Creation of 1.16.3 branch
Initial publishing of the 1.16.3 branch of the mod. A lot of systems are missing (such as Rituals and Living Armour), but enough is present for a decent Alpha release.
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1662 changed files with 18791 additions and 85075 deletions
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@ -1,26 +1,30 @@
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package WayofTime.bloodmagic.iface;
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import WayofTime.bloodmagic.util.Constants;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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package wayoftime.bloodmagic.iface;
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import javax.annotation.Nonnull;
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public interface IActivatable {
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import wayoftime.bloodmagic.util.Constants;
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default boolean getActivated(ItemStack stack) {
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return !stack.isEmpty() && stack.hasTagCompound() && stack.getTagCompound().getBoolean(Constants.NBT.ACTIVATED);
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}
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public interface IActivatable
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{
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@Nonnull
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default ItemStack setActivatedState(ItemStack stack, boolean activated) {
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if (!stack.isEmpty()) {
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if (!stack.hasTagCompound())
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stack.setTagCompound(new CompoundNBT());
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default boolean getActivated(ItemStack stack)
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{
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return !stack.isEmpty() && stack.hasTag() && stack.getTag().getBoolean(Constants.NBT.ACTIVATED);
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}
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stack.getTagCompound().setBoolean(Constants.NBT.ACTIVATED, activated);
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}
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@Nonnull
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default ItemStack setActivatedState(ItemStack stack, boolean activated)
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{
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if (!stack.isEmpty())
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{
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if (!stack.hasTag())
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stack.setTag(new CompoundNBT());
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return stack;
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}
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}
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stack.getTag().putBoolean(Constants.NBT.ACTIVATED, activated);
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}
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return stack;
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}
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}
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