Imperfect ritual system hopefully works correctly now

This commit is contained in:
Nick 2015-11-02 18:00:48 -08:00
parent 92bf7cc35b
commit d285736ca9
9 changed files with 18 additions and 8 deletions

View file

@ -1,5 +1,6 @@
package WayofTime.bloodmagic.api.ritual;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import net.minecraft.entity.player.EntityPlayer;
@ -9,6 +10,7 @@ import java.util.ArrayList;
@Getter
@RequiredArgsConstructor
@EqualsAndHashCode
public abstract class Ritual {
private final String name;