Fixed NPE in Blood Altar and added some WIP blocks

Also included is a fix for the Blood Altar not receiving piped in fluids, as well as standardizing the Blood Altar's capabilities.
This commit is contained in:
WayofTime 2021-01-02 12:13:51 -05:00
parent e36f8f4e24
commit d719b85958
23 changed files with 883 additions and 6 deletions

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{
"variants": {
"attached=down": {
"model": "bloodmagic:block/deforester_charge",
"x": 180
},
"attached=up": {
"model": "bloodmagic:block/deforester_charge"
},
"attached=north": {
"model": "bloodmagic:block/deforester_charge",
"x": 90
},
"attached=south": {
"model": "bloodmagic:block/deforester_charge",
"x": 270
},
"attached=west": {
"model": "bloodmagic:block/deforester_charge",
"x": 90,
"y": 270
},
"attached=east": {
"model": "bloodmagic:block/deforester_charge",
"x": 90,
"y": 90
}
}
}

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{
"variants": {
"attached=down": {
"model": "bloodmagic:block/shaped_charge",
"x": 180
},
"attached=up": {
"model": "bloodmagic:block/shaped_charge"
},
"attached=north": {
"model": "bloodmagic:block/shaped_charge",
"x": 90
},
"attached=south": {
"model": "bloodmagic:block/shaped_charge",
"x": 270
},
"attached=west": {
"model": "bloodmagic:block/shaped_charge",
"x": 90,
"y": 270
},
"attached=east": {
"model": "bloodmagic:block/shaped_charge",
"x": 90,
"y": 90
}
}
}

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{
"parent": "bloodmagic:block/sub/shaped_charge",
"textures": {
"1": "minecraft:block/oak_log_top",
"3": "minecraft:block/oak_log_top",
"4": "bloodmagic:block/blankrune",
"5": "minecraft:block/oak_planks",
"6": "bloodmagic:models/defaultcrystal",
"particle": "bloodmagic:models/defaultcrystal"
}
}

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{
"parent": "bloodmagic:block/sub/shaped_charge",
"textures": {
"1": "bloodmagic:block/dungeon/dungeon_tile",
"3": "bloodmagic:block/dungeon/dungeon_stone",
"4": "bloodmagic:block/blankrune",
"5": "bloodmagic:block/largebloodstonebrick",
"6": "bloodmagic:models/defaultcrystal",
"particle": "bloodmagic:models/defaultcrystal"
}
}

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{
"parent": "bloodmagic:block/deforester_charge"
}

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{
"parent": "bloodmagic:block/shaped_charge"
}