Working on Spell Testing
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.world.World;
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public class SelfDefaultFire implements ISelfSpellEffect
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{
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@Override
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public void onSelfUse(World world, EntityPlayer player)
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{
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player.setFire(500);
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}
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}
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