Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.

This commit is contained in:
WayofTime 2016-02-25 08:54:18 -05:00
parent 99c2b26c6b
commit da6f410394
220 changed files with 2973 additions and 791 deletions

View file

@ -1,10 +1,8 @@
package WayofTime.bloodmagic.item.sigil;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.ISigil;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.item.ItemBindable;
import WayofTime.bloodmagic.util.helper.TextHelper;
import java.util.Arrays;
import java.util.List;
import lombok.Getter;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@ -12,9 +10,11 @@ import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Arrays;
import java.util.List;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.ISigil;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.item.ItemBindable;
import WayofTime.bloodmagic.util.helper.TextHelper;
@Getter
public class ItemSigilBase extends ItemBindable implements ISigil