Added in the Spike Array

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WayofTime 2018-03-30 11:35:40 -04:00
parent b7adad76e7
commit d2a84c0e7c
5 changed files with 90 additions and 3 deletions

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@ -5,8 +5,11 @@ Version 2.2.8
- It's a bright idea to fix this as soon as I can.
- Changed the recipe of the Teleport Array:
- Note from Scotty: Captain, I'll remind ya what happened last time you put an apple in her array! Use an Enderpearl and redstone dust next time!
- Added a new array, the Turret Array:
- Place an array on top of an inventory with arrows and then place a bow and an arrow in the array. The array will target enemies greater than 3 blocks away and less than 32, using any arrows in the inventory.
- Added new arrays
- The Turret Array:
> Place an array on top of an inventory with arrows and then place a bow and an arrow in the array. The array will target enemies greater than 3 blocks away and less than 32, using any arrows in the inventory.
- Spike Array:
> Place a piece of cobblestone and iron ingot in the array. The array deals damage to any living entity that enters
- Increased the max number of items transferable by the Master Routing Node in its system to 64 per second. Will revisit this limit if I figure out a less silly upgrade system.
- Added additional effects to the Sentient Bow when aspected to different Will types.
- Added in book entries for the Teleport Array and the Turret Array.