Rewrite Meteor system to be fully json (#914)
Also cleans up some other JSON stuff
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parent
0bb2fa6002
commit
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11 changed files with 261 additions and 196 deletions
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@ -18,7 +18,7 @@ import net.minecraft.util.ResourceLocation;
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import org.apache.commons.io.IOUtils;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.gson.Adapters;
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import WayofTime.bloodmagic.gson.Serializers;
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import com.google.gson.Gson;
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import com.google.gson.GsonBuilder;
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@ -35,8 +35,7 @@ public class DungeonRoomLoader
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public static void saveSingleDungeon(DungeonRoom room)
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{
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Gson gson = new GsonBuilder().setPrettyPrinting().create();
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String json = gson.toJson(room);
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String json = Serializers.GSON.toJson(room);
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Writer writer;
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try
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@ -55,17 +54,15 @@ public class DungeonRoomLoader
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public static void loadDungeons()
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{
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Gson gson = new GsonBuilder().setPrettyPrinting().registerTypeAdapter(EnumFacing.class, Adapters.adapter).create();
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try
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{
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URL schematicURL = DungeonRoomLoader.class.getResource(resLocToResourcePath(new ResourceLocation("bloodmagic:Schematics")));
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List<String> schematics = gson.fromJson(Resources.toString(schematicURL, Charsets.UTF_8), new TypeToken<List<String>>(){}.getType());
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List<String> schematics = Serializers.GSON.fromJson(Resources.toString(schematicURL, Charsets.UTF_8), new TypeToken<List<String>>(){}.getType());
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for (String schematicKey : schematics)
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{
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ResourceLocation schematic = new ResourceLocation(schematicKey);
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URL dungeonURL = DungeonRoomLoader.class.getResource(resLocToResourcePath(schematic));
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DungeonRoom dungeonRoom = gson.fromJson(Resources.toString(dungeonURL, Charsets.UTF_8), DungeonRoom.class);
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DungeonRoom dungeonRoom = Serializers.GSON.fromJson(Resources.toString(dungeonURL, Charsets.UTF_8), DungeonRoom.class);
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DungeonRoomRegistry.registerDungeonRoom(dungeonRoom, Math.max(1, dungeonRoom.dungeonWeight));
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}
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} catch (Exception e)
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