Refactor bound pickaxe item dropping

This commit is contained in:
ljfa-ag 2015-04-10 15:51:09 +02:00
parent 3a77de84d9
commit d800e06cb8

View file

@ -1,10 +1,8 @@
package WayofTime.alchemicalWizardry.common.items; package WayofTime.alchemicalWizardry.common.items;
import WayofTime.alchemicalWizardry.AlchemicalWizardry; import java.util.ArrayList;
import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable; import java.util.List;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.enchantment.EnchantmentHelper;
@ -20,9 +18,16 @@ import net.minecraft.util.StatCollector;
import net.minecraft.util.Vec3; import net.minecraft.util.Vec3;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.ForgeHooks; import net.minecraftforge.common.ForgeHooks;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable;
import WayofTime.alchemicalWizardry.common.ItemType;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import java.util.ArrayList; import com.google.common.collect.HashMultiset;
import java.util.List; import com.google.common.collect.Multiset;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BoundPickaxe extends ItemPickaxe implements IBindable public class BoundPickaxe extends ItemPickaxe implements IBindable
{ {
@ -142,6 +147,8 @@ public class BoundPickaxe extends ItemPickaxe implements IBindable
boolean silkTouch = EnchantmentHelper.getSilkTouchModifier(par3EntityPlayer); boolean silkTouch = EnchantmentHelper.getSilkTouchModifier(par3EntityPlayer);
int fortuneLvl = EnchantmentHelper.getFortuneModifier(par3EntityPlayer); int fortuneLvl = EnchantmentHelper.getFortuneModifier(par3EntityPlayer);
HashMultiset<ItemType> dropMultiset = HashMultiset.create();
for (int i = -5; i <= 5; i++) for (int i = -5; i <= 5; i++)
{ {
for (int j = -5; j <= 5; j++) for (int j = -5; j <= 5; j++)
@ -159,25 +166,15 @@ public class BoundPickaxe extends ItemPickaxe implements IBindable
{ {
if (silkTouch && block.canSilkHarvest(par2World, par3EntityPlayer, posX + i, posY + j, posZ + k, meta)) if (silkTouch && block.canSilkHarvest(par2World, par3EntityPlayer, posX + i, posY + j, posZ + k, meta))
{ {
ItemStack droppedItem = new ItemStack(block, 1, meta); dropMultiset.add(new ItemType(block, meta));
if (!par2World.isRemote)
{
par2World.spawnEntityInWorld(new EntityItem(par2World, posX, posY + par3EntityPlayer.getEyeHeight(), posZ, droppedItem));
}
} else } else
{ {
ArrayList<ItemStack> itemDropList = block.getDrops(par2World, posX + i, posY + j, posZ + k, meta, fortuneLvl); ArrayList<ItemStack> itemDropList = block.getDrops(par2World, posX + i, posY + j, posZ + k, meta, fortuneLvl);
if (itemDropList != null) if (itemDropList != null)
{ {
for (ItemStack item : itemDropList) for (ItemStack stack : itemDropList)
{ dropMultiset.add(ItemType.fromStack(stack), stack.stackSize);
if (!par2World.isRemote)
{
par2World.spawnEntityInWorld(new EntityItem(par2World, posX, posY + par3EntityPlayer.getEyeHeight(), posZ, item));
}
}
} }
} }
@ -188,6 +185,23 @@ public class BoundPickaxe extends ItemPickaxe implements IBindable
} }
} }
for (Multiset.Entry<ItemType> entry : dropMultiset.entrySet())
{
int count = entry.getCount();
ItemType type = entry.getElement();
int maxStackSize = type.item.getItemStackLimit(type.createStack(1));
//Drop in groups of maximum size
while (count >= maxStackSize)
{
par2World.spawnEntityInWorld(new EntityItem(par2World, posX, posY + par3EntityPlayer.getEyeHeight(), posZ, type.createStack(maxStackSize)));
count -= maxStackSize;
}
//Drop remainder
if (count > 0)
par2World.spawnEntityInWorld(new EntityItem(par2World, posX, posY + par3EntityPlayer.getEyeHeight(), posZ, type.createStack(count)));
}
return par1ItemStack; return par1ItemStack;
} }