Initial work on pillars - needs some serious bug fixing!

This commit is contained in:
WayofTime 2016-09-04 16:20:10 -04:00
parent bafbd0b076
commit d52240813e
6 changed files with 306 additions and 3 deletions

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@ -0,0 +1,58 @@
package WayofTime.bloodmagic.block;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.util.EnumFacing;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.block.base.BlockStringPillar;
import WayofTime.bloodmagic.client.IVariantProvider;
public class BlockDemonPillar extends BlockStringPillar implements IVariantProvider
{
public static final String[] names = new String[] { "raw", "corrosive" };
public BlockDemonPillar(String baseName, Material materialIn)
{
super(materialIn, names);
setUnlocalizedName(Constants.Mod.MODID + "." + baseName + ".");
setCreativeTab(BloodMagic.tabBloodMagic);
setHardness(2.0F);
setResistance(5.0F);
setSoundType(SoundType.STONE);
setHarvestLevel("pickaxe", 2);
}
@Override
public List<Pair<Integer, String>> getVariants()
{
List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
// for (int i = 0; i < 3; i++)
// {
// ret.add(new ImmutablePair<Integer, String>(i, "axis=" + EnumFacing.Axis.values()[i]));
// }
//
// for (int i = 0; i < names.length; i++)
// {
// ret.add(new ImmutablePair<Integer, String>(i + 3, "type=" + names[i]));
// }
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < names.length; j++)
{
ret.add(new ImmutablePair<Integer, String>(j * 3 + i, "axis=" + EnumFacing.Axis.values()[i] + ",type=" + names[j]));
}
}
return ret;
}
}

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@ -99,7 +99,7 @@ public class BlockString extends Block
list.add(new ItemStack(this, 1, i));
}
private void setupStates()
protected void setupStates()
{
this.setDefaultState(getExtendedBlockState().withProperty(unlistedStringProp, values.get(0)).withProperty(stringProp, values.get(0)));
}
@ -114,7 +114,7 @@ public class BlockString extends Block
return (IExtendedBlockState) this.getBaseExtendedState().getBaseState();
}
private BlockStateContainer createRealBlockState()
protected BlockStateContainer createRealBlockState()
{
return new ExtendedBlockState(this, new IProperty[] { stringProp }, new IUnlistedProperty[] { unlistedStringProp });
}

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@ -0,0 +1,156 @@
package WayofTime.bloodmagic.block.base;
import net.minecraft.block.BlockRotatedPillar;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
public class BlockStringPillar extends BlockString
{
public BlockStringPillar(Material material, String[] values, String propName)
{
super(material, values, propName);
}
public BlockStringPillar(Material material, String[] values)
{
this(material, values, "type");
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
{
// System.out.println(state);
return false;
}
/**
* Convert the given metadata into a BlockState for this Block
*/
@Override
public IBlockState getStateFromMeta(int meta)
{
IBlockState iblockstate = this.getDefaultState().withProperty(this.getStringProp(), this.getValues().get((meta & 3) % 4));
switch (meta & 12)
{
case 0:
iblockstate = iblockstate.withProperty(BlockRotatedPillar.AXIS, EnumFacing.Axis.Y);
break;
case 4:
iblockstate = iblockstate.withProperty(BlockRotatedPillar.AXIS, EnumFacing.Axis.X);
break;
case 8:
iblockstate = iblockstate.withProperty(BlockRotatedPillar.AXIS, EnumFacing.Axis.Z);
break;
default:
iblockstate.withProperty(BlockRotatedPillar.AXIS, EnumFacing.Axis.Y);
break;
}
// System.out.println(iblockstate);
return iblockstate;
}
@SuppressWarnings("incomplete-switch")
@Override
public int getMetaFromState(IBlockState state)
{
int i = 0;
i = i | this.getValues().indexOf(String.valueOf(state.getValue(this.getStringProp())));
switch ((EnumFacing.Axis) state.getValue(BlockRotatedPillar.AXIS))
{
case X:
i |= 4;
break;
case Z:
i |= 8;
break;
// case NONE:
// i |= 12;
}
return i;
}
@Override
public boolean rotateBlock(net.minecraft.world.World world, BlockPos pos, EnumFacing axis)
{
net.minecraft.block.state.IBlockState state = world.getBlockState(pos);
for (net.minecraft.block.properties.IProperty<?> prop : state.getProperties().keySet())
{
if (prop == BlockRotatedPillar.AXIS)
{
world.setBlockState(pos, state.cycleProperty(prop));
return true;
}
}
return false;
}
@Override
public IBlockState withRotation(IBlockState state, Rotation rot)
{
switch (rot)
{
case COUNTERCLOCKWISE_90:
case CLOCKWISE_90:
switch (state.getValue(BlockRotatedPillar.AXIS))
{
case X:
return state.withProperty(BlockRotatedPillar.AXIS, EnumFacing.Axis.Z);
case Z:
return state.withProperty(BlockRotatedPillar.AXIS, EnumFacing.Axis.X);
default:
return state;
}
default:
return state;
}
}
@Override
protected void setupStates()
{
this.setDefaultState(getExtendedBlockState().withProperty(this.getUnlistedStringProp(), this.getValues().get(0)).withProperty(this.getStringProp(), this.getValues().get(0)).withProperty(BlockRotatedPillar.AXIS, EnumFacing.Axis.Y));
}
// @Override
// protected BlockStateContainer createBlockState()
// {
// return new BlockStateContainer(this, new IProperty[] { this.getStringProp(), BlockRotatedPillar.AXIS });
// }
@Override
protected BlockStateContainer createRealBlockState()
{
return new ExtendedBlockState(this, new IProperty[] { BlockRotatedPillar.AXIS, this.getStringProp() }, new IUnlistedProperty[] { this.getUnlistedStringProp() });
}
@Override
protected ItemStack createStackedBlock(IBlockState state)
{
return new ItemStack(Item.getItemFromBlock(this), 1, this.getValues().indexOf(String.valueOf(state.getValue(this.getStringProp()))));
}
@Override
public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
return super.onBlockPlaced(worldIn, pos, facing, hitX, hitY, hitZ, meta, placer).withProperty(BlockRotatedPillar.AXIS, facing.getAxis());
}
}

