More progress
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64 changed files with 410 additions and 976 deletions
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@ -29,24 +29,25 @@ public class ItemSigilToggleable extends ItemSigil implements IActivatable
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@Override
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public boolean getActivated(ItemStack stack)
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{
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return stack != null && NBTHelper.checkNBT(stack).getTagCompound().getBoolean(Constants.NBT.ACTIVATED);
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return !stack.isEmpty() && NBTHelper.checkNBT(stack).getTagCompound().getBoolean(Constants.NBT.ACTIVATED);
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}
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@Override
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public ItemStack setActivatedState(ItemStack stack, boolean activated)
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{
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if (stack != null)
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if (!stack.isEmpty())
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{
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NBTHelper.checkNBT(stack).getTagCompound().setBoolean(Constants.NBT.ACTIVATED, activated);
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return stack;
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}
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return null;
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return stack;
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}
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@Override
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public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand)
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public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand)
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{
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ItemStack stack = player.getHeldItem(hand);
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if (PlayerHelper.isFakePlayer(player))
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return ActionResult.newResult(EnumActionResult.FAIL, stack);
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@ -55,16 +56,16 @@ public class ItemSigilToggleable extends ItemSigil implements IActivatable
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if (player.isSneaking())
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setActivatedState(stack, !getActivated(stack));
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if (getActivated(stack) && NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, getLpUsed()))
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return super.onItemRightClick(stack, world, player, hand);
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return super.onItemRightClick(world, player, hand);
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}
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return super.onItemRightClick(stack, world, player, hand);
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return super.onItemRightClick(world, player, hand);
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}
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@Override
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public EnumActionResult onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ)
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public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ)
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{
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return (NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, getLpUsed()) && onSigilUse(stack, player, world, pos, side, hitX, hitY, hitZ)) ? EnumActionResult.SUCCESS : EnumActionResult.FAIL;
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return (NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, getLpUsed()) && onSigilUse(player.getHeldItem(hand), player, world, pos, side, hitX, hitY, hitZ)) ? EnumActionResult.SUCCESS : EnumActionResult.FAIL;
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}
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public boolean onSigilUse(ItemStack itemStack, EntityPlayer player, World world, BlockPos blockPos, EnumFacing side, float hitX, float hitY, float hitZ)
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