Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.

This commit is contained in:
WayofTime 2016-02-25 08:54:18 -05:00
parent 99c2b26c6b
commit da6f410394
220 changed files with 2973 additions and 791 deletions

View file

@ -1,10 +1,8 @@
package WayofTime.bloodmagic.item;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.block.BlockRitualStone;
import WayofTime.bloodmagic.util.helper.TextHelper;
import java.util.Arrays;
import java.util.List;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
@ -15,9 +13,11 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Arrays;
import java.util.List;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.block.BlockRitualStone;
import WayofTime.bloodmagic.util.helper.TextHelper;
public class ItemInscriptionTool extends ItemBindable
{