Update Forge + Mappings

This commit is contained in:
Nick 2016-03-21 12:55:36 -07:00
parent aa48c540f5
commit d8fe6d21bd
13 changed files with 26 additions and 26 deletions

View file

@ -24,7 +24,7 @@ public class BlockBloodRune extends BlockString implements IVariantProvider
setUnlocalizedName(Constants.Mod.MODID + ".rune.");
setRegistryName(Constants.BloodMagicBlock.BLOOD_RUNE.getRegName());
setCreativeTab(BloodMagic.tabBloodMagic);
setStepSound(SoundType.STONE);
setSoundType(SoundType.STONE);
setHardness(2.0F);
setResistance(5.0F);
setHarvestLevel("pickaxe", 2);

View file

@ -26,7 +26,7 @@ public class BlockBloodStoneBrick extends BlockString implements IVariantProvide
setCreativeTab(BloodMagic.tabBloodMagic);
setHardness(2.0F);
setResistance(5.0F);
setStepSound(SoundType.STONE);
setSoundType(SoundType.STONE);
setHarvestLevel("pickaxe", 2);
}

View file

@ -36,7 +36,7 @@ public class BlockBloodTank extends BlockContainer
setRegistryName(Constants.BloodMagicBlock.BLOOD_TANK.getRegName());
setHardness(2.0F);
setResistance(5.0F);
setStepSound(SoundType.GLASS);
setSoundType(SoundType.GLASS);
setHarvestLevel("pickaxe", 1);
setCreativeTab(BloodMagic.tabBloodMagic);
}

View file

@ -24,7 +24,7 @@ public class BlockCrystal extends BlockString implements IVariantProvider
setUnlocalizedName(Constants.Mod.MODID + ".crystal.");
setRegistryName(Constants.BloodMagicBlock.CRYSTAL.getRegName());
setCreativeTab(BloodMagic.tabBloodMagic);
setStepSound(SoundType.STONE);
setSoundType(SoundType.STONE);
setHardness(2.0F);
setResistance(5.0F);
setHarvestLevel("pickaxe", 2);

View file

@ -31,7 +31,7 @@ public class BlockPath extends BlockString implements IIncensePath, IVariantProv
setCreativeTab(BloodMagic.tabBloodMagic);
setHardness(2.0F);
setResistance(5.0F);
setStepSound(SoundType.STONE);
setSoundType(SoundType.STONE);
setHarvestLevel("axe", 0, getStateFromMeta(0));
setHarvestLevel("axe", 0, getStateFromMeta(1));

View file

@ -43,7 +43,7 @@ public class BlockRitualController extends BlockStringContainer implements IVari
setUnlocalizedName(Constants.Mod.MODID + ".stone.ritual.");
setRegistryName(Constants.BloodMagicBlock.RITUAL_CONTROLLER.getRegName());
setCreativeTab(BloodMagic.tabBloodMagic);
setStepSound(SoundType.STONE);
setSoundType(SoundType.STONE);
setHardness(2.0F);
setResistance(5.0F);
setHarvestLevel("pickaxe", 2);

View file

@ -31,7 +31,7 @@ public class BlockRitualStone extends BlockString implements IRitualStone, IVari
setUnlocalizedName(Constants.Mod.MODID + ".ritualStone.");
setRegistryName(Constants.BloodMagicBlock.RITUAL_STONE.getRegName());
setCreativeTab(BloodMagic.tabBloodMagic);
setStepSound(SoundType.STONE);
setSoundType(SoundType.STONE);
setHardness(2.0F);
setResistance(5.0F);
setHarvestLevel("pickaxe", 2);

View file

@ -38,7 +38,7 @@ public class BlockSoulForge extends BlockContainer implements IVariantProvider
setRegistryName(Constants.BloodMagicBlock.SOUL_FORGE.getRegName());
setHardness(2.0F);
setResistance(5.0F);
setStepSound(SoundType.METAL);
setSoundType(SoundType.METAL);
setHarvestLevel("pickaxe", 1);
setCreativeTab(BloodMagic.tabBloodMagic);
}