More progress
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64 changed files with 410 additions and 976 deletions
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@ -70,7 +70,7 @@ public class BlockBloodLight extends Block
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}
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@Override
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public boolean isVisuallyOpaque()
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public boolean causesSuffocation(IBlockState state)
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{
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return false;
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}
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@ -97,12 +97,12 @@ public class BlockBloodLight extends Block
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@SideOnly(Side.CLIENT)
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public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand)
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{
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EntityPlayerSP playerSP = Minecraft.getMinecraft().thePlayer;
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EntityPlayerSP playerSP = Minecraft.getMinecraft().player;
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if (rand.nextInt(3) != 0)
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{
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world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
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if (playerSP.getActiveItemStack() != null && playerSP.getActiveItemStack().getItem() == ModItems.SIGIL_BLOOD_LIGHT)
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if (!playerSP.getActiveItemStack().isEmpty() && playerSP.getActiveItemStack().getItem() == ModItems.SIGIL_BLOOD_LIGHT)
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{
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world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
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world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
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