Fix server crash with holding sigil keybind (#915)

@Arcaratus, poking because this will break BA again. I separated things into new classes.
This commit is contained in:
Nicholas Ignoffo 2016-09-13 16:09:45 -07:00
parent e9549fd9db
commit d1f98be462
7 changed files with 143 additions and 134 deletions

View file

@ -3,7 +3,7 @@ package WayofTime.bloodmagic.item.sigil;
import java.util.Collections;
import java.util.List;
import WayofTime.bloodmagic.client.KeyBindingBloodMagic;
import WayofTime.bloodmagic.client.key.KeyBindings;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@ -27,7 +27,7 @@ import WayofTime.bloodmagic.api.iface.IAltarReader;
import WayofTime.bloodmagic.api.iface.IBindable;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.util.Utils;
import WayofTime.bloodmagic.client.IKeybindable;
import WayofTime.bloodmagic.client.key.IKeybindable;
import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.base.Strings;
@ -42,9 +42,9 @@ public class ItemSigilHolding extends ItemSigilBase implements IKeybindable, IAl
}
@Override
public void onKeyPressed(ItemStack stack, EntityPlayer player, KeyBindingBloodMagic.KeyBindings key, boolean showInChat)
public void onKeyPressed(ItemStack stack, EntityPlayer player, KeyBindings key, boolean showInChat)
{
if (stack == player.getHeldItemMainhand() && stack.getItem() instanceof ItemSigilHolding && key.equals(KeyBindingBloodMagic.KeyBindings.OPEN_HOLDING))
if (stack == player.getHeldItemMainhand() && stack.getItem() instanceof ItemSigilHolding && key.equals(KeyBindings.OPEN_HOLDING))
{
Utils.setUUID(stack);
player.openGui(BloodMagic.instance, Constants.Gui.SIGIL_HOLDING_GUI, player.worldObj, (int) player.posX, (int) player.posY, (int) player.posZ);
@ -73,7 +73,7 @@ public class ItemSigilHolding extends ItemSigilBase implements IKeybindable, IAl
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
super.addInformation(stack, player, tooltip, advanced);
tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.sigil.holding.press", KeyBindingBloodMagic.KeyBindings.OPEN_HOLDING.getKey().getDisplayName()));
tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.sigil.holding.press", KeyBindings.OPEN_HOLDING.getKey().getDisplayName()));
if (!stack.hasTagCompound())
return;