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@ -0,0 +1,30 @@
package WayofTime.bloodmagic.item.block;
import net.minecraft.block.Block;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import WayofTime.bloodmagic.block.BlockDemonPillar;
public class ItemBlockDemonPillarBase extends ItemBlock
{
// public final BlockDemonBase demonBlock;
public ItemBlockDemonPillarBase(Block block)
{
super(block);
setHasSubtypes(true);
// demonBlock = block;
}
@Override
public String getUnlocalizedName(ItemStack stack)
{
return super.getUnlocalizedName(stack) + BlockDemonPillar.names[stack.getItemDamage() % BlockDemonPillar.names.length];
}
@Override
public int getMetadata(int meta)
{
return meta;
}
}

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@ -1,6 +1,7 @@
package WayofTime.bloodmagic.registry;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.item.ItemBlock;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
@ -22,6 +23,7 @@ import WayofTime.bloodmagic.block.BlockDemonBase;
import WayofTime.bloodmagic.block.BlockDemonCrucible;
import WayofTime.bloodmagic.block.BlockDemonCrystal;
import WayofTime.bloodmagic.block.BlockDemonCrystallizer;
import WayofTime.bloodmagic.block.BlockDemonPillar;
import WayofTime.bloodmagic.block.BlockDemonPylon;
import WayofTime.bloodmagic.block.BlockDimensionalPortal;
import WayofTime.bloodmagic.block.BlockIncenseAltar;
@ -46,6 +48,7 @@ import WayofTime.bloodmagic.item.block.ItemBlockBloodTank;
import WayofTime.bloodmagic.item.block.ItemBlockCrystal;
import WayofTime.bloodmagic.item.block.ItemBlockDemonBase;
import WayofTime.bloodmagic.item.block.ItemBlockDemonCrystal;
import WayofTime.bloodmagic.item.block.ItemBlockDemonPillarBase;
import WayofTime.bloodmagic.item.block.ItemBlockMimic;
import WayofTime.bloodmagic.item.block.ItemBlockPath;
import WayofTime.bloodmagic.item.block.ItemBlockPedestal;
@ -117,6 +120,7 @@ public class ModBlocks
public static Block demonBrick1;
public static Block demonBrick2;
public static Block demonPillar1;
public static void init()
{
@ -157,7 +161,7 @@ public class ModBlocks
demonBrick1 = registerBlock(new ItemBlockDemonBase(new BlockDemonBase("bricks1", new String[] { "brick1_raw", "brick1_corrosive", "brick1_destructive", "brick1_vengeful", "brick1_steadfast", "brick2_raw", "brick2_corrosive", "brick2_destructive", "brick2_vengeful", "brick2_steadfast", "brick3_raw", "brick3_corrosive", "brick3_destructive", "brick3_vengeful", "brick3_steadfast" })), Constants.BloodMagicBlock.DEMON_BRICK_1.getRegName());
demonBrick2 = registerBlock(new ItemBlockDemonBase(new BlockDemonBase("bricks2", new String[] { "smallbrick_raw", "smallbrick_corrosive", "smallbrick_destructive", "smallbrick_vengeful", "smallbrick_steadfast", "tile_raw", "tile_corrosive", "tile_destructive", "tile_vengeful", "tile_steadfast", "tilespecial_raw", "tilespecial_corrosive", "tilespecial_destructive", "tilespecial_vengeful", "tilespecial_steadfast" })), Constants.BloodMagicBlock.DEMON_BRICK_2.getRegName());
demonPillar1 = registerBlock(new ItemBlockDemonPillarBase(new BlockDemonPillar("pillar1", Material.ROCK)), "BlockPillar1");
// testSpellBlock = registerBlock(new BlockTestSpellBlock());
BloodMagicAPI.addToTeleposerBlacklist(inputRoutingNode);

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@ -0,0 +1,55 @@
{
"forge_marker": 1,
"defaults": {
"model": "minecraft:cube_bottom_top",
"textures": {
"bottom": "bloodmagic:blocks/dungeon/dungeon_pillarheart",
"top": "bloodmagic:blocks/dungeon/dungeon_pillarheart",
"side": "bloodmagic:blocks/dungeon/dungeon_pillar"
}
},
"variants": {
"axis": {
"x": {
"transform": {
"rotation": {"z": -90}
}
},
"y": {
},
"z": {
"transform": {
"rotation": {"x": 90}
}
}
},
"type": {
"raw": {
},
"corrosive": {
"textures": {
"bottom": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c",
"top": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c",
"side": "bloodmagic:blocks/dungeon/dungeon_pillar_c"
}
}
},
"inventory": [{
"variants": {
"raw": {
},
"corrosive": {
"textures": {
"bottom": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c",
"top": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c",
"side": "bloodmagic:blocks/dungeon/dungeon_pillar_c"
}
}
}
}]
}
}