Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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220 changed files with 2973 additions and 791 deletions
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package WayofTime.bloodmagic.entity.projectile;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.registry.ModBlocks;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.projectile.EntityThrowable;
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import net.minecraft.init.Blocks;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.*;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
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import net.minecraftforge.fml.common.registry.IThrowableEntity;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.registry.ModBlocks;
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public class EntityBloodLight extends EntityThrowable implements IThrowableEntity, IEntityAdditionalSpawnData
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{
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