Move setRegistryName out of item/block constructors

This commit is contained in:
Nick 2016-04-09 16:50:16 -07:00
parent b259afc7df
commit d48e4e5ae8
78 changed files with 92 additions and 206 deletions

View file

@ -153,7 +153,7 @@ public class ModItems
public static void init()
{
bloodOrb = registerItem(new ItemBloodOrb());
bloodOrb = registerItem(new ItemBloodOrb(), Constants.BloodMagicItem.BLOOD_ORB.getRegName());
orbWeak = new BloodOrb("weak", 1, 5000);
OrbRegistry.registerOrb(orbWeak);
orbApprentice = new BloodOrb("apprentice", 2, 25000);
@ -167,54 +167,54 @@ public class ModItems
orbTranscendent = new BloodOrb("transcendent", 6, 30000000);
OrbRegistry.registerOrb(orbTranscendent);
bucketEssence = registerItem(new ItemBucketEssence());
bucketEssence = registerItem(new ItemBucketEssence(), Constants.BloodMagicItem.BUCKET_ESSENCE.getRegName());
activationCrystal = registerItem(new ItemActivationCrystal());
slate = registerItem(new ItemSlate());
inscriptionTool = registerItem(new ItemInscriptionTool());
activationCrystal = registerItem(new ItemActivationCrystal(), Constants.BloodMagicItem.ACTIVATION_CRYSTAL.getRegName());
slate = registerItem(new ItemSlate(), Constants.BloodMagicItem.SLATE.getRegName());
inscriptionTool = registerItem(new ItemInscriptionTool(), Constants.BloodMagicItem.INSCRIPTION_TOOL.getRegName());
sacrificialDagger = registerItem(new ItemSacrificialDagger());
packSacrifice = registerItem(new ItemPackSacrifice());
packSelfSacrifice = registerItem(new ItemPackSelfSacrifice());
daggerOfSacrifice = registerItem(new ItemDaggerOfSacrifice());
sacrificialDagger = registerItem(new ItemSacrificialDagger(), Constants.BloodMagicItem.SACRIFICIAL_DAGGER.getRegName());
packSacrifice = registerItem(new ItemPackSacrifice(), Constants.BloodMagicItem.SACRIFICE_PACK.getRegName());
packSelfSacrifice = registerItem(new ItemPackSelfSacrifice(), Constants.BloodMagicItem.SELF_SACRIFICE_PACK.getRegName());
daggerOfSacrifice = registerItem(new ItemDaggerOfSacrifice(), Constants.BloodMagicItem.DAGGER_OF_SACRIFICE.getRegName());
ritualDiviner = registerItem(new ItemRitualDiviner());
ritualDiviner = registerItem(new ItemRitualDiviner(), Constants.BloodMagicItem.RITUAL_DIVINER.getRegName());
lavaCrystal = registerItem(new ItemLavaCrystal());
lavaCrystal = registerItem(new ItemLavaCrystal(), Constants.BloodMagicItem.LAVA_CRYSTAL.getRegName());
GameRegistry.registerFuelHandler(new ItemLavaCrystal());
boundSword = registerItem(new ItemBoundSword());
boundPickaxe = registerItem(new ItemBoundPickaxe());
boundAxe = registerItem(new ItemBoundAxe());
boundShovel = registerItem(new ItemBoundShovel());
boundSword = registerItem(new ItemBoundSword(), Constants.BloodMagicItem.BOUND_SWORD.getRegName());
boundPickaxe = registerItem(new ItemBoundPickaxe(), Constants.BloodMagicItem.BOUND_PICKAXE.getRegName());
boundAxe = registerItem(new ItemBoundAxe(), Constants.BloodMagicItem.BOUND_AXE.getRegName());
boundShovel = registerItem(new ItemBoundShovel(), Constants.BloodMagicItem.BOUND_SHOVEL.getRegName());
sigilDivination = registerItem(new ItemSigilDivination());
sigilAir = registerItem(new ItemSigilAir());
sigilWater = registerItem(new ItemSigilWater());
sigilLava = registerItem(new ItemSigilLava());
sigilVoid = registerItem(new ItemSigilVoid());
sigilGreenGrove = registerItem(new ItemSigilGreenGrove());
sigilBloodLight = registerItem(new ItemSigilBloodLight());
