityEquipmentSlot.FEET), "ItemLivingArmourBoots");
sentientArmourHelmet = registerItem(new ItemSentientArmour(0), "ItemSentientArmourHelmet");
sentientArmourChest = registerItem(new ItemSentientArmour(1), "ItemSentientArmourChest");
sentientArmourLegs = registerItem(new ItemSentientArmour(2), "ItemSentientArmourLegs");
sentientArmourBoots = registerItem(new ItemSentientArmour(3), "ItemSentientArmourBoots");
sentientArmourHelmet = registerItem(new ItemSentientArmour(EntityEquipmentSlot.HEAD), "ItemSentientArmourHelmet");
sentientArmourChest = registerItem(new ItemSentientArmour(EntityEquipmentSlot.CHEST), "ItemSentientArmourChest");
sentientArmourLegs = registerItem(new ItemSentientArmour(EntityEquipmentSlot.LEGS), "ItemSentientArmourLegs");
sentientArmourBoots = registerItem(new ItemSentientArmour(EntityEquipmentSlot.FEET), "ItemSentientArmourBoots");
altarMaker = registerItem(new ItemAltarMaker());
upgradeTome = registerItem(new ItemUpgradeTome());