Add decoration safe tooltip to Blood Runes and Ritual Stones

This commit is contained in:
Nick 2016-04-17 13:50:23 -07:00
parent 46aafe3368
commit d71f181729
4 changed files with 30 additions and 0 deletions

View file

@ -3,9 +3,12 @@ package WayofTime.bloodmagic.block;
import java.util.ArrayList;
import java.util.List;
import WayofTime.bloodmagic.util.helper.TextHelper;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
@ -42,6 +45,12 @@ public class BlockPath extends BlockString implements IIncensePath, IVariantProv
setHarvestLevel("pickaxe", 3, getStateFromMeta(7));
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced) {
tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.decoration.safe"));
super.addInformation(stack, player, tooltip, advanced);
}
@Override
public int getLevelOfPath(World world, BlockPos pos, IBlockState state)
{