From cd34cb30e8e05b1c7f80042791849c8dee4ebc26 Mon Sep 17 00:00:00 2001 From: WayofTime Date: Sun, 23 Aug 2015 18:26:20 -0400 Subject: [PATCH] Fixed the routing focus texture name. --- build.properties | 6 ++-- .../client/ClientEventHandler.java | 28 ++++++++----------- 2 files changed, 16 insertions(+), 18 deletions(-) diff --git a/build.properties b/build.properties index 3e62d1dc..11cb5e94 100644 --- a/build.properties +++ b/build.properties @@ -1,12 +1,14 @@ +# +#Wed Aug 12 17:14:26 EDT 2015 mod_name=BloodMagic forge_version=10.13.4.1492-1.7.10 -cclib_version=1.1.3.138 ccc_version=1.0.7.47 +cclib_version=1.1.3.138 nei_version=1.0.5.111 //=Dependency Information guideapi_version=1.0.1-20 package_group=com.wayoftime.bloodmagic mod_version=1.3.3 minetweaker_version=Dev-1.7.10-3.0.9B -build_number=12 +build_number=14 mc_version=1.7.10 diff --git a/src/main/java/WayofTime/alchemicalWizardry/client/ClientEventHandler.java b/src/main/java/WayofTime/alchemicalWizardry/client/ClientEventHandler.java index b99319df..71e6d416 100644 --- a/src/main/java/WayofTime/alchemicalWizardry/client/ClientEventHandler.java +++ b/src/main/java/WayofTime/alchemicalWizardry/client/ClientEventHandler.java @@ -1,11 +1,9 @@ package WayofTime.alchemicalWizardry.client; import net.minecraft.client.Minecraft; -import net.minecraft.client.entity.AbstractClientPlayer; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.event.RenderBlockOverlayEvent; -import net.minecraftforge.client.event.RenderHandEvent; import net.minecraftforge.client.event.sound.SoundEvent; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.ModBlocks; @@ -16,8 +14,6 @@ import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.InputEvent; import cpw.mods.fml.common.gameevent.TickEvent.Phase; import cpw.mods.fml.common.gameevent.TickEvent.RenderTickEvent; -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; public class ClientEventHandler { @@ -25,18 +21,18 @@ public class ClientEventHandler public static ResourceLocation currentPlayerTexture = null; - @SideOnly(Side.CLIENT) - @SubscribeEvent - public void renderPOVArmour(RenderHandEvent event) - { - if (this.mc.thePlayer.worldObj.isRemote && this.mc.gameSettings.thirdPersonView == 0 && !this.mc.renderViewEntity.isPlayerSleeping() && !this.mc.gameSettings.hideGUI && !this.mc.playerController.enableEverythingIsScrewedUpMode()) - { - currentPlayerTexture = ((AbstractClientPlayer) mc.thePlayer).getLocationSkin(); - - ClientUtils.renderPlayerArmourInPOV(mc.thePlayer, event.partialTicks); - event.setCanceled(true); - } - } +// @SideOnly(Side.CLIENT) +// @SubscribeEvent +// public void renderPOVArmour(RenderHandEvent event) +// { +// if (this.mc.thePlayer.worldObj.isRemote && this.mc.gameSettings.thirdPersonView == 0 && !this.mc.renderViewEntity.isPlayerSleeping() && !this.mc.gameSettings.hideGUI && !this.mc.playerController.enableEverythingIsScrewedUpMode()) +// { +// currentPlayerTexture = ((AbstractClientPlayer) mc.thePlayer).getLocationSkin(); +// +// ClientUtils.renderPlayerArmourInPOV(mc.thePlayer, event.partialTicks); +// event.setCanceled(true); +// } +// } // @SubscribeEvent(priority = EventPriority.LOWEST) // public void onPlayerRenderTick(RenderPlayerEvent.Pre event)