Changed the Blood Altar to be more in-line with the rest of the blocks in the mod (credits to wiiv for the model)

This commit is contained in:
WayofTime 2016-10-24 11:38:25 -04:00
parent 8e39b6fb2a
commit db33b87b1c
5 changed files with 395 additions and 244 deletions

View file

@ -26,8 +26,8 @@ public class RenderAltar extends TileEntitySpecialRenderer<TileAltar>
{
public static Minecraft mc = Minecraft.getMinecraft();
public static ResourceLocation resource = new ResourceLocation("bloodmagic", "textures/blocks/lifeEssenceStill.png");
public static float minHeight = 0.6497f;
public static float maxHeight = 0.79f;
public static float minHeight = 0.499f;
public static float maxHeight = 0.745f;
@Override
public void renderTileEntityAt(TileAltar tileAltar, double x, double y, double z, float partialTicks, int destroyStage)