sigilElementalAffinity = registerItem(new ItemSigilElementalAffinity());
sigilMagnetism = registerItem(new ItemSigilMagnetism());
sigilSuppression = registerItem(new ItemSigilSuppression());
sigilHaste = registerItem(new ItemSigilHaste());
sigilFastMiner = registerItem(new ItemSigilFastMiner());
sigilSeer = registerItem(new ItemSigilSeer());
sigilPhantomBridge = registerItem(new ItemSigilPhantomBridge());
sigilWhirlwind = registerItem(new ItemSigilWhirlwind());
sigilCompression = registerItem(new ItemSigilCompression());
sigilEnderSeverance = registerItem(new ItemSigilEnderSeverance());
sigilDivination = registerItem(new ItemSigilDivination(), Constants.BloodMagicItem.SIGIL_DIVINATION.getRegName());
sigilAir = registerItem(new ItemSigilAir(), Constants.BloodMagicItem.SIGIL_AIR.getRegName());
sigilWater = registerItem(new ItemSigilWater(), Constants.BloodMagicItem.SIGIL_WATER.getRegName());
sigilLava = registerItem(new ItemSigilLava(), Constants.BloodMagicItem.SIGIL_LAVA.getRegName());
sigilVoid = registerItem(new ItemSigilVoid(), Constants.BloodMagicItem.SIGIL_VOID.getRegName());
sigilGreenGrove = registerItem(new ItemSigilGreenGrove(), Constants.BloodMagicItem.SIGIL_GREEN_GROVE.getRegName());
sigilBloodLight = registerItem(new ItemSigilBloodLight(), Constants.BloodMagicItem.SIGIL_BLOOD_LIGHT.getRegName());
sigilElementalAffinity = registerItem(new ItemSigilElementalAffinity(), Constants.BloodMagicItem.SIGIL_ELEMENTAL_AFFINITY.getRegName());
sigilMagnetism = registerItem(new ItemSigilMagnetism(), Constants.BloodMagicItem.SIGIL_MAGNETISM.getRegName());
sigilSuppression = registerItem(new ItemSigilSuppression(), Constants.BloodMagicItem.SIGIL_SUPPRESION.getRegName());
sigilHaste = registerItem(new ItemSigilHaste(), Constants.BloodMagicItem.SIGIL_HASTE.getRegName());
sigilFastMiner = registerItem(new ItemSigilFastMiner(), Constants.BloodMagicItem.SIGIL_FAST_MINER.getRegName());
sigilSeer = registerItem(new ItemSigilSeer(), Constants.BloodMagicItem.SIGIL_SEER.getRegName());
sigilPhantomBridge = registerItem(new ItemSigilPhantomBridge(), Constants.BloodMagicItem.SIGIL_PHANTOM_BRIDGE.getRegName());
sigilWhirlwind = registerItem(new ItemSigilWhirlwind(), Constants.BloodMagicItem.SIGIL_WHIRLWIND.getRegName());
sigilCompression = registerItem(new ItemSigilCompression(), Constants.BloodMagicItem.SIGIL_COMPRESSION.getRegName());
sigilEnderSeverance = registerItem(new ItemSigilEnderSeverance(), Constants.BloodMagicItem.SIGIL_ENDER_SEVERANCE.getRegName());
sigilTeleposition = registerItem(new ItemSigilTeleposition());
sigilTransposition = registerItem(new ItemSigilTransposition());
sigilTeleposition = registerItem(new ItemSigilTeleposition(), Constants.BloodMagicItem.TELEPOSITION_FOCUS.getRegName());
sigilTransposition = registerItem(new ItemSigilTransposition(), Constants.BloodMagicItem.SIGIL_TRANSPOSITION.getRegName());
itemComponent = registerItem(new ItemComponent());
itemDemonCrystal = registerItem(new ItemDemonCrystal());
telepositionFocus = registerItem(new ItemTelepositionFocus());
experienceTome = registerItem(new ItemExperienceBook());
itemComponent = registerItem(new ItemComponent(), Constants.BloodMagicItem.COMPONENT.getRegName());
itemDemonCrystal = registerItem(new ItemDemonCrystal(), Constants.BloodMagicItem.DEMON_CRYSTAL.getRegName());
telepositionFocus = registerItem(new ItemTelepositionFocus(), Constants.BloodMagicItem.TELEPOSITION_FOCUS.getRegName());
experienceTome = registerItem(new ItemExperienceBook(), Constants.BloodMagicItem.EXPERIENCE_TOME.getRegName());
bloodShard = registerItem(new ItemBloodShard());
bloodShard = registerItem(new ItemBloodShard(), Constants.BloodMagicItem.BLOOD_SHARD.getRegName());
livingArmourHelmet = registerItem(new ItemLivingArmour(EntityEquipmentSlot.HEAD), "ItemLivingArmourHelmet");
livingArmourChest = registerItem(new ItemLivingArmour(EntityEquipmentSlot.CHEST), "ItemLivingArmourChest");
@ -226,21 +226,21 @@ public class ModItems
sentientArmourLegs = registerItem(new ItemSentientArmour(EntityEquipmentSlot.LEGS), "ItemSentientArmourLegs");
sentientArmourBoots = registerItem(new ItemSentientArmour(EntityEquipmentSlot.FEET), "ItemSentientArmourBoots");
altarMaker = registerItem(new ItemAltarMaker());
upgradeTome = registerItem(new ItemUpgradeTome());
upgradeTrainer = registerItem(new ItemUpgradeTrainer());
altarMaker = registerItem(new ItemAltarMaker(), Constants.BloodMagicItem.ALTAR_MAKER.getRegName());
upgradeTome = registerItem(new ItemUpgradeTome(), Constants.BloodMagicItem.UPGRADE_TOME.getRegName());
upgradeTrainer = registerItem(new ItemUpgradeTrainer(), Constants.BloodMagicItem.UPGRADE_TRAINER.getRegName());
arcaneAshes = registerItem(new ItemArcaneAshes());
monsterSoul = registerItem(new ItemMonsterSoul());
soulGem = registerItem(new ItemSoulGem());
soulSnare = registerItem(new ItemSoulSnare());
arcaneAshes = registerItem(new ItemArcaneAshes(), Constants.BloodMagicItem.ARCANE_ASHES.getRegName());
monsterSoul = registerItem(new ItemMonsterSoul(), Constants.BloodMagicItem.MONSTER_SOUL.getRegName());
soulGem = registerItem(new ItemSoulGem(), Constants.BloodMagicItem.SOUL_GEM.getRegName());
soulSnare = registerItem(new ItemSoulSnare(), Constants.BloodMagicItem.SOUL_SNARE.getRegName());
sentientSword = registerItem(new ItemSentientSword());
sentientBow = registerItem(new ItemSentientBow());
sentientArmourGem = registerItem(new ItemSentientArmourGem());
sentientSword = registerItem(new ItemSentientSword(), Constants.BloodMagicItem.SENTIENT_SWORD.getRegName());
sentientBow = registerItem(new ItemSentientBow(), Constants.BloodMagicItem.SENTIENT_BOW.getRegName());
sentientArmourGem = registerItem(new ItemSentientArmourGem(), Constants.BloodMagicItem.SENTIENT_ARMOR_GEM.getRegName());
nodeRouter = registerItem(new ItemNodeRouter());
baseItemFilter = registerItem(new ItemRouterFilter());
nodeRouter = registerItem(new ItemNodeRouter(), Constants.BloodMagicItem.NODE_ROUTER.getRegName());
baseItemFilter = registerItem(new ItemRouterFilter(), Constants.BloodMagicItem.ROUTER_FILTER.getRegName());
}
public static void initRenders()
@ -270,28 +270,12 @@ public class ModItems
{
if (!ConfigHandler.itemBlacklist.contains(name))
{
GameRegistry.registerItem(item, name);
if (item.getRegistryName() == null)
item.setRegistryName(name);
GameRegistry.register(item);
BloodMagic.proxy.tryHandleItemModel(item, name);
}
return item;
}
private static Item registerItem(Item item)
{
if (item.getRegistryName() == null)
{
BloodMagic.instance.getLogger().error("Attempted to register Item {} without setting a registry name. Item will not be registered. Please report this.", item.getClass().getCanonicalName());
return item;
}
String itemName = item.getRegistryName().getResourcePath();
if (!ConfigHandler.itemBlacklist.contains(itemName))
{
GameRegistry.registerItem(item);
BloodMagic.proxy.tryHandleItemModel(item, itemName);
}
return item;
}
}