Repackage living armor upgrades and trackers

all the organizations
This commit is contained in:
Nick 2016-01-28 14:56:49 -08:00
parent a408f9a959
commit d769ee2d37
20 changed files with 48 additions and 44 deletions

View file

@ -1,87 +0,0 @@
package WayofTime.bloodmagic.livingArmour;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.livingArmour.StatTracker;
public class StatTrackerPhysicalProtect extends StatTracker
{
public int totalDamage = 0;
public static HashMap<LivingArmour, Double> changeMap = new HashMap<LivingArmour, Double>();
public static int[] damageRequired = new int[] { 30, 200, 400, 800, 1500, 2500, 3500, 5000, 6000 };
public static void incrementCounter(LivingArmour armour, double damage)
{
changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + damage : damage);
}
@Override
public String getUniqueIdentifier()
{
return Constants.Mod.MODID + ".tracker.physicalProtect";
}
@Override
public void resetTracker()
{
this.totalDamage = 0;
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
totalDamage = tag.getInteger(Constants.Mod.MODID + ".tracker.physicalProtect");
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
tag.setInteger(Constants.Mod.MODID + ".tracker.physicalProtect", totalDamage);
}
@Override
public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
{
if (changeMap.containsKey(livingArmour))
{
double change = Math.abs(changeMap.get(livingArmour));
if (change > 0)
{
totalDamage += Math.abs(changeMap.get(livingArmour));
changeMap.put(livingArmour, 0d);
this.markDirty();
return true;
}
}
return false;
}
@Override
public List<LivingArmourUpgrade> getUpgrades()
{
// TODO Auto-generated method stub
List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
for (int i = 0; i < 1; i++)
{
if (totalDamage >= damageRequired[i])
{
upgradeList.add(new LivingArmourUpgradePhysicalProtect(i));
}
}
return upgradeList;
}
}