Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.

This commit is contained in:
WayofTime 2016-02-25 08:54:18 -05:00
parent 99c2b26c6b
commit da6f410394
220 changed files with 2973 additions and 791 deletions

View file

@ -1,5 +1,25 @@
package WayofTime.bloodmagic.util.handler;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.event.entity.player.ItemTooltipEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import org.lwjgl.opengl.GL11;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.registry.RitualRegistry;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
@ -7,21 +27,7 @@ import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.client.render.RenderFakeBlocks;
import WayofTime.bloodmagic.item.ItemRitualDiviner;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.*;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.event.entity.player.ItemTooltipEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import WayofTime.bloodmagic.util.GhostItemHelper;
import org.lwjgl.opengl.GL11;
public class ClientEventHandler