Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.

This commit is contained in:
WayofTime 2016-02-25 08:54:18 -05:00
parent 99c2b26c6b
commit da6f410394
220 changed files with 2973 additions and 791 deletions

View file

@ -16,6 +16,8 @@ import WayofTime.bloodmagic.block.BlockBloodStoneBrick;
import WayofTime.bloodmagic.block.BlockBloodTank;
import WayofTime.bloodmagic.block.BlockCrystal;
import WayofTime.bloodmagic.block.BlockDemonCrucible;
import WayofTime.bloodmagic.block.BlockDemonCrystal;
import WayofTime.bloodmagic.block.BlockDemonCrystallizer;
import WayofTime.bloodmagic.block.BlockDemonPylon;
import WayofTime.bloodmagic.block.BlockDimensionalPortal;
import WayofTime.bloodmagic.block.BlockIncenseAltar;
@ -44,6 +46,7 @@ import WayofTime.bloodmagic.tile.TileAlchemyArray;
import WayofTime.bloodmagic.tile.TileAltar;
import WayofTime.bloodmagic.tile.TileBloodTank;
import WayofTime.bloodmagic.tile.TileDemonCrucible;
import WayofTime.bloodmagic.tile.TileDemonCrystallizer;
import WayofTime.bloodmagic.tile.TileDemonPylon;
import WayofTime.bloodmagic.tile.TileDimensionalPortal;
import WayofTime.bloodmagic.tile.TileImperfectRitualStone;
@ -77,6 +80,8 @@ public class ModBlocks
public static Block incenseAltar;
public static Block demonCrucible;
public static Block demonPylon;
public static Block demonCrystallizer;
public static Block demonCrystal;
public static Block lifeEssence;
@ -118,6 +123,8 @@ public class ModBlocks
pathBlock = registerBlock(new BlockPath(), ItemBlockPath.class);
demonCrucible = registerBlock(new BlockDemonCrucible());
demonPylon = registerBlock(new BlockDemonPylon());
demonCrystallizer = registerBlock(new BlockDemonCrystallizer());
demonCrystal = registerBlock(new BlockDemonCrystal());
dimensionalPortal = registerBlock(new BlockDimensionalPortal());
bloodTank = registerBlock(new BlockBloodTank(), ItemBlockBloodTank.class);
@ -149,6 +156,7 @@ public class ModBlocks
GameRegistry.registerTileEntity(TileIncenseAltar.class, Constants.Mod.MODID + ":" + TileIncenseAltar.class.getSimpleName());
GameRegistry.registerTileEntity(TileDemonCrucible.class, Constants.Mod.MODID + ":" + TileDemonCrucible.class.getSimpleName());
GameRegistry.registerTileEntity(TileDemonPylon.class, Constants.Mod.MODID + ":" + TileDemonPylon.class.getSimpleName());
GameRegistry.registerTileEntity(TileDemonCrystallizer.class, Constants.Mod.MODID + ":" + TileDemonCrystallizer.class.getSimpleName());
GameRegistry.registerTileEntity(TileDimensionalPortal.class, Constants.Mod.MODID + ":" + TileDimensionalPortal.class.getSimpleName());
GameRegistry.registerTileEntity(TileBloodTank.class, Constants.Mod.MODID + ":" + TileBloodTank.class.getSimpleName());
@ -192,6 +200,7 @@ public class ModBlocks
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(itemRoutingNode));
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(incenseAltar));
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(demonCrucible));
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(demonCrystallizer));
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 0);
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 1);
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 2);
@ -200,6 +209,7 @@ public class ModBlocks
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 5);
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 6);
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 7);
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(demonCrystal));
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(dimensionalPortal));
}