Creation of 1.16.3 branch

Initial publishing of the 1.16.3 branch of the mod. A lot of systems are missing (such as Rituals and Living Armour), but enough is present for a decent Alpha release.
This commit is contained in:
WayofTime 2020-10-24 08:59:04 -04:00
parent 0e02b983f1
commit d617911d7a
1662 changed files with 18791 additions and 85075 deletions

View file

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package wayoftime.bloodmagic.common.data;
import net.minecraft.block.Block;
import net.minecraft.data.DataGenerator;
import net.minecraftforge.client.model.generators.BlockStateProvider;
import net.minecraftforge.client.model.generators.ConfiguredModel;
import net.minecraftforge.common.data.ExistingFileHelper;
import net.minecraftforge.fml.RegistryObject;
import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
public class GeneratorBlockStates extends BlockStateProvider
{
public GeneratorBlockStates(DataGenerator gen, ExistingFileHelper exFileHelper)
{
super(gen, BloodMagic.MODID, exFileHelper);
}
@Override
protected void registerStatesAndModels()
{
// buildCubeAll(BloodMagicBlocks.TARTARICFORGE.get());
// buildCubeAll(BloodMagicBlocks.SPEED_RUNE.get());
for (RegistryObject<Block> block : BloodMagicBlocks.BASICBLOCKS.getEntries())
{
buildCubeAll(block.get());
}
buildCubeAll(BloodMagicBlocks.BLOOD_LIGHT.get());
}
private void buildCubeAll(Block block)
{
getVariantBuilder(block).forAllStates(state -> ConfiguredModel.builder().modelFile(cubeAll(block)).build());
}
}