Added Syringe Throwing Daggers and Slate Ampoules
The new Throwing Daggers deal 8 damage and have a chance to drop a Slate Ampoule based on the mob killed's max health. Crafted using the Hellfire Forge. Using a Slate Ampoule next to a Blood Altar fills its main tank with 500LP .
This commit is contained in:
parent
abe7333e64
commit
d15daa737c
20 changed files with 900 additions and 682 deletions
|
@ -354,6 +354,7 @@ public class GeneratorLanguage extends LanguageProvider
|
|||
add("tooltip.bloodmagic.livingarmour.extraExtraInfo", "&9-Hold shift + M for progress info-");
|
||||
|
||||
add("tooltip.bloodmagic.slate_vial", "A glass vial infused with a simple slate");
|
||||
add("tooltip.bloodmagic.blood_provider.slate.desc", "A simple ampoule containing 500LP");
|
||||
|
||||
add("chat.bloodmagic.living_upgrade_level_increase", "%s has leveled up to %d");
|
||||
|
||||
|
@ -556,6 +557,8 @@ public class GeneratorLanguage extends LanguageProvider
|
|||
addItem(BloodMagicItems.LIVING_TOME, "Living Armour Upgrade Tome");
|
||||
|
||||
addItem(BloodMagicItems.THROWING_DAGGER, "Iron Throwing Dagger");
|
||||
addItem(BloodMagicItems.THROWING_DAGGER_SYRINGE, "Syringe Throwing Dagger");
|
||||
addItem(BloodMagicItems.SLATE_AMPOULE, "Slate Ampoule");
|
||||
|
||||
// Anointment Items
|
||||
addItem(BloodMagicItems.SLATE_VIAL, "Slate-infused Vial");
|
||||
|
|
|
@ -224,6 +224,8 @@ public class BloodMagicItems
|
|||
public static final RegistryObject<Item> PLANT_OIL = BASICITEMS.register("plantoil", () -> new ItemBase());
|
||||
|
||||
public static final RegistryObject<Item> THROWING_DAGGER = BASICITEMS.register("throwing_dagger", ItemThrowingDagger::new);
|
||||
public static final RegistryObject<Item> THROWING_DAGGER_SYRINGE = BASICITEMS.register("throwing_dagger_syringe", ItemThrowingDaggerSyringe::new);
|
||||
public static final RegistryObject<Item> SLATE_AMPOULE = BASICITEMS.register("slate_ampoule", () -> new ItemBloodProvider("slate", 500));
|
||||
|
||||
// Anointments
|
||||
public static final RegistryObject<Item> SLATE_VIAL = ITEMS.register("slate_vial", () -> new ItemBase(16, "slate_vial"));
|
||||
|
|
|
@ -0,0 +1,82 @@
|
|||
package wayoftime.bloodmagic.common.item;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.particles.RedstoneParticleData;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.SoundEvents;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import wayoftime.bloodmagic.BloodMagic;
|
||||
import wayoftime.bloodmagic.altar.IBloodAltar;
|
||||
import wayoftime.bloodmagic.util.helper.PlayerHelper;
|
||||
import wayoftime.bloodmagic.util.helper.PlayerSacrificeHelper;
|
||||
|
||||
public class ItemBloodProvider extends Item
|
||||
{
|
||||
protected final String tooltipBase;
|
||||
public final int lpProvided;
|
||||
|
||||
public ItemBloodProvider(String name, int lpProvided)
|
||||
{
|
||||
super(new Item.Properties().maxStackSize(64).group(BloodMagic.TAB));
|
||||
|
||||
this.tooltipBase = "tooltip.bloodmagic.blood_provider." + name + ".";
|
||||
this.lpProvided = lpProvided;
|
||||
}
|
||||
|
||||
public ItemBloodProvider(String name)
|
||||
{
|
||||
this(name, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand)
|
||||
{
|
||||
ItemStack stack = player.getHeldItem(hand);
|
||||
if (PlayerHelper.isFakePlayer(player))
|
||||
return super.onItemRightClick(world, player, hand);
|
||||
|
||||
IBloodAltar altarEntity = PlayerSacrificeHelper.getAltar(world, player.getPosition());
|
||||
if (altarEntity != null)
|
||||
{
|
||||
double posX = player.getPosX();
|
||||
double posY = player.getPosY();
|
||||
double posZ = player.getPosZ();
|
||||
world.playSound(player, posX, posY, posZ, SoundEvents.BLOCK_GLASS_BREAK, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
|
||||
