Added Ritual: Ritual of Living Evolution, which is used to set the living armour's max upgrade points to 300.

This commit is contained in:
WayofTime 2016-02-15 17:13:50 -05:00
parent 7610329d0a
commit db4c68e5f3
8 changed files with 124 additions and 2 deletions

View file

@ -9,6 +9,7 @@ import WayofTime.bloodmagic.api.registry.RitualRegistry;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
import WayofTime.bloodmagic.ritual.RitualAnimalGrowth;
import WayofTime.bloodmagic.ritual.RitualArmourEvolve;
import WayofTime.bloodmagic.ritual.RitualContainment;
import WayofTime.bloodmagic.ritual.RitualCrushing;
import WayofTime.bloodmagic.ritual.RitualExpulsion;
@ -56,6 +57,7 @@ public class ModRituals
public static Ritual expulsionRitual;
public static Ritual zephyrRitual;
public static Ritual upgradeRemoveRitual;
public static Ritual armourEvolveRitual;
public static ImperfectRitual imperfectNight;
public static ImperfectRitual imperfectRain;
@ -103,6 +105,8 @@ public class ModRituals
RitualRegistry.registerRitual(expulsionRitual, ConfigHandler.ritualExpulsion);
upgradeRemoveRitual = new RitualUpgradeRemove();
RitualRegistry.registerRitual(upgradeRemoveRitual, ConfigHandler.ritualUpgradeRemove);
armourEvolveRitual = new RitualArmourEvolve();
RitualRegistry.registerRitual(armourEvolveRitual, ConfigHandler.ritualArmourEvolve);
}
public static void initImperfectRituals()