Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.

This commit is contained in:
WayofTime 2016-02-25 08:54:18 -05:00
parent 99c2b26c6b
commit da6f410394
220 changed files with 2973 additions and 791 deletions

View file

@ -1,11 +1,7 @@
package WayofTime.bloodmagic.item.sigil;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.teleport.TeleportQueue;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.ritual.portal.Teleports;
import WayofTime.bloodmagic.tile.TileTeleposer;
import WayofTime.bloodmagic.util.helper.TextHelper;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
@ -14,8 +10,12 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.List;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.teleport.TeleportQueue;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.ritual.portal.Teleports;
import WayofTime.bloodmagic.tile.TileTeleposer;
import WayofTime.bloodmagic.util.helper.TextHelper;
public class ItemSigilTeleposition extends ItemSigilBase
{