|
||||
for (int l = 0; l < 8; ++l)
|
||||
world.addParticle(RedstoneParticleData.REDSTONE_DUST, posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), 0, 0, 0);
|
||||
|
||||
if (!world.isRemote && PlayerHelper.isFakePlayer(player))
|
||||
return super.onItemRightClick(world, player, hand);
|
||||
|
||||
altarEntity.fillMainTank(lpProvided);
|
||||
if (!player.isCreative())
|
||||
{
|
||||
stack.shrink(1);
|
||||
}
|
||||
}
|
||||
|
||||
return super.onItemRightClick(world, player, hand);
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public void addInformation(ItemStack stack, World world, List<ITextComponent> tooltip, ITooltipFlag flag)
|
||||
{
|
||||
tooltip.add(new TranslationTextComponent(tooltipBase + "desc").mergeStyle(TextFormatting.ITALIC));
|
||||
|
||||
super.addInformation(stack, world, tooltip, flag);
|
||||
}
|
||||
}
|
|
@ -12,18 +12,20 @@ import net.minecraft.util.Hand;
|
|||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.SoundEvents;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import wayoftime.bloodmagic.BloodMagic;
|
||||
import wayoftime.bloodmagic.api.compat.EnumDemonWillType;
|
||||
import wayoftime.bloodmagic.entity.projectile.AbstractEntityThrowingDagger;
|
||||
import wayoftime.bloodmagic.entity.projectile.EntityThrowingDagger;
|
||||
import wayoftime.bloodmagic.will.PlayerDemonWillHandler;
|
||||
|
||||
public class ItemThrowingDagger extends Item
|
||||
{
|
||||
public static int[] soulBracket = new int[] { 16, 60, 200, 400, 1000, 2000, 4000 };
|
||||
public static int[] soulBracket = new int[] { 1, 60, 200, 400, 1000, 2000, 4000 };
|
||||
|
||||
public static double[] soulDrop = new double[] { 2, 4, 7, 10, 13, 15, 18 };
|
||||
public static double[] staticDrop = new double[] { 1, 1, 2, 3, 3, 4, 4 };
|
||||
|
@ -61,9 +63,7 @@ public class ItemThrowingDagger extends Item
|
|||
|
||||
ItemStack copyStack = stack.copy();
|
||||
copyStack.setCount(1);
|
||||
EntityThrowingDagger dagger = new EntityThrowingDagger(copyStack, worldIn, playerIn);
|
||||
dagger.func_234612_a_(playerIn, playerIn.rotationPitch, playerIn.rotationYaw, 0.0F, 3F, 0.5F);
|
||||
dagger.setDamage(10);
|
||||
AbstractEntityThrowingDagger dagger = getDagger(copyStack, worldIn, playerIn);
|
||||
|
||||
int level = getLevel(souls);
|
||||
if (level >= 0)
|
||||
|
@ -84,6 +84,14 @@ public class ItemThrowingDagger extends Item
|
|||
return new ActionResult<>(ActionResultType.SUCCESS, stack);
|
||||
}
|
||||
|
||||
public AbstractEntityThrowingDagger getDagger(ItemStack stack, World world, PlayerEntity player)
|
||||
{
|
||||
AbstractEntityThrowingDagger dagger = new EntityThrowingDagger(stack, world, player);
|
||||
dagger.func_234612_a_(player, player.rotationPitch, player.rotationYaw, 0.0F, 3F, 0.5F);
|
||||
dagger.setDamage(10);
|
||||
return dagger;
|
||||
}
|
||||
|
||||
private int getLevel(double soulsRemaining)
|
||||
{
|
||||
int lvl = -1;
|
||||
|
@ -102,7 +110,7 @@ public class ItemThrowingDagger extends Item
|
|||
@OnlyIn(Dist.CLIENT)
|
||||
public void addInformation(ItemStack stack, World world, List<ITextComponent> tooltip, ITooltipFlag flag)
|
||||
{
|
||||
tooltip.add(new TranslationTextComponent("tooltip.bloodmagic.throwing_dagger.desc"));
|
||||
tooltip.add(new TranslationTextComponent("tooltip.bloodmagic.throwing_dagger.desc").mergeStyle(TextFormatting.ITALIC));
|
||||
|
||||
super.addInformation(stack, world, tooltip, flag);
|
||||
}
|
||||
|
|
|
@ -0,0 +1,19 @@
|
|||
package wayoftime.bloodmagic.common.item;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import wayoftime.bloodmagic.entity.projectile.AbstractEntityThrowingDagger;
|
||||
import wayoftime.bloodmagic.entity.projectile.EntityThrowingDaggerSyringe;
|
||||
|
||||
