More progress

This commit is contained in:
Nicholas Ignoffo 2017-01-01 21:43:34 -08:00
parent 00d6f8eb46
commit d80afb18f0
64 changed files with 410 additions and 976 deletions

View file

@ -22,7 +22,9 @@ import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.tile.TileAlchemyTable;
public class BlockAlchemyTable extends BlockContainer
import javax.annotation.Nullable;
public class BlockAlchemyTable extends Block
{
public static final PropertyBool INVISIBLE = PropertyBool.create("invisible");
public static final PropertyEnum<EnumFacing> DIRECTION = PropertyEnum.<EnumFacing>create("direction", EnumFacing.class);
@ -60,7 +62,7 @@ public class BlockAlchemyTable extends BlockContainer
}
@Override
public boolean isVisuallyOpaque()
public boolean causesSuffocation(IBlockState state)
{
return false;
}
@ -107,17 +109,11 @@ public class BlockAlchemyTable extends BlockContainer
@Override
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] { DIRECTION, INVISIBLE });
return new BlockStateContainer(this, DIRECTION, INVISIBLE);
}
@Override
public TileEntity createNewTileEntity(World world, int meta)
{
return new TileAlchemyTable();
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ)
{
BlockPos position = pos;
TileEntity tile = world.getTileEntity(pos);
@ -152,7 +148,18 @@ public class BlockAlchemyTable extends BlockContainer
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block neighborBlock)
public boolean hasTileEntity(IBlockState state) {
return true;
}
@Nullable
@Override
public TileEntity createTileEntity(World world, IBlockState state) {
return new TileAlchemyTable();
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos)
{
TileAlchemyTable tile = (TileAlchemyTable) world.getTileEntity(pos);
if (tile != null)