Added JEI compat for the Alchemy Table
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9 changed files with 234 additions and 5 deletions
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src/main/resources/assets/bloodmagic/gui/jei/alchemyTable.png
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src/main/resources/assets/bloodmagic/gui/jei/alchemyTable.png
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@ -195,6 +195,7 @@ tile.BloodMagic.incenseAltar.name=Incense Altar
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tile.BloodMagic.teleposer.name=Teleposer
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tile.BloodMagic.soulForge.name=Hellfire Forge
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tile.BloodMagic.alchemyTable.name=Alchemy Table
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tile.BloodMagic.demonCrucible.name=Demon Crucible
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tile.BloodMagic.demonPylon.name=Demon Pylon
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tile.BloodMagic.demonCrystallizer.name=Demon Crystallizer
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@ -560,12 +561,15 @@ jei.BloodMagic.recipe.altar=Blood Altar
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jei.BloodMagic.recipe.binding=Alchemy Array (Binding)
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jei.BloodMagic.recipe.alchemyArrayCrafting=Alchemy Array
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jei.BloodMagic.recipe.soulForge=Hellfire Forge
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jei.BloodMagic.recipe.alchemyTable=Alchemy Table
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jei.BloodMagic.recipe.requiredLP=LP: %d
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jei.BloodMagic.recipe.requiredTier=Tier: %d
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jei.BloodMagic.recipe.consumptionRate=Consumption: %d LP/t
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jei.BloodMagic.recipe.drainRate=Drain: %d LP/t
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jei.BloodMagic.recipe.minimumSouls=Minimum: %1$,.2f Will
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jei.BloodMagic.recipe.soulsDrained=Drained: %1$,.2f Will
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jei.BloodMagic.recipe.lpDrained=Drained: %,d LP
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jei.BloodMagic.recipe.ticksRequired=Time: %,d Ticks
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jei.BloodMagic.desc.altarBuilder=A creative-only item for use in debugging and testing.\n\nShift + Right click to change the tier to build. Right click an Altar to initiate the build.\n\nBreak an Altar while holding to dismantle it.
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jei.BloodMagic.desc.demonicWill=An imprint of a demonic entity attached to a creature.\n\nCan be obtained by killing a mob with a sentient weapon or by throwing a snare at a mob and killing it while it has white particles.
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