public class ItemThrowingDaggerSyringe extends ItemThrowingDagger
|
||||
{
|
||||
@Override
|
||||
public AbstractEntityThrowingDagger getDagger(ItemStack stack, World world, PlayerEntity player)
|
||||
{
|
||||
AbstractEntityThrowingDagger dagger = new EntityThrowingDaggerSyringe(stack, world, player);
|
||||
dagger.func_234612_a_(player, player.rotationPitch, player.rotationYaw, 0.0F, 3F, 0.5F);
|
||||
dagger.setDamage(8);
|
||||
return dagger;
|
||||
}
|
||||
}
|
|
@ -60,6 +60,7 @@ public class TartaricForgeRecipeProvider implements ISubRecipeProvider
|
|||
TartaricForgeRecipeBuilder.tartaricForge(stack, 60, 1, Ingredient.fromItems(BloodMagicItems.DEFORESTER_CHARGE_ITEM.get())).build(consumer, BloodMagic.rl(basePath + "deforester_charge_smelting"));
|
||||
|
||||
TartaricForgeRecipeBuilder.tartaricForge(new ItemStack(BloodMagicItems.THROWING_DAGGER.get(), 16), 32, 5, Ingredient.fromTag(Tags.Items.INGOTS_IRON), Ingredient.fromTag(Tags.Items.INGOTS_IRON), Ingredient.fromTag(Tags.Items.STRING)).build(consumer, BloodMagic.rl(basePath + "throwing_dagger"));
|
||||
TartaricForgeRecipeBuilder.tartaricForge(new ItemStack(BloodMagicItems.THROWING_DAGGER_SYRINGE.get(), 16), 10, 2, Ingredient.fromTag(Tags.Items.STONE), Ingredient.fromTag(Tags.Items.GLASS)).build(consumer, BloodMagic.rl(basePath + "throwing_dagger_syringe"));
|
||||
|
||||
// Changed Recipes
|
||||
{
|
||||
|
|
|
@ -5,10 +5,10 @@ import net.minecraft.entity.EntityType;
|
|||
import wayoftime.bloodmagic.BloodMagic;
|
||||
import wayoftime.bloodmagic.common.registration.impl.EntityTypeDeferredRegister;
|
||||
import wayoftime.bloodmagic.common.registration.impl.EntityTypeRegistryObject;
|
||||
import wayoftime.bloodmagic.entity.projectile.AbstractEntityThrowingDagger;
|
||||
import wayoftime.bloodmagic.entity.projectile.EntityBloodLight;
|
||||
import wayoftime.bloodmagic.entity.projectile.EntityShapedCharge;
|
||||
import wayoftime.bloodmagic.entity.projectile.EntitySoulSnare;
|
||||
import wayoftime.bloodmagic.entity.projectile.EntityThrowingDagger;
|
||||
|
||||
public class BloodMagicEntityTypes
|
||||
{
|
||||
|
@ -20,7 +20,7 @@ public class BloodMagicEntityTypes
|
|||
public static final EntityTypeDeferredRegister ENTITY_TYPES = new EntityTypeDeferredRegister(BloodMagic.MODID);
|
||||
|
||||
public static final EntityTypeRegistryObject<EntitySoulSnare> SNARE = ENTITY_TYPES.register("soulsnare", EntityType.Builder.<EntitySoulSnare>create(EntitySoulSnare::new, EntityClassification.MISC).setTrackingRange(64).setUpdateInterval(1).size(0.25f, 0.25f));
|
||||
public static final EntityTypeRegistryObject<EntityThrowingDagger> THROWING_DAGGER = ENTITY_TYPES.register("throwing_dagger", EntityType.Builder.<EntityThrowingDagger>create(EntityThrowingDagger::new, EntityClassification.MISC).setTrackingRange(64).setUpdateInterval(1).size(0.25f, 0.25f));
|
||||
public static final EntityTypeRegistryObject<AbstractEntityThrowingDagger> THROWING_DAGGER = ENTITY_TYPES.register("throwing_dagger", EntityType.Builder.<AbstractEntityThrowingDagger>create(AbstractEntityThrowingDagger::new, EntityClassification.MISC).setTrackingRange(64).setUpdateInterval(1).size(0.25f, 0.25f));
|
||||
public static final EntityTypeRegistryObject<EntityBloodLight> BLOOD_LIGHT = ENTITY_TYPES.register("bloodlight", EntityType.Builder.<EntityBloodLight>create(EntityBloodLight::new, EntityClassification.MISC).setTrackingRange(64).setUpdateInterval(1).size(0.25f, 0.25f));
|
||||
public static final EntityTypeRegistryObject<EntityShapedCharge> SHAPED_CHARGE = ENTITY_TYPES.register("shapedcharge", EntityType.Builder.<EntityShapedCharge>create(EntityShapedCharge::new, EntityClassification.MISC).setTrackingRange(64).setUpdateInterval(1).size(0.4f, 0.4f